本文整理汇总了C++中Accessor::Match方法的典型用法代码示例。如果您正苦于以下问题:C++ Accessor::Match方法的具体用法?C++ Accessor::Match怎么用?C++ Accessor::Match使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Accessor
的用法示例。
在下文中一共展示了Accessor::Match方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: CmakeNextLineHasElse
static bool CmakeNextLineHasElse(unsigned int start, unsigned int end, Accessor &styler)
{
int nNextLine = -1;
for ( unsigned int i = start; i < end; i++ ) {
char cNext = styler.SafeGetCharAt( i );
if ( cNext == '\n' ) {
nNextLine = i+1;
break;
}
}
if ( nNextLine == -1 ) // We never foudn the next line...
return false;
for ( unsigned int firstChar = nNextLine; firstChar < end; firstChar++ ) {
char cNext = styler.SafeGetCharAt( firstChar );
if ( cNext == ' ' )
continue;
if ( cNext == '\t' )
continue;
if ( styler.Match(firstChar, "ELSE") || styler.Match(firstChar, "else"))
return true;
break;
}
return false;
}
示例2: ClassifyErlangFoldPoint
static int ClassifyErlangFoldPoint(
Accessor &styler,
int styleNext,
int keyword_start
) {
int lev = 0;
if (styler.Match(keyword_start,"case")
|| (
styler.Match(keyword_start,"fun")
&& (SCE_ERLANG_FUNCTION_NAME != styleNext)
)
|| styler.Match(keyword_start,"if")
|| styler.Match(keyword_start,"query")
|| styler.Match(keyword_start,"receive")
) {
++lev;
} else if (styler.Match(keyword_start,"end")) {
--lev;
}
return lev;
}
示例3: FoldNoBoxVerilogDoc
// Store both the current line's fold level and the next lines in the
// level store to make it easy to pick up with each increment
// and to make it possible to fiddle the current level for "} else {".
static void FoldNoBoxVerilogDoc(unsigned int startPos, int length, int initStyle,
Accessor &styler) {
bool foldComment = styler.GetPropertyInt("fold.comment") != 0;
bool foldPreprocessor = styler.GetPropertyInt("fold.preprocessor") != 0;
bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
bool foldAtElse = styler.GetPropertyInt("fold.at.else", 0) != 0;
// Verilog specific folding options:
// fold_at_module -
// Generally used methodology in verilog code is
// one module per file, so folding at module definition is useless.
// fold_at_brace/parenthese -
// Folding of long port lists can be convenient.
bool foldAtModule = styler.GetPropertyInt("fold.verilog.flags", 0) != 0;
bool foldAtBrace = 1;
bool foldAtParenthese = 1;
unsigned int endPos = startPos + length;
int visibleChars = 0;
int lineCurrent = styler.GetLine(startPos);
int levelCurrent = SC_FOLDLEVELBASE;
if (lineCurrent > 0)
levelCurrent = styler.LevelAt(lineCurrent-1) >> 16;
int levelMinCurrent = levelCurrent;
int levelNext = levelCurrent;
char chNext = styler[startPos];
int styleNext = styler.StyleAt(startPos);
int style = initStyle;
for (unsigned int i = startPos; i < endPos; i++) {
char ch = chNext;
chNext = styler.SafeGetCharAt(i + 1);
int stylePrev = style;
style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
if (foldComment && IsStreamCommentStyle(style)) {
if (!IsStreamCommentStyle(stylePrev)) {
levelNext++;
} else if (!IsStreamCommentStyle(styleNext) && !atEOL) {
// Comments don't end at end of line and the next character may be unstyled.
