本文整理汇总了C++中Any::verifySize方法的典型用法代码示例。如果您正苦于以下问题:C++ Any::verifySize方法的具体用法?C++ Any::verifySize怎么用?C++ Any::verifySize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Any
的用法示例。
在下文中一共展示了Any::verifySize方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: switch
ArticulatedModel::Instruction::Identifier::Identifier(const Any& a) {
switch (a.type()) {
case Any::NUMBER:
id = ID(iRound(a.number()));
a.verify(id >= 0, "Illegal ID");
break;
case Any::STRING:
name = a.string();
break;
case Any::ARRAY:
a.verifySize(0);
if (a.name() == "root") {
*this = root();
} else if (a.name() == "all") {
*this = all();
} else {
a.verify(false, "Illegal function call: " + a.name());
}
break;
default:
a.verify(false, "Expected a name, integer ID, root(), or all()");
}
}
示例2: toLower
Matrix4::Matrix4(const Any& any) {
any.verifyName("Matrix4");
any.verifyType(Any::ARRAY);
const std::string& name = toLower(any.name());
if (name == "matrix4") {
any.verifySize(16);
for (int r = 0; r < 4; ++r) {
for (int c = 0; c < 4; ++c) {
elt[r][c] = any[r * 4 + c];
}
}
} else if (name == "matrix4::scale") {
if (any.size() == 1) {
*this = scale(any[0].number());
} else if (any.size() == 3) {
*this = scale(any[0], any[1], any[2]);
} else {
any.verify(false, "Matrix4::scale() takes either 1 or 3 arguments");
}
} else if (name == "matrix4::translation") {
if (any.size() == 3) {
*this = translation(any[0], any[1], any[2]);
} else {
any.verify(false, "Matrix4::translation() takes either 1 or 3 arguments");
} } else {
any.verify(false, "Expected Matrix4 constructor");
}
}
示例3: toLower
PhysicsFrame::PhysicsFrame(const Any& a) {
const std::string& n = toLower(a.name());
*this = PhysicsFrame();
if (beginsWith(n, "vector3")) {
*this = PhysicsFrame(Vector3(a));
} else if (beginsWith(n, "matrix3")) {
*this = PhysicsFrame(Matrix3(a));
} else if (beginsWith(n, "cframe") || beginsWith(n, "coordinateframe")) {
*this = PhysicsFrame(CoordinateFrame(a));
} else if (beginsWith(n, "pframe") || beginsWith(n, "physicsframe")) {
if (a.type() == Any::ARRAY) {
a.verifySize(2);
rotation = a[0];
translation = a[1];
} else {
for (Any::AnyTable::Iterator it = a.table().begin(); it.hasMore(); ++it) {
const std::string& n = toLower(it->key);
if (n == "translation") {
translation = it->value;
} else if (n == "rotation") {
rotation = it->value;
} else {
a.verify(false, "Illegal table key: " + it->key);
}
}
}
}
}
示例4: r
Sampler::Sampler(const Any& any) {
*this = Sampler::defaults();
any.verifyNameBeginsWith("Sampler");
if (any.type() == Any::TABLE) {
AnyTableReader r(any);
r.getIfPresent("maxAnisotropy", maxAnisotropy);
r.getIfPresent("maxMipMap", maxMipMap);
r.getIfPresent("minMipMap", minMipMap);
r.getIfPresent("mipBias", mipBias);
r.getIfPresent("xWrapMode", xWrapMode);
if (! r.getIfPresent("yWrapMode", yWrapMode)) {
yWrapMode = xWrapMode;
}
r.getIfPresent("depthReadMode", depthReadMode);
r.getIfPresent("interpolateMode", interpolateMode);
r.verifyDone();
} else {
any.verifySize(0);
const String& n = any.name();
if (n == "Sampler::defaults") {
// Done!
