本文整理汇总了C++中Accessor::GetLine方法的典型用法代码示例。如果您正苦于以下问题:C++ Accessor::GetLine方法的具体用法?C++ Accessor::GetLine怎么用?C++ Accessor::GetLine使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Accessor
的用法示例。
在下文中一共展示了Accessor::GetLine方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ColouriseYAMLDoc
static void ColouriseYAMLDoc(unsigned int startPos, int length, int, WordList *keywordLists[], Accessor &styler) {
char lineBuffer[1024];
styler.StartAt(startPos);
styler.StartSegment(startPos);
unsigned int linePos = 0;
unsigned int startLine = startPos;
unsigned int endPos = startPos + length;
unsigned int maxPos = styler.Length();
unsigned int lineCurrent = styler.GetLine(startPos);
for (unsigned int i = startPos; i < maxPos && i < endPos; i++) {
lineBuffer[linePos++] = styler[i];
if (AtEOL(styler, i) || (linePos >= sizeof(lineBuffer) - 1)) {
// End of line (or of line buffer) met, colourise it
lineBuffer[linePos] = '\0';
ColouriseYAMLLine(lineBuffer, lineCurrent, linePos, startLine, i, *keywordLists[0], styler);
linePos = 0;
startLine = i + 1;
lineCurrent++;
}
}
if (linePos > 0) { // Last line does not have ending characters
ColouriseYAMLLine(lineBuffer, lineCurrent, linePos, startLine, startPos + length - 1, *keywordLists[0], styler);
}
}
示例2: FoldSolDoc
static void FoldSolDoc(unsigned int startPos, int length, int initStyle,
WordList *[], Accessor &styler)
{
int lengthDoc = startPos + length;
int lineCurrent = styler.GetLine(startPos);
if (startPos > 0)
{
if (lineCurrent > 0)
{
lineCurrent--;
startPos = styler.LineStart(lineCurrent);
if (startPos == 0)
initStyle = SCE_SCRIPTOL_DEFAULT;
else
initStyle = styler.StyleAt(startPos-1);
}
}
int state = initStyle & 31;
int spaceFlags = 0;
int indentCurrent = styler.IndentAmount(lineCurrent, &spaceFlags, IsSolComment);
if ((state == SCE_SCRIPTOL_TRIPLE))
indentCurrent |= SC_FOLDLEVELWHITEFLAG;
char chNext = styler[startPos];
for (int i = startPos; i < lengthDoc; i++)
{
char ch = chNext;
chNext = styler.SafeGetCharAt(i + 1);
int style = styler.StyleAt(i) & 31;
if ((ch == '\r' && chNext != '\n') || (ch == '\n') || (i == lengthDoc))
{
int lev = indentCurrent;
int indentNext = styler.IndentAmount(lineCurrent + 1, &spaceFlags, IsSolComment);
if (style == SCE_SCRIPTOL_TRIPLE)
indentNext |= SC_FOLDLEVELWHITEFLAG;
if (!(indentCurrent & SC_FOLDLEVELWHITEFLAG))
{
// Only non whitespace lines can be headers
if ((indentCurrent & SC_FOLDLEVELNUMBERMASK) < (indentNext & SC_FOLDLEVELNUMBERMASK))
{
lev |= SC_FOLDLEVELHEADERFLAG;
}
else if (indentNext & SC_FOLDLEVELWHITEFLAG)
{
// Line after is blank so check the next - maybe should continue further?
int spaceFlags2 = 0;
int indentNext2 = styler.IndentAmount(lineCurrent + 2, &spaceFlags2, IsSolComment);
if ((indentCurrent & SC_FOLDLEVELNUMBERMASK) < (indentNext2 & SC_FOLDLEVELNUMBERMASK))
{
lev |= SC_FOLDLEVELHEADERFLAG;
}
}
}
indentCurrent = indentNext;
styler.SetLevel(lineCurrent, lev);
lineCurrent++;
}
}
}
示例3: if
// Store both the current line's fold level and the next lines in the
// level store to make it easy to pick up with each increment
// and to make it possible to fiddle the current level for "} else {".
static void FoldNoBox4glDoc(unsigned int startPos, int length, int initStyle,
Accessor &styler) {
bool foldComment = styler.GetPropertyInt("fold.comment") != 0;
bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
bool foldAtElse = styler.GetPropertyInt("fold.at.else", 0) != 0;
unsigned int endPos = startPos + length;
int visibleChars = 0;
int lineCurrent = styler.GetLine(startPos);
int levelCurrent = SC_FOLDLEVELBASE;
if (lineCurrent > 0)
levelCurrent = styler.LevelAt(lineCurrent-1) >> 16;
int levelMinCurrent = levelCurrent;
int levelNext = levelCurrent;
char chNext = static_cast<char>(tolower(styler[startPos]));
int styleNext = styler.StyleAt(startPos);
int style = initStyle;
for (unsigned int i = startPos; i < endPos; i++) {
char ch = chNext;
chNext = static_cast<char>(tolower(styler.SafeGetCharAt(i + 1)));
int stylePrev = style;
style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
if (foldComment && IsStreamCommentStyle(style)) {
if (!IsStreamCommentStyle(stylePrev)) {
levelNext++;
} else if (!IsStreamCommentStyle(styleNext)) { // && !atEOL) {
// Comments don't end at end of line and the next character may be unstyled.