levelNext--;
}
}
if (foldComment && atEOL && IsCommentLine(lineCurrent, styler))
{
if (!IsCommentLine(lineCurrent - 1, styler)
&& IsCommentLine(lineCurrent + 1, styler))
levelNext++;
else if (IsCommentLine(lineCurrent - 1, styler)
&& !IsCommentLine(lineCurrent+1, styler))
levelNext--;
}
if (foldComment && (style == SCE_V_COMMENTLINE)) {
if ((ch == '/') && (chNext == '/')) {
char chNext2 = styler.SafeGetCharAt(i + 2);
if (chNext2 == '{') {
levelNext++;
} else if (chNext2 == '}') {
levelNext--;
}
}
}
if (foldPreprocessor && (style == SCE_V_PREPROCESSOR)) {
if (ch == '`') {
unsigned int j = i + 1;
while ((j < endPos) && IsASpaceOrTab(styler.SafeGetCharAt(j))) {
j++;
}
if (styler.Match(j, "if")) {
levelNext++;
} else if (styler.Match(j, "end")) {
levelNext--;
}
}
}
if (style == SCE_V_OPERATOR) {
if (foldAtParenthese) {
if (ch == '(') {
levelNext++;
} else if (ch == ')') {
levelNext--;
}
}
}
if (style == SCE_V_OPERATOR) {
if (foldAtBrace) {
if (ch == '{') {
levelNext++;
} else if (ch == '}') {
levelNext--;
}
}
}
if (style == SCE_V_WORD && stylePrev != SCE_V_WORD) {
unsigned int j = i;
if (styler.Match(j, "case") ||
styler.Match(j, "casex") ||
styler.Match(j, "casez") ||
//.........这里部分代码省略.........
示例4: FoldMySQLDoc
// Store both the current line's fold level and the next lines in the
// level store to make it easy to pick up with each increment.
static void FoldMySQLDoc(unsigned int startPos, int length, int initStyle, WordList *[], Accessor &styler)
{
bool foldComment = styler.GetPropertyInt("fold.comment") != 0;
bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
bool foldOnlyBegin = styler.GetPropertyInt("fold.sql.only.begin", 0) != 0;
int visibleChars = 0;
int lineCurrent = styler.GetLine(startPos);
int levelCurrent = SC_FOLDLEVELBASE;
if (lineCurrent > 0)
levelCurrent = styler.LevelAt(lineCurrent - 1) >> 16;
int levelNext = levelCurrent;
int styleNext = styler.StyleAt(startPos);
int style = initStyle;
int activeState = (style == SCE_MYSQL_HIDDENCOMMAND) ? HIDDENCOMMAND_STATE : style & HIDDENCOMMAND_STATE;
bool endPending = false;
bool whenPending = false;
bool elseIfPending = false;
char nextChar = styler.SafeGetCharAt(startPos);
for (unsigned int i = startPos; length > 0; i++, length--)
{
int stylePrev = style;
int lastActiveState = activeState;
style = styleNext;
styleNext = styler.StyleAt(i + 1);
activeState = (style == SCE_MYSQL_HIDDENCOMMAND) ? HIDDENCOMMAND_STATE : style & HIDDENCOMMAND_STATE;
char currentChar = nextChar;
nextChar = styler.SafeGetCharAt(i + 1);
bool atEOL = (currentChar == '\r' && nextChar != '\n') || (currentChar == '\n');
switch (MASKACTIVE(style))
{
case SCE_MYSQL_COMMENT:
if (foldComment)
{
// Multiline comment style /* .. */ just started or is still in progress.
if (IsStreamCommentStyle(style) && !IsStreamCommentStyle(stylePrev))
levelNext++;
}
break;
case SCE_MYSQL_COMMENTLINE:
if (foldComment)
{
// Not really a standard, but we add support for single line comments
// with special curly braces syntax as foldable comments too.
// MySQL needs -- comments to be followed by space or control char
if (styler.Match(i, "--"))
{
char chNext2 = styler.SafeGetCharAt(i + 2);
char chNext3 = styler.SafeGetCharAt(i + 3);
if (chNext2 == '{' || chNext3 == '{')
levelNext++;
else
if (chNext2 == '}' || chNext3 == '}')
levelNext--;
}
}
break;
case SCE_MYSQL_HIDDENCOMMAND:
/*
if (endPending)
{
// A conditional command is not a white space so it should end the current block
// before opening a new one.