} else if (n == "Sampler::buffer") {
*this = Sampler::buffer();
} else if (n == "Sampler::cubeMap") {
*this = Sampler::cubeMap();
} else if (n == "Sampler::shadow") {
*this = Sampler::shadow();
} else if (n == "Sampler::video") {
*this = Sampler::video();
} else {
any.verify(false, "Unrecognized name for Sampler constructor or factory method.");
}
}
}
示例5: if
Matrix4::Matrix4(const Any& any) {
any.verifyNameBeginsWith("Matrix4", "CFrame", "CoordinateFrame");
any.verifyType(Any::ARRAY);
const std::string& name = any.name();
if (name == "Matrix4") {
any.verifySize(16);
for (int r = 0; r < 4; ++r) {
for (int c = 0; c < 4; ++c) {
elt[r][c] = any[r * 4 + c];
}
}
} else if (name == "Matrix4::scale") {
if (any.size() == 1) {
*this = scale(any[0].floatValue());
} else if (any.size() == 3) {
*this = scale(any[0], any[1], any[2]);
} else {
any.verify(false, "Matrix4::scale() takes either 1 or 3 arguments");
}
} else if (name == "Matrix4::rollDegrees") {
any.verifySize(1);
*this = rollDegrees(any[0].floatValue());
} else if (name == "Matrix4::yawDegrees") {
any.verifySize(1);
*this = yawDegrees(any[0].floatValue());
} else if (name == "Matrix4::pitchDegrees") {
any.verifySize(1);
*this = pitchDegrees(any[0].floatValue());
} else if (name == "Matrix4::translation") {
if (any.size() == 3) {
*this = translation(any[0], any[1], any[2]);
} else {
any.verify(false, "Matrix4::translation() requires 3 arguments");
}
} else if (name == "Matrix4::diagonal") {
any.verifySize(4);
*this = diagonal(any[0], any[1], any[2], any[3]);
} else if (name == "Matrix4::identity") {
*this = identity();
} else if (beginsWith(name, "CFrame") || beginsWith(name, "CoordinateFrame")) {
*this = CFrame(any);
} else {
any.verify(false, "Expected Matrix4 constructor");
}
}
示例6: if
Texture::Preprocess::Preprocess(const Any& any) {
*this = Preprocess::defaults();
any.verifyNameBeginsWith("Texture::Preprocess");
if (any.type() == Any::TABLE) {
for (Any::AnyTable::Iterator it = any.table().begin(); it.isValid(); ++it) {
const String& key = it->key;
if (key == "modulate") {
modulate = Color4(it->value);
} else if (key == "gammaAdjust") {
gammaAdjust = it->value;
} else if (key == "scaleFactor") {
scaleFactor = it->value;
} else if (key == "computeMinMaxMean") {
computeMinMaxMean = it->value;
} else if (key == "computeNormalMap") {
computeNormalMap = it->value;
} else if (key == "convertToPremultipliedAlpha") {
convertToPremultipliedAlpha = it->value;
} else if (key == "bumpMapPreprocess") {
bumpMapPreprocess = it->value;
} else {
any.verify(false, "Illegal key: " + it->key);
}
}
} else {
const String& n = any.name();
if (n == "Texture::Preprocess::defaults") {
any.verifySize(0);
} else if (n == "Texture::Preprocess::gamma") {
any.verifySize(1);
*this = Texture::Preprocess::gamma(any[0]);
} else if (n == "Texture::preprocess::none") {
any.verifySize(0);
*this = Texture::Preprocess::none();
} else if (n == "Texture::Preprocess::quake") {
any.verifySize(0);
*this = Texture::Preprocess::quake();
} else if (n == "Texture::Preprocess::normalMap") {
any.verifySize(0);
*this = Texture::Preprocess::normalMap();
} else {
any.verify(false, "Unrecognized name for Texture::Preprocess constructor or factory method.");
}
}
}
示例7: toUpper
CoordinateFrame::CoordinateFrame(const Any& any) {
*this = CFrame();
const std::string& n = toUpper(any.name());
if (beginsWith(n, "VECTOR3")) {
translation = any;
} else if (beginsWith(n, "MATRIX3")) {
rotation = any;
} else if ((n == "CFRAME") || (n == "COORDINATEFRAME")) {
any.verifyType(Any::TABLE, Any::ARRAY);
if (any.type() == Any::ARRAY) {
any.verifySize(2);
rotation = any[0];
translation = any[1];
} else {
for (Any::AnyTable::Iterator it = any.table().begin(); it.hasMore(); ++it) {
const std::string& n = toLower(it->key);
if (n == "translation") {
translation = Vector3(it->value);
} else if (n == "rotation") {
rotation = Matrix3(it->value);
} else {
any.verify(false, "Illegal table key: " + it->key);
}
}
}
} else if (beginsWith(n, "PHYSICSFRAME") || beginsWith(n, "PFRAME")) {
*this = PhysicsFrame(any);
} else {
any.verifyName("CFrame::fromXYZYPRDegrees", "CoordinateFrame::fromXYZYPRDegrees");
any.verifyType(Any::ARRAY);
any.verifySize(3, 6);
int s = any.size();
*this = fromXYZYPRDegrees(any[0], any[1], any[2],
(s > 3) ? any[3].number() : 0.0f,
(s > 4) ? any[4].number() : 0.0f,
(s > 5) ? any[5].number() : 0.0f);
