本文整理汇总了C++中Anonymous::setStamp方法的典型用法代码示例。如果您正苦于以下问题:C++ Anonymous::setStamp方法的具体用法?C++ Anonymous::setStamp怎么用?C++ Anonymous::setStamp使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Anonymous
的用法示例。
在下文中一共展示了Anonymous::setStamp方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: processVisibilityForMovedEntity
void InventoryDomain::processVisibilityForMovedEntity(const LocatedEntity& moved_entity, const Location& old_loc, OpVector & res)
{
if (m_entity.m_contains) {
std::vector<LocatedEntity*> visibleEntities;
std::unordered_set<int> outfitted;
LocatedEntity* rightHandWieldedEntity = nullptr;
const OutfitProperty* outfitProperty = m_entity.getPropertyClass<OutfitProperty>("outfit");
if (outfitProperty) {
for (auto& entry : outfitProperty->data()) {
outfitted.insert(entry.second->getIntId());
}
}
const EntityProperty* rightHandWieldProperty = m_entity.getPropertyClass<EntityProperty>("right_hand_wield");
if (rightHandWieldProperty) {
rightHandWieldedEntity = rightHandWieldProperty->data().get();
}
for (auto childEntity : *m_entity.m_contains) {
if (childEntity == rightHandWieldedEntity) {
visibleEntities.push_back(childEntity);
} else if (outfitted.find(childEntity->getIntId()) != outfitted.end()) {
visibleEntities.push_back(childEntity);
}
}
std::set<std::string> newVisibleEntities;
for (auto visibleEntity : visibleEntities) {
if (m_lastVisibleEntities.find(visibleEntity->getId()) == m_lastVisibleEntities.end()) {
Anonymous ent;
ent->setId(visibleEntity->getId());
ent->setStamp(visibleEntity->getSeq());
Appearance d;
d->setArgs1(ent);
res.push_back(d);
} else {
m_lastVisibleEntities.erase(visibleEntity->getId());
}
newVisibleEntities.insert(visibleEntity->getId());
}
for (auto entityId : m_lastVisibleEntities) {
Anonymous ent;
ent->setId(entityId);
Disappearance d;
d->setArgs1(ent);
res.push_back(d);
}
m_lastVisibleEntities = std::move(newVisibleEntities);
}
}