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C++ Articulation::articulationType方法代码示例

本文整理汇总了C++中Articulation::articulationType方法的典型用法代码示例。如果您正苦于以下问题:C++ Articulation::articulationType方法的具体用法?C++ Articulation::articulationType怎么用?C++ Articulation::articulationType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Articulation的用法示例。


在下文中一共展示了Articulation::articulationType方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: drop

Element* Rest::drop(const DropData& data)
      {
      Element* e = data.element;
      switch (e->type()) {
            case ElementType::ARTICULATION:
                  {
                  Articulation* a = static_cast<Articulation*>(e);
                  if (a->articulationType() != ArticulationType::Fermata
                     || !score()->addArticulation(this, a)) {
                        delete e;
                        e = 0;
                        }
                  }
                  return e;

            case ElementType::CHORD:
                  {
                  Chord* c      = static_cast<Chord*>(e);
                  Note* n       = c->upNote();
                  Direction dir = c->stemDirection();
                  // score()->select(0, SelectType::SINGLE, 0);
                  NoteVal nval;
                  nval.pitch = n->pitch();
                  nval.headGroup = n->headGroup();
                  Fraction d = score()->inputState().duration().fraction();
                  if (!d.isZero()) {
                        Segment* seg = score()->setNoteRest(segment(), track(), nval, d, dir);
                        if (seg) {
                              ChordRest* cr = static_cast<ChordRest*>(seg->element(track()));
                              if (cr)
                                    score()->nextInputPos(cr, true);
                              }
                        }
                  delete e;
                  }
                  break;
            case ElementType::REPEAT_MEASURE:
                  delete e;
                  if (durationType().type() == TDuration::DurationType::V_MEASURE) {
                        measure()->cmdInsertRepeatMeasure(staffIdx());
                        }
                  break;
            default:
                  return ChordRest::drop(data);
            }
      return 0;
      }
开发者ID:Igevorse,项目名称:MuseScore,代码行数:47,代码来源:rest.cpp

示例2: drop

Element* Rest::drop(const DropData& data)
      {
      Element* e = data.element;
      switch (e->type()) {
            case ARTICULATION:
                  {
                  Articulation* a = static_cast<Articulation*>(e);
                  if (a->articulationType() != Articulation_Fermata
                     || !score()->addArticulation(this, a)) {
                        delete e;
                        e = 0;
                        }
                  }
                  return e;

            case CHORD:
                  {
                  Chord* c      = static_cast<Chord*>(e);
                  Note* n       = c->upNote();
                  MScore::Direction dir = c->stemDirection();
                  // score()->select(0, SELECT_SINGLE, 0);
                  NoteVal nval;
                  nval.pitch = n->pitch();
                  nval.headGroup = n->headGroup();
                  Fraction d = score()->inputState().duration().fraction();
                  if (!d.isZero()) {
                        Segment* seg = score()->setNoteRest(segment(), track(), nval, d, dir);
                        if (seg) {
                              ChordRest* cr = static_cast<ChordRest*>(seg->element(track()));
                              if (cr)
                                    score()->nextInputPos(cr, true);
                              }
                        }
                  delete e;
                  }
                  break;
            default:
                  return ChordRest::drop(data);
            }
      return 0;
      }
开发者ID:ccorbell,项目名称:MuseScore,代码行数:41,代码来源:rest.cpp

