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C++ Anonymous::setVelocity方法代码示例

本文整理汇总了C++中Anonymous::setVelocity方法的典型用法代码示例。如果您正苦于以下问题:C++ Anonymous::setVelocity方法的具体用法?C++ Anonymous::setVelocity怎么用?C++ Anonymous::setVelocity使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Anonymous的用法示例。


在下文中一共展示了Anonymous::setVelocity方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: assert

void EntityBuildertest::test_sequence2()
{
    Anonymous attributes;

    assert(EntityBuilder::instance() != 0);

    // Create a normal Entity
    LocatedEntity * test_ent = EntityBuilder::instance()->newEntity("1", 1, "thing", attributes, BaseWorld::instance());
    assert(test_ent != 0);

    // Create an entity specifying an attrbute
    attributes->setAttr("funky", "true");

    test_ent = EntityBuilder::instance()->newEntity("1", 1, "thing", attributes, BaseWorld::instance());
    assert(test_ent != 0);

    // Create an entity causing VELOCITY to be set
    attributes = Anonymous();

    attributes->setVelocity(std::vector<double>(3, 1.5));

    LocatedEntity_merge_action = SET_VELOCITY;

    test_ent = EntityBuilder::instance()->newEntity("1", 1, "thing", attributes, BaseWorld::instance());
    assert(test_ent != 0);

    LocatedEntity_merge_action = DO_NOTHING;

    // Create an entity causing VELOCITY to be set for no obvious reason
    attributes = Anonymous();

    LocatedEntity_merge_action = SET_VELOCITY;

    test_ent = EntityBuilder::instance()->newEntity("1", 1, "thing", attributes, BaseWorld::instance());
    assert(test_ent != 0);

    LocatedEntity_merge_action = DO_NOTHING;

    // Create an entity specifying a LOC
    attributes = Anonymous();

    attributes->setLoc("1");

    test_ent = EntityBuilder::instance()->newEntity("1", 1, "thing", attributes, BaseWorld::instance());
    assert(test_ent != 0);
}
开发者ID:Arsakes,项目名称:cyphesis,代码行数:46,代码来源:EntityBuildertest.cpp


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