endPending = false;
levelNext--;
if (levelNext < SC_FOLDLEVELBASE)
levelNext = SC_FOLDLEVELBASE;
}
}*/
if (activeState != lastActiveState)
levelNext++;
break;
case SCE_MYSQL_OPERATOR:
if (endPending)
{
endPending = false;
levelNext--;
if (levelNext < SC_FOLDLEVELBASE)
levelNext = SC_FOLDLEVELBASE;
}
if (currentChar == '(')
levelNext++;
else
if (currentChar == ')')
{
levelNext--;
if (levelNext < SC_FOLDLEVELBASE)
levelNext = SC_FOLDLEVELBASE;
}
break;
case SCE_MYSQL_MAJORKEYWORD:
case SCE_MYSQL_KEYWORD:
case SCE_MYSQL_FUNCTION:
//.........这里部分代码省略.........
示例5: FoldTALDoc
static void FoldTALDoc(unsigned int startPos, int length, int initStyle, WordList *[],
Accessor &styler) {
bool foldComment = styler.GetPropertyInt("fold.comment") != 0;
bool foldPreprocessor = styler.GetPropertyInt("fold.preprocessor") != 0;
bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
unsigned int endPos = startPos + length;
int visibleChars = 0;
int lineCurrent = styler.GetLine(startPos);
int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;
int levelCurrent = levelPrev;
char chNext = styler[startPos];
int styleNext = styler.StyleAt(startPos);
int style = initStyle;
bool was_end = false;
bool section = false;
int lastStart = 0;
for (unsigned int i = startPos; i < endPos; i++) {
char ch = chNext;
chNext = styler.SafeGetCharAt(i + 1);
int stylePrev = style;
style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
if (stylePrev == SCE_C_DEFAULT && (style == SCE_C_WORD || style == SCE_C_UUID || style == SCE_C_PREPROCESSOR))
{
// Store last word start point.
lastStart = i;
}
if (stylePrev == SCE_C_WORD || style == SCE_C_UUID || stylePrev == SCE_C_PREPROCESSOR) {
if(isTALwordchar(ch) && !isTALwordchar(chNext)) {
char s[100];
getRange(lastStart, i, styler, s, sizeof(s));
if (stylePrev == SCE_C_PREPROCESSOR && strcmp(s, "?section") == 0)
{
section = true;
levelCurrent = 1;
levelPrev = 0;
}
else if (stylePrev == SCE_C_WORD || stylePrev == SCE_C_UUID)
{
if (strcmp(s, "block") == 0)
{
// block keyword is ignored immediately after end keyword
if (!was_end)
levelCurrent++;
}
else
levelCurrent += classifyFoldPointTAL(s);
if (strcmp(s, "end") == 0)
{
was_end = true;
}
else
{
was_end = false;
}
}
}
}
if (foldComment && (style == SCE_C_COMMENTLINE)) {
if ((ch == '/') && (chNext == '/')) {
char chNext2 = styler.SafeGetCharAt(i + 2);
if (chNext2 == '{') {
levelCurrent++;
} else if (chNext2 == '}') {
levelCurrent--;
}
}
}
if (foldPreprocessor && (style == SCE_C_PREPROCESSOR)) {
if (ch == '{' && chNext == '$') {
unsigned int j=i+2; // skip {$
while ((j<endPos) && IsASpaceOrTab(styler.SafeGetCharAt(j))) {
j++;
}
if (styler.Match(j, "region") || styler.Match(j, "if")) {
levelCurrent++;
} else if (styler.Match(j, "end")) {
levelCurrent--;
}
}
}
if (foldComment && IsStreamCommentStyle(style)) {
if (!IsStreamCommentStyle(stylePrev)) {
levelCurrent++;
} else if (!IsStreamCommentStyle(styleNext) && !atEOL) {
// Comments don't end at end of line and the next character may be unstyled.
levelCurrent--;
}
}
if (atEOL) {
int lev = levelPrev | SC_FOLDLEVELBASE;
//.........这里部分代码省略.........
示例6: FoldNoBoxVHDLDoc
//.........这里部分代码省略.........