}
}
示例8:
/** \param any Must either Rect2D::xywh(#, #, #, #) or Rect2D::xyxy(#, #, #, #)*/
Rect2D::Rect2D(const Any& any) {
any.verifyName("Rect2D");
any.verifyType(Any::ARRAY);
any.verifySize(4);
if (toUpper(any.name()) == "RECT2D::XYWH") {
*this = Rect2D::xywh(any[0], any[1], any[2], any[3]);
} else {
any.verifyName("Rect2D::xyxy");
*this = Rect2D::xyxy(any[0], any[1], any[2], any[3]);
}
}
示例9: r
CoordinateFrame::CoordinateFrame(const Any& any) {
*this = CFrame();
const String& n = toUpper(any.name());
if (beginsWith(n, "VECTOR3") || beginsWith(n, "POINT3")) {
translation = Point3(any);
} else if (beginsWith(n, "MATRIX3")) {
rotation = Matrix3(any);
} else if (beginsWith(n, "MATRIX4")) {
*this = Matrix4(any).approxCoordinateFrame();
} else if ((n == "CFRAME") || (n == "COORDINATEFRAME")) {
any.verifyType(Any::TABLE, Any::ARRAY);
if (any.type() == Any::ARRAY) {
any.verifySize(2);
rotation = any[0];
translation = any[1];
} else {
AnyTableReader r(any);
r.getIfPresent("translation", translation);
r.getIfPresent("rotation", rotation);
r.verifyDone();
}
} else if (beginsWith(n, "PHYSICSFRAME") || beginsWith(n, "PFRAME")) {
*this = PhysicsFrame(any);
// } else if (beginsWith(n, "UPRIGHTFRAME") || beginsWith(n, "UFRAME")) {
// *this = UprightFrame(any);
} else {
any.verifyName("CFrame::fromXYZYPRDegrees", "CoordinateFrame::fromXYZYPRDegrees");
any.verifyType(Any::ARRAY);
any.verifySize(3, 6);
int s = any.size();
*this = fromXYZYPRDegrees(any[0], any[1], any[2],
(s > 3) ? (float)any[3].number() : 0.0f,
(s > 4) ? (float)any[4].number() : 0.0f,
(s > 5) ? (float)any[5].number() : 0.0f);
}
}
示例10:
Vector2int32::Vector2int32(const Any& any) {
any.verifyName("Vector2int32", "Point2int32");
any.verifyType(Any::TABLE, Any::ARRAY);
any.verifySize(2);
if (any.type() == Any::ARRAY) {
x = any[0];
y = any[1];
} else {
// Table
x = any["x"];
y = any["y"];
}
}
示例11:
Vector3::Vector3(const Any& any) {
any.verifyName("Vector3");
any.verifyType(Any::TABLE, Any::ARRAY);
any.verifySize(3);
if (any.type() == Any::ARRAY) {
x = any[0];
y = any[1];
z = any[2];
} else {
// Table
x = any["x"];
y = any["y"];
z = any["z"];
}
}
示例12:
Matrix2::Matrix2(const Any& any) {
any.verifyName("Matrix2");
any.verifyType(Any::ARRAY);
if (any.nameEquals("Matrix2::identity")) {
*this = identity();
} else {
any.verifySize(4);
for (int r = 0; r < 3; ++r) {
for (int c = 0; c < 3; ++c) {
data[r][c] = any[r * 2 + c];
}
}
}
}
示例13:
CompassDelta::CompassDelta(const Any& a) {
a.verifyType(Any::ARRAY);
a.verifyName("CompassDelta", "CompassBearing", "degrees");
a.verifySize(1);
m_angleDegrees = a[1];
}
示例14: Identifier
ArticulatedModel::Instruction::Instruction(const Any& any) {
any.verifyType(Any::ARRAY);
source = any;
part = Identifier();
mesh = Identifier();
arg = Any();
const std::string& instructionName = any.name();
if (instructionName == "scale") {
type = SCALE;
any.verifySize(1);
arg = any[0];
} else if (instructionName == "moveCenterToOrigin") {
type = MOVE_CENTER_TO_ORIGIN;
any.verifySize(0);
} else if (instructionName == "moveBaseToOrigin") {
type = MOVE_BASE_TO_ORIGIN;
any.verifySize(0);
} else if (instructionName == "setCFrame") {
type = SET_CFRAME;
any.verifySize(2);
part = any[0];
arg = any[1];
} else if (instructionName == "transformCFrame") {
type = TRANSFORM_CFRAME;
any.verifySize(2);
part = any[0];
arg = any[1];
} else if (instructionName == "transformGeometry") {
type = TRANSFORM_GEOMETRY;
any.verifySize(2);
part = any[0];
arg = any[1];
} else if (instructionName == "deleteMesh") {
type = DELETE_MESH;
any.verifySize(2);
part = any[0];
mesh = any[1];
} else if (instructionName == "deletePart") {
type = DELETE_PART;
any.verifySize(1);
part = any[0];
} else if (instructionName == "setMaterial") {
type = SET_MATERIAL;
any.verifySize(3);
part = any[0];
mesh = any[1];
arg = any[2];
} else if (instructionName == "setTwoSided") {
type = SET_TWO_SIDED;
any.verifySize(3);
part = any[0];
mesh = any[1];
arg = any[2];
} else if (instructionName == "mergeAll") {
type = MERGE_ALL;
any.verifySize(0);
} else if (instructionName == "renamePart") {
type = RENAME_PART;
any.verifySize(2);
part = any[0];
arg = any[1];
} else if (instructionName == "renameMesh") {
type = RENAME_MESH;
any.verifySize(3);
part = any[0];
mesh = any[1];
arg = any[2];
} else if (instructionName == "add") {
type = ADD;
mesh = Identifier::none();
//.........这里部分代码省略.........