本文整理汇总了C++中Articulation::layout方法的典型用法代码示例。如果您正苦于以下问题:C++ Articulation::layout方法的具体用法?C++ Articulation::layout怎么用?C++ Articulation::layout使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Articulation
的用法示例。
在下文中一共展示了Articulation::layout方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: layoutArticulations
void ChordRest::layoutArticulations()
{
if (parent() == 0 || _articulations.isEmpty())
return;
qreal _spatium = spatium();
qreal _spStaff = _spatium * staff()->lineDistance(); // scaled to staff line distance for vert. pos. within a staff
if (type() == Element::Type::CHORD) {
if (_articulations.size() == 1) {
static_cast<Chord*>(this)->layoutArticulation(_articulations[0]);
return;
}
if (_articulations.size() == 2) {
//
// staccato | tenuto + marcato
//
Articulation* a1 = _articulations[0];
Articulation* a2 = _articulations[1];
ArticulationType st1 = a1->articulationType();
ArticulationType st2 = a2->articulationType();
if ((st2 == ArticulationType::Tenuto || st2 == ArticulationType::Staccato)
&& (st1 == ArticulationType::Marcato)) {
qSwap(a1, a2);
qSwap(st1, st2);
}
if ((st1 == ArticulationType::Tenuto || st1 == ArticulationType::Staccato)
&& (st2 == ArticulationType::Marcato)) {
QPointF pt = static_cast<Chord*>(this)->layoutArticulation(a1);
pt.ry() += a1->up() ? -_spStaff * .5 : _spStaff * .5;
a2->layout();
a2->setUp(a1->up());
a2->setPos(pt);
a2->adjustReadPos();
return;
}
//
// staccato | tenuto + sforzato
//
if ((st2 == ArticulationType::Tenuto || st2 == ArticulationType::Staccato)
&& (st1 == ArticulationType::Sforzatoaccent)) {
qSwap(a1, a2);
qSwap(st1, st2);
}
if ((st1 == ArticulationType::Tenuto || st1 == ArticulationType::Staccato)
&& (st2 == ArticulationType::Sforzatoaccent)) {
QPointF pt = static_cast<Chord*>(this)->layoutArticulation(a1);
pt.ry() += a1->up() ? -_spStaff * .7 : _spStaff * .7;
a2->layout();
a2->setUp(a1->up());
a2->setPos(pt);
a2->adjustReadPos();
return;
}
}
}
qreal x = centerX();
qreal distance0 = score()->styleS(StyleIdx::propertyDistance).val() * _spatium;
qreal distance1 = score()->styleS(StyleIdx::propertyDistanceHead).val() * _spatium;
qreal distance2 = score()->styleS(StyleIdx::propertyDistanceStem).val() * _spatium;
qreal chordTopY = upPos(); // note position of highest note
qreal chordBotY = downPos(); // note position of lowest note
qreal staffTopY = -distance2;
qreal staffBotY = staff()->height() + distance2;
// avoid collisions of staff articulations with chord notes:
// gap between note and staff articulation is distance0 + 0.5 spatium
if (type() == Element::Type::CHORD) {
Chord* chord = static_cast<Chord*>(this);
Stem* stem = chord->stem();
if (stem) {
qreal y = stem->pos().y() + pos().y();
if (up() && stem->stemLen() < 0.0)
y += stem->stemLen();
else if (!up() && stem->stemLen() > 0.0)
y -= stem->stemLen();
if (beam()) {
qreal bw = score()->styleS(StyleIdx::beamWidth).val() * _spatium;
y += up() ? -bw : bw;
}
if (up())
staffTopY = qMin(staffTopY, qreal(y - 0.5 * _spatium));
else
staffBotY = qMax(staffBotY, qreal(y + 0.5 * _spatium));
}
}
staffTopY = qMin(staffTopY, qreal(chordTopY - distance0 - 0.5 * _spatium));
staffBotY = qMax(staffBotY, qreal(chordBotY + distance0 + 0.5 * _spatium));
qreal dy = 0.0;
int n = _articulations.size();
for (int i = 0; i < n; ++i) {
Articulation* a = _articulations.at(i);
//.........这里部分代码省略.........