}while(pos>0 &&
(chAtPos == ' ' || chAtPos == '\t' ||
chAtPos == '\n' || chAtPos == '\r' ||
IsCommentStyle(styleAtPos)));
// check for a colon (':') before the instantiated units "entity", "component" or "configuration". Don't fold thereafter.
if (chAtPos != ':')
{
if (levelMinCurrentElse > levelNext) {
levelMinCurrentElse = levelNext;
}
levelNext++;
}
}
} else if (
strcmp(s, "procedure") == 0 ||
strcmp(s, "function") == 0)
{
if (strcmp(prevWord, "end") != 0) // check for "end procedure" etc.
{ // This code checks to see if the procedure / function is a definition within a "package"
// rather than the actual code in the body.
int BracketLevel = 0;
for(int pos=i+1; pos<styler.Length(); pos++)
{
int styleAtPos = styler.StyleAt(pos);
char chAtPos = styler.SafeGetCharAt(pos);
if(chAtPos == '(') BracketLevel++;
if(chAtPos == ')') BracketLevel--;
if(
(BracketLevel == 0) &&
(!IsCommentStyle(styleAtPos)) &&
(styleAtPos != SCE_VHDL_STRING) &&
!iswordchar(styler.SafeGetCharAt(pos-1)) &&
styler.Match(pos, "is") &&
!iswordchar(styler.SafeGetCharAt(pos+2)))
{
if (levelMinCurrentElse > levelNext) {
levelMinCurrentElse = levelNext;
}
levelNext++;
break;
}
if((BracketLevel == 0) && (chAtPos == ';'))
{
break;
}
}
}
} else if (strcmp(s, "end") == 0) {
levelNext--;
} else if(strcmp(s, "elsif") == 0) { // elsif is followed by then so folding occurs correctly
levelNext--;
} else if (strcmp(s, "else") == 0) {
if(strcmp(prevWord, "when") != 0) // ignore a <= x when y else z;
{
levelMinCurrentElse = levelNext - 1; // VHDL else is all on its own so just dec. the min level
}
} else if(
((strcmp(s, "begin") == 0) && (strcmp(prevWord, "architecture") == 0)) ||
((strcmp(s, "begin") == 0) && (strcmp(prevWord, "function") == 0)) ||
((strcmp(s, "begin") == 0) && (strcmp(prevWord, "procedure") == 0)))
{
levelMinCurrentBegin = levelNext - 1;
}
//Platform::DebugPrintf("Line[%04d] Prev[%20s] Cur[%20s] Level[%x]\n", lineCurrent+1, prevWord, s, levelCurrent);
示例7: FoldPowerShellDoc
// Store both the current line's fold level and the next lines in the
// level store to make it easy to pick up with each increment
// and to make it possible to fiddle the current level for "} else {".
static void FoldPowerShellDoc(unsigned int startPos, int length, int initStyle,
WordList *[], Accessor &styler) {
bool foldComment = styler.GetPropertyInt("fold.comment") != 0;
bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
bool foldAtElse = styler.GetPropertyInt("fold.at.else", 0) != 0;
unsigned int endPos = startPos + length;
int visibleChars = 0;
int lineCurrent = styler.GetLine(startPos);
int levelCurrent = SC_FOLDLEVELBASE;
if (lineCurrent > 0)
levelCurrent = styler.LevelAt(lineCurrent-1) >> 16;
int levelMinCurrent = levelCurrent;
int levelNext = levelCurrent;
char chNext = styler[startPos];
int styleNext = styler.StyleAt(startPos);
int style = initStyle;
for (unsigned int i = startPos; i < endPos; i++) {
char ch = chNext;
chNext = styler.SafeGetCharAt(i + 1);
int stylePrev = style;
style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
if (style == SCE_POWERSHELL_OPERATOR) {
if (ch == '{') {
// Measure the minimum before a '{' to allow
