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C++ AudioDecoder::seek方法代码示例

本文整理汇总了C++中AudioDecoder::seek方法的典型用法代码示例。如果您正苦于以下问题:C++ AudioDecoder::seek方法的具体用法?C++ AudioDecoder::seek怎么用?C++ AudioDecoder::seek使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AudioDecoder的用法示例。


在下文中一共展示了AudioDecoder::seek方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: createWaveform


//.........这里部分代码省略.........
                        continue;
                    }
                }
            }
            else
            {
                dataRead = defaultDataLen;
                tmpExceedData = audioDataOffset - defaultDataLen;
            }

            if (dataRead > 0)
            {
                quint32 i = 0;
                // calculate the RMS value (peak) for this data block
                double rmsLeft = 0;
                double rmsRight = 0;
                bool done = false;
                while (!done)
                {
                    if (left == true)
                    {
                        qint32 sampleVal = getSample(audioData, &i, sampleSize);
                        rmsLeft += (sampleVal * sampleVal);
                    }
                    if (channels == 2)
                    {
                        if (right == true)
                        {
                            qint32 sampleVal = getSample(audioData, &i, sampleSize);
                            rmsRight += (sampleVal * sampleVal);
                        }
                        else
                            getSample(audioData, &i, sampleSize); // got to read it anyway and discard data
                    }

                    if (i >= dataRead / sampleSize)
                        done = true;
                }
                quint32 divisor = (dataRead / sampleSize) / channels;
                if (left == true)
                    rmsLeft = sqrt(rmsLeft / divisor);
                if (right == true)
                    rmsRight = sqrt(rmsRight / divisor);

                // 3- Draw the actual waveform
                unsigned short lineHeightLeft = 0, lineHeightRight = 0;

                if (left == true)
                    lineHeightLeft = (76 * rmsLeft) / maxValue;
                if (right == true)
                    lineHeightRight = (76 * rmsRight) / maxValue;

                if (left == true && right == true)
                {
                    if (lineHeightLeft > 1)
                        p.drawLine(xpos, 19 - (lineHeightLeft / 2), xpos, 19 + (lineHeightLeft / 2));
                    else
                        p.drawLine(xpos, 19, xpos + 1, 19);

                    if (lineHeightRight > 1)
                        p.drawLine(xpos, 51 - (lineHeightRight / 2), xpos, 51 + (lineHeightRight / 2));
                    else
                        p.drawLine(xpos, 51, xpos + 1, 51);
                }
                else
                {
                    unsigned short lineHeight = 0;
                    if (left == true)
                        lineHeight = lineHeightLeft;
                    else
                        lineHeight = lineHeightRight;
                    if (lineHeight > 1)
                        p.drawLine(xpos, 38 - (lineHeight / 2), xpos, 38 + (lineHeight / 2));
                    else
                        p.drawLine(xpos, 38, xpos + 1, 38);
                    //qDebug() << "Data read: " << dataRead << ", rms: " << rms << ", line height: " << lineHeight << ", xpos = " << xpos;
                }
                xpos++;

                if (tmpExceedData > 0)
                {
                    //qDebug() << "Exceed data found: " << tmpExceedData;
                    memmove(audioData, audioData + defaultDataLen, tmpExceedData);
                    audioDataOffset = tmpExceedData;
                }
                else
                    audioDataOffset = 0;
            }
        }
        //qDebug() << "Iterations done: " << xpos;
        ad->seek(0);
    }
    else // no preview selected. Delete pixmap
    {
        delete m_preview;
        m_preview = NULL;
    }

    update();
}
开发者ID:snowshow,项目名称:qlcplus,代码行数:101,代码来源:audioitem.cpp

示例2: rotateBufferThread

void AudioPlayer::rotateBufferThread(int offsetFrame)
{
    char* tmpBuffer = nullptr;
    AudioDecoder* decoder = AudioDecoderManager::createDecoder(_audioCache->_fileFullPath.c_str());
    do
    {
        BREAK_IF(decoder == nullptr || !decoder->open(_audioCache->_fileFullPath.c_str()));

        uint32_t framesRead = 0;
        const uint32_t framesToRead = _audioCache->_queBufferFrames;
        const uint32_t bufferSize = framesToRead * decoder->getBytesPerFrame();
        tmpBuffer = (char*)malloc(bufferSize);
        memset(tmpBuffer, 0, bufferSize);

        if (offsetFrame != 0) {
            decoder->seek(offsetFrame);
        }

        ALint sourceState;
        ALint bufferProcessed = 0;
        bool needToExitThread = false;

        while (!_isDestroyed) {
            alGetSourcei(_alSource, AL_SOURCE_STATE, &sourceState);
            if (sourceState == AL_PLAYING) {
                alGetSourcei(_alSource, AL_BUFFERS_PROCESSED, &bufferProcessed);
                while (bufferProcessed > 0) {
                    bufferProcessed--;
                    if (_timeDirty) {
                        _timeDirty = false;
                        offsetFrame = _currTime * decoder->getSampleRate();
                        decoder->seek(offsetFrame);
                    }
                    else {
                        _currTime += QUEUEBUFFER_TIME_STEP;
                        if (_currTime > _audioCache->_duration) {
                            if (_loop) {
                                _currTime = 0.0f;
                            } else {
                                _currTime = _audioCache->_duration;
                            }
                        }
                    }

                    framesRead = decoder->readFixedFrames(framesToRead, tmpBuffer);

                    if (framesRead == 0) {
                        if (_loop) {
                            decoder->seek(0);
                            framesRead = decoder->readFixedFrames(framesToRead, tmpBuffer);
                        } else {
                            needToExitThread = true;
                            break;
                        }
                    }

                    ALuint bid;
                    alSourceUnqueueBuffers(_alSource, 1, &bid);
                    alBufferData(bid, _audioCache->_format, tmpBuffer, framesRead * decoder->getBytesPerFrame(), decoder->getSampleRate());
                    alSourceQueueBuffers(_alSource, 1, &bid);
                }
            }

            std::unique_lock<std::mutex> lk(_sleepMutex);
            if (_isDestroyed || needToExitThread) {
                break;
            }

            _sleepCondition.wait_for(lk,std::chrono::milliseconds(75));
        }

    } while(false);

    ALOGV("Exit rotate buffer thread ...");
    if (decoder != nullptr)
    {
        decoder->close();
    }
    AudioDecoderManager::destroyDecoder(decoder);
    free(tmpBuffer);
    _isRotateThreadExited = true;
    ALOGV("%s exited.\n", __FUNCTION__);
}
开发者ID:bonlai,项目名称:3kaigame,代码行数:83,代码来源:AudioPlayer.cpp


注:本文中的AudioDecoder::seek方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。