示例3: layoutArticulations

void ChordRest::layoutArticulations()
      {
      if (parent() == 0 || _articulations.isEmpty())
            return;
      qreal _spatium  = spatium();
      qreal _spStaff  = _spatium * staff()->lineDistance(); // scaled to staff line distance for vert. pos. within a staff

      if (type() == Element::Type::CHORD) {
            if (_articulations.size() == 1) {
                  static_cast<Chord*>(this)->layoutArticulation(_articulations[0]);
                  return;
                  }
            if (_articulations.size() == 2) {
                  //
                  // staccato | tenuto + marcato
                  //
                  Articulation* a1 = _articulations[0];
                  Articulation* a2 = _articulations[1];
                  ArticulationType st1 = a1->articulationType();
                  ArticulationType st2 = a2->articulationType();

                  if ((st2 == ArticulationType::Tenuto || st2 == ArticulationType::Staccato)
                     && (st1 == ArticulationType::Marcato)) {
                        qSwap(a1, a2);
                        qSwap(st1, st2);
                        }
                  if ((st1 == ArticulationType::Tenuto || st1 == ArticulationType::Staccato)
                     && (st2 == ArticulationType::Marcato)) {
                        QPointF pt = static_cast<Chord*>(this)->layoutArticulation(a1);
                        pt.ry() += a1->up() ? -_spStaff * .5 : _spStaff * .5;
                        a2->layout();
                        a2->setUp(a1->up());
                        a2->setPos(pt);
                        a2->adjustReadPos();
                        return;
                        }
                  //
                  // staccato | tenuto + sforzato
                  //
                  if ((st2 == ArticulationType::Tenuto || st2 == ArticulationType::Staccato)
                     && (st1 == ArticulationType::Sforzatoaccent)) {
                        qSwap(a1, a2);
                        qSwap(st1, st2);
                        }
                  if ((st1 == ArticulationType::Tenuto || st1 == ArticulationType::Staccato)
                     && (st2 == ArticulationType::Sforzatoaccent)) {
                        QPointF pt = static_cast<Chord*>(this)->layoutArticulation(a1);
                        pt.ry() += a1->up() ? -_spStaff * .7 : _spStaff * .7;
                        a2->layout();
                        a2->setUp(a1->up());
                        a2->setPos(pt);
                        a2->adjustReadPos();
                        return;
                        }
                  }
            }

      qreal x         = centerX();
      qreal distance0 = score()->styleS(StyleIdx::propertyDistance).val()     * _spatium;
      qreal distance1 = score()->styleS(StyleIdx::propertyDistanceHead).val() * _spatium;
      qreal distance2 = score()->styleS(StyleIdx::propertyDistanceStem).val() * _spatium;

      qreal chordTopY = upPos();    // note position of highest note
      qreal chordBotY = downPos();  // note position of lowest note

      qreal staffTopY = -distance2;
      qreal staffBotY = staff()->height() + distance2;

      // avoid collisions of staff articulations with chord notes:
      // gap between note and staff articulation is distance0 + 0.5 spatium

      if (type() == Element::Type::CHORD) {
            Chord* chord = static_cast<Chord*>(this);
            Stem* stem   = chord->stem();
            if (stem) {
                  qreal y = stem->pos().y() + pos().y();
                  if (up() && stem->stemLen() < 0.0)
                        y += stem->stemLen();
                  else if (!up() && stem->stemLen() > 0.0)
                        y -= stem->stemLen();

                  if (beam()) {
                        qreal bw = score()->styleS(StyleIdx::beamWidth).val() * _spatium;
                        y += up() ? -bw : bw;
                        }
                  if (up())
                        staffTopY = qMin(staffTopY, qreal(y - 0.5 * _spatium));
                  else
                        staffBotY = qMax(staffBotY, qreal(y + 0.5 * _spatium));
                  }
            }

      staffTopY = qMin(staffTopY, qreal(chordTopY - distance0 - 0.5 * _spatium));
      staffBotY = qMax(staffBotY, qreal(chordBotY + distance0 + 0.5 * _spatium));

      qreal dy = 0.0;

      int n = _articulations.size();
      for (int i = 0; i < n; ++i) {
            Articulation* a = _articulations.at(i);
//.........这里部分代码省略.........
开发者ID:DaneTheory,项目名称:MuseScore,代码行数:101,代码来源:chordrest.cpp


注:本文中的Articulation::articulationType方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。