// folding on "} else {"
if (levelMinCurrent > levelNext) {
levelMinCurrent = levelNext;
}
levelNext++;
} else if (ch == '}') {
levelNext--;
}
} else if (foldComment && style == SCE_POWERSHELL_COMMENTSTREAM) {
if (stylePrev != SCE_POWERSHELL_COMMENTSTREAM && stylePrev != SCE_POWERSHELL_COMMENTDOCKEYWORD) {
levelNext++;
} else if (styleNext != SCE_POWERSHELL_COMMENTSTREAM && styleNext != SCE_POWERSHELL_COMMENTDOCKEYWORD) {
levelNext--;
}
} else if (foldComment && style == SCE_POWERSHELL_COMMENT) {
if (ch == '#') {
unsigned int j = i + 1;
while ((j < endPos) && IsASpaceOrTab(styler.SafeGetCharAt(j))) {
j++;
}
if (styler.Match(j, "region")) {
levelNext++;
} else if (styler.Match(j, "endregion")) {
levelNext--;
}
}
}
if (!IsASpace(ch))
visibleChars++;
if (atEOL || (i == endPos-1)) {
int levelUse = levelCurrent;
if (foldAtElse) {
levelUse = levelMinCurrent;
}
int lev = levelUse | levelNext << 16;
if (visibleChars == 0 && foldCompact)
lev |= SC_FOLDLEVELWHITEFLAG;
if (levelUse < levelNext)
lev |= SC_FOLDLEVELHEADERFLAG;
if (lev != styler.LevelAt(lineCurrent)) {
styler.SetLevel(lineCurrent, lev);
}
lineCurrent++;
levelCurrent = levelNext;
levelMinCurrent = levelCurrent;
visibleChars = 0;
}
}
}
示例8: FoldNoBoxMAXScriptDoc
//.........这里部分代码省略.........
strcmp(s, "entity") == 0 ||
strcmp(s, "generate") == 0 ||
strcmp(s, "loop") == 0 ||
strcmp(s, "package") ==0 ||
strcmp(s, "process") == 0 ||
strcmp(s, "record") == 0 ||
strcmp(s, "then") == 0)
{
if (strcmp(prevWord, "end") != 0)
{
if (levelMinCurrentElse > levelNext)
{
levelMinCurrentElse = levelNext;
}
levelNext++;
}
}
else if (strcmp(s, "procedure") == 0 || strcmp(s, "function") == 0)
{
if (strcmp(prevWord, "end") != 0) // check for "end procedure" etc.
{ // This code checks to see if the procedure / function is a definition within a "package"
// rather than the actual code in the body.
int BracketLevel = 0;
for(int j=i+1; j<styler.Length(); j++)
{
int LocalStyle = styler.StyleAt(j);
char LocalCh = styler.SafeGetCharAt(j);
if(LocalCh == '(') BracketLevel++;
if(LocalCh == ')') BracketLevel--;
if( (BracketLevel == 0) &&
(LocalStyle != SCE_VHDL_COMMENT) &&
(LocalStyle != SCE_VHDL_STRING) &&
!iswordchar(styler.SafeGetCharAt(j-1)) &&
styler.Match(j, "is") &&
!iswordchar(styler.SafeGetCharAt(j+2)))
{
if (levelMinCurrentElse > levelNext)
{
levelMinCurrentElse = levelNext;
}
levelNext++;
break;
}
if((BracketLevel == 0) && (LocalCh == ';'))
{
break;
}
}
}
}
else if (strcmp(s, "end") == 0)
{
levelNext--;
}
else if(strcmp(s, "elsif") == 0)
{ // elsif is followed by then so folding occurs correctly
levelNext--;
}
else if (strcmp(s, "else") == 0)
{
if(strcmp(prevWord, "when") != 0) // ignore a <= x when y else z;
{
levelMinCurrentElse = levelNext - 1; // VHDL else is all on its own so just dec. the min level
}
}
示例9: FoldHexDoc
static void FoldHexDoc(unsigned int startPos, int length, int, WordList *[], Accessor &styler) {
unsigned int endPos = startPos + length;
int lineCurrent = styler.GetLine(startPos);
char chNext = styler[startPos];
int styleNext = styler.StyleAt(startPos);
int sectionDelta = 0;
int lev;
for (unsigned int i = startPos; i < endPos; i++) {
