本文整理汇总了C++中Anonymous::setVelocity方法的典型用法代码示例。如果您正苦于以下问题:C++ Anonymous::setVelocity方法的具体用法?C++ Anonymous::setVelocity怎么用?C++ Anonymous::setVelocity使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Anonymous
的用法示例。
在下文中一共展示了Anonymous::setVelocity方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: assert
void EntityBuildertest::test_sequence2()
{
Anonymous attributes;
assert(EntityBuilder::instance() != 0);
// Create a normal Entity
LocatedEntity * test_ent = EntityBuilder::instance()->newEntity("1", 1, "thing", attributes, BaseWorld::instance());
assert(test_ent != 0);
// Create an entity specifying an attrbute
attributes->setAttr("funky", "true");
test_ent = EntityBuilder::instance()->newEntity("1", 1, "thing", attributes, BaseWorld::instance());
assert(test_ent != 0);
// Create an entity causing VELOCITY to be set
attributes = Anonymous();
attributes->setVelocity(std::vector<double>(3, 1.5));
LocatedEntity_merge_action = SET_VELOCITY;
test_ent = EntityBuilder::instance()->newEntity("1", 1, "thing", attributes, BaseWorld::instance());
assert(test_ent != 0);
LocatedEntity_merge_action = DO_NOTHING;
// Create an entity causing VELOCITY to be set for no obvious reason
attributes = Anonymous();
LocatedEntity_merge_action = SET_VELOCITY;
test_ent = EntityBuilder::instance()->newEntity("1", 1, "thing", attributes, BaseWorld::instance());
assert(test_ent != 0);
LocatedEntity_merge_action = DO_NOTHING;
// Create an entity specifying a LOC
attributes = Anonymous();
attributes->setLoc("1");
test_ent = EntityBuilder::instance()->newEntity("1", 1, "thing", attributes, BaseWorld::instance());
assert(test_ent != 0);
}