本文整理汇总了C++中AnimationPlayerCollection::GetElementToRestyle方法的典型用法代码示例。如果您正苦于以下问题:C++ AnimationPlayerCollection::GetElementToRestyle方法的具体用法?C++ AnimationPlayerCollection::GetElementToRestyle怎么用?C++ AnimationPlayerCollection::GetElementToRestyle使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AnimationPlayerCollection
的用法示例。
在下文中一共展示了AnimationPlayerCollection::GetElementToRestyle方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: while
void
CommonAnimationManager::AddStyleUpdatesTo(RestyleTracker& aTracker)
{
TimeStamp now = mPresContext->RefreshDriver()->MostRecentRefresh();
PRCList* next = PR_LIST_HEAD(&mElementCollections);
while (next != &mElementCollections) {
AnimationPlayerCollection* collection =
static_cast<AnimationPlayerCollection*>(next);
next = PR_NEXT_LINK(next);
if (!collection->mNeedsRefreshes) {
continue;
}
collection->EnsureStyleRuleFor(now, EnsureStyleRule_IsNotThrottled);
dom::Element* elementToRestyle = collection->GetElementToRestyle();
if (elementToRestyle) {
nsRestyleHint rshint = collection->IsForTransitions()
? eRestyle_CSSTransitions : eRestyle_CSSAnimations;
aTracker.AddPendingRestyle(elementToRestyle, rshint, nsChangeHint(0));
}
}
}