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C++ AudioDecoder::resampler方法代码示例

本文整理汇总了C++中AudioDecoder::resampler方法的典型用法代码示例。如果您正苦于以下问题:C++ AudioDecoder::resampler方法的具体用法?C++ AudioDecoder::resampler怎么用?C++ AudioDecoder::resampler使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AudioDecoder的用法示例。


在下文中一共展示了AudioDecoder::resampler方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: run


//.........这里部分代码省略.........
             *TODO: 1. how to choose the value
             * 2. use last delay when seeking
            */
            if (qAbs(d.delay) < 2.718) {
                if (d.delay < -kSyncThreshold) { //Speed up. drop frame?
                    //continue;
                }
                while (d.delay > kSyncThreshold) { //Slow down
                    //d.delay_cond.wait(&d.mutex, d.delay*1000); //replay may fail. why?
                    //qDebug("~~~~~wating for %f msecs", d.delay*1000);
                    usleep(kSyncThreshold * 1000000UL);
                    if (d.stop)
                        d.delay = 0;
                    else
                        d.delay -= kSyncThreshold;
                }
                if (d.delay > 0)
                    usleep(d.delay * 1000000UL);
            } else { //when to drop off?
                if (d.delay > 0) {
                    msleep(64);
                } else {
                    //audio packet not cleaned up?
                    continue;
                }
            }
        } else {
            d.clock->updateValue(pkt.pts);
        }
        //DO NOT decode and convert if ao is not available or mute!
        bool has_ao = ao && ao->isAvailable();
        //if (!has_ao) {//do not decode?
        // TODO: move resampler to AudioFrame, like VideoFrame does
        if (has_ao && dec->resampler()) {
            if (dec->resampler()->speed() != ao->speed()
                    || dec->resampler()->outAudioFormat() != ao->audioFormat()) {
                //resample later to ensure thread safe. TODO: test
                if (d.resample) {
                    qDebug("decoder set speed: %.2f", ao->speed());
                    dec->resampler()->setOutAudioFormat(ao->audioFormat());
                    dec->resampler()->setSpeed(ao->speed());
                    dec->resampler()->prepare();
                    d.resample = false;
                } else {
                    d.resample = true;
                }
            }
        } else {
            if (dec->resampler() && dec->resampler()->speed() != d.clock->speed()) {
                if (d.resample) {
                    qDebug("decoder set speed: %.2f", d.clock->speed());
                    dec->resampler()->setSpeed(d.clock->speed());
                    dec->resampler()->prepare();
                    d.resample = false;
                } else {
                    d.resample = true;
                }
            }
        }
        if (d.stop) {
            qDebug("audio thread stop before decode()");
            break;
        }
        QMutexLocker locker(&d.mutex);
        Q_UNUSED(locker);
        if (!dec->decode(pkt.data)) {
开发者ID:AlexSnet,项目名称:QtAV,代码行数:67,代码来源:AudioThread.cpp


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