char ch = chNext;
chNext = styler[i+1];
int style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
if (style == SCE_PROPS_SECTION) {
if (!sectionDelta)
sectionDelta = styler.Match(i + 1, "End") ? -1 : 1;
}
if (atEOL) {
lev = SC_FOLDLEVELBASE;
if (lineCurrent > 0) {
int levelPrevious = styler.LevelAt(lineCurrent - 1);
if (levelPrevious & SC_FOLDLEVELHEADERFLAG) {
lev = SC_FOLDLEVELBASE + 1;
} else {
lev = levelPrevious & SC_FOLDLEVELNUMBERMASK;
}
}
if (sectionDelta == 1) {
lev = SC_FOLDLEVELBASE;
} else if (sectionDelta == -1) {
lev = SC_FOLDLEVELBASE | SC_FOLDLEVELWHITEFLAG;
}
if (sectionDelta == 1) {
lev |= SC_FOLDLEVELHEADERFLAG;
}
if (lev != styler.LevelAt(lineCurrent)) {
styler.SetLevel(lineCurrent, lev);
}
lineCurrent++;
sectionDelta = 0;
}
}
if (lineCurrent > 0) {
int levelPrevious = styler.LevelAt(lineCurrent - 1);
if (levelPrevious & SC_FOLDLEVELHEADERFLAG) {
lev = SC_FOLDLEVELBASE + 1;
} else {
lev = levelPrevious & SC_FOLDLEVELNUMBERMASK;
}
} else {
lev = SC_FOLDLEVELBASE;
}
int flagsNext = styler.LevelAt(lineCurrent);
styler.SetLevel(lineCurrent, lev | flagsNext & ~SC_FOLDLEVELNUMBERMASK);
}
示例10: ColouriseHexLine
static void ColouriseHexLine(
char *lineBuffer,
unsigned int lengthLine,
unsigned int startLine,
unsigned int endPos,
Accessor &styler) {
unsigned int i = 0;
while ((i < lengthLine) && isspacechar(lineBuffer[i])) // Skip initial spaces
i++;
if (i < lengthLine) {
if (lineBuffer[i] == '#') {
styler.ColourTo(endPos, SCE_PROPS_COMMENT);
} else if (lineBuffer[i] == '[') {
styler.ColourTo(endPos, SCE_PROPS_SECTION);
} else {
// Search for the '=' character
unsigned int lnstart = i;
while ((i < lengthLine) && (lineBuffer[i] != '='))
i++;
if ((i < lengthLine) && (lineBuffer[i] == '=')) {
styler.ColourTo(startLine + i - 1, SCE_PROPS_KEY);
styler.ColourTo(startLine + i, SCE_PROPS_ASSIGNMENT);
} else {
i = lnstart;
}
// Colourize the value of the assignment
// Not error-proof, but should be good enough
while (i < lengthLine) {
if (lineBuffer[i] == '#') {
// In-line comment, goes to end of line
styler.ColourTo(endPos, SCE_PROPS_COMMENT);
i = lengthLine;
} else if (Is0To9(lineBuffer[i])) {
// Number
while (Is0To9(lineBuffer[i]))
i++;
styler.ColourTo(startLine + i - 1, SCE_HEX_NUMBER);
} else if (lineBuffer[i] == '"') {
// String
i++;
while ((i < lengthLine) && (lineBuffer[i] != '"'))
i++;
styler.ColourTo(startLine + i - 1, SCE_HEX_STRING);
} else {
// Check for keywords...
// They're hard-coded; deal with it :(
if (styler.Match(startLine + i, "target")) {
i += strlen("target");
styler.ColourTo(startLine + i - 1, SCE_HEX_KEYWORD);
} else if (styler.Match(startLine + i, "ease")) {
i += strlen("ease");
styler.ColourTo(startLine + i - 1, SCE_HEX_KEYWORD);
} else if (styler.Match(startLine + i, "Sec")) {
i += strlen("Sec");
styler.ColourTo(startLine + i - 1, SCE_HEX_KEYWORD);
} else if (styler.Match(startLine + i, "sec")) {
i += strlen("sec");
styler.ColourTo(startLine + i - 1, SCE_HEX_KEYWORD);
} else {
// Nothing matched, just move along
styler.ColourTo(startLine + i, SCE_PROPS_DEFAULT);
i++;
}
}
}
}
} else {
styler.ColourTo(endPos, SCE_PROPS_DEFAULT);
}
}