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C++ Anonymous::setStamp方法代码示例

本文整理汇总了C++中Anonymous::setStamp方法的典型用法代码示例。如果您正苦于以下问题:C++ Anonymous::setStamp方法的具体用法?C++ Anonymous::setStamp怎么用?C++ Anonymous::setStamp使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Anonymous的用法示例。


在下文中一共展示了Anonymous::setStamp方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: processVisibilityForMovedEntity

void InventoryDomain::processVisibilityForMovedEntity(const LocatedEntity& moved_entity, const Location& old_loc, OpVector & res)
{
    if (m_entity.m_contains) {

        std::vector<LocatedEntity*> visibleEntities;

        std::unordered_set<int> outfitted;
        LocatedEntity* rightHandWieldedEntity = nullptr;
        const OutfitProperty* outfitProperty = m_entity.getPropertyClass<OutfitProperty>("outfit");

        if (outfitProperty) {
            for (auto& entry : outfitProperty->data()) {
                outfitted.insert(entry.second->getIntId());
            }
        }
        const EntityProperty* rightHandWieldProperty = m_entity.getPropertyClass<EntityProperty>("right_hand_wield");
        if (rightHandWieldProperty) {
            rightHandWieldedEntity = rightHandWieldProperty->data().get();
        }

        for (auto childEntity : *m_entity.m_contains) {
            if (childEntity == rightHandWieldedEntity) {
                visibleEntities.push_back(childEntity);
            } else if (outfitted.find(childEntity->getIntId()) != outfitted.end()) {
                visibleEntities.push_back(childEntity);
            }
        }

        std::set<std::string> newVisibleEntities;
        for (auto visibleEntity : visibleEntities) {
            if (m_lastVisibleEntities.find(visibleEntity->getId()) == m_lastVisibleEntities.end()) {
                Anonymous ent;
                ent->setId(visibleEntity->getId());
                ent->setStamp(visibleEntity->getSeq());

                Appearance d;
                d->setArgs1(ent);
                res.push_back(d);
            } else {
                m_lastVisibleEntities.erase(visibleEntity->getId());
            }
            newVisibleEntities.insert(visibleEntity->getId());
        }
        for (auto entityId : m_lastVisibleEntities) {
            Anonymous ent;
            ent->setId(entityId);

            Disappearance d;
            d->setArgs1(ent);
            res.push_back(d);

        }

        m_lastVisibleEntities = std::move(newVisibleEntities);
    }
}
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