levelNext--;
}
}
else if ((style & 0xf) == SCE_4GL_BLOCK && !isalnum(chNext)) {
levelNext++;
}
else if ((style & 0xf) == SCE_4GL_END && (ch == 'e' || ch == 'f')) {
levelNext--;
}
if (atEOL) {
int levelUse = levelCurrent;
if (foldAtElse) {
levelUse = levelMinCurrent;
}
int lev = levelUse | levelNext << 16;
if (visibleChars == 0 && foldCompact)
lev |= SC_FOLDLEVELWHITEFLAG;
if (levelUse < levelNext)
lev |= SC_FOLDLEVELHEADERFLAG;
if (lev != styler.LevelAt(lineCurrent)) {
styler.SetLevel(lineCurrent, lev);
}
lineCurrent++;
levelCurrent = levelNext;
levelMinCurrent = levelCurrent;
visibleChars = 0;
}
if (!isspacechar(ch))
visibleChars++;
}
}
示例4: Fold_Doc
void Fold_Doc(unsigned int startPos, int length, int initStyle, WordList *[], Accessor &styler)
{
bool foldComment = styler.GetPropertyInt("fold.comment") != 0;
bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
unsigned int endPos = startPos + length;
int visibleChars = 0;
int lineCurrent = styler.GetLine(startPos);
int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;
int levelCurrent = levelPrev;
char chNext = styler[startPos];
int styleNext = styler.StyleAt(startPos);
for (unsigned int i = startPos; i < endPos; i++) {
char ch = chNext;
chNext = styler.SafeGetCharAt(i + 1);
int style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
// Comment folding
if (foldComment && atEOL && IsCommentLine(lineCurrent, styler))
{
if (!IsCommentLine(lineCurrent - 1, styler)
&& IsCommentLine(lineCurrent + 1, styler))
levelCurrent++;
else if (IsCommentLine(lineCurrent - 1, styler)
&& !IsCommentLine(lineCurrent+1, styler))
levelCurrent--;
}
if (style == sID::OPERATOR) {
if ( ch == '<' && chNext != '/' ) {
levelCurrent++;
} else if (ch == '<' && chNext == '/') {
levelCurrent--;
}
}
if (atEOL) {
int lev = levelPrev;
if (visibleChars == 0 && foldCompact)
lev |= SC_FOLDLEVELWHITEFLAG;
if ((levelCurrent > levelPrev) && (visibleChars > 0))
lev |= SC_FOLDLEVELHEADERFLAG;
if (lev != styler.LevelAt(lineCurrent)) {
styler.SetLevel(lineCurrent, lev);
}
lineCurrent++;
levelPrev = levelCurrent;
visibleChars = 0;
}
if (!isspacechar(ch))
visibleChars++;
}
// Fill in the real level of the next line, keeping the current flags as they will be filled in later
int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
styler.SetLevel(lineCurrent, levelPrev | flagsNext);
}
示例5:
// Main folding function called by Scintilla - (based on props (.ini) files function)
static void FoldGui4Cli(unsigned int startPos, int length, int,
WordList *[], Accessor &styler)
{
bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
unsigned int endPos = startPos + length;
int visibleChars = 0;
int lineCurrent = styler.GetLine(startPos);
char chNext = styler[startPos];
int styleNext = styler.StyleAt(startPos);
bool headerPoint = false;
for (unsigned int i = startPos; i < endPos; i++)
{
char ch = chNext;
chNext = styler[i+1];
int style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
if (style == SCE_GC_EVENT || style == SCE_GC_GLOBAL)
{ headerPoint = true; // fold at events and globals
}
if (atEOL)
{ int lev = SC_FOLDLEVELBASE+1;
if (headerPoint)
lev = SC_FOLDLEVELBASE;
if (visibleChars == 0 && foldCompact)
lev |= SC_FOLDLEVELWHITEFLAG;
if (headerPoint)
lev |= SC_FOLDLEVELHEADERFLAG;
if (lev != styler.LevelAt(lineCurrent)) // set level, if not already correct
{ styler.SetLevel(lineCurrent, lev);
}
lineCurrent++; // re-initialize our flags
visibleChars = 0;
headerPoint = false;
}
if (!(isspacechar(ch))) // || (style == SCE_GC_COMMENTLINE) || (style != SCE_GC_COMMENTBLOCK)))
visibleChars++;
}
int lev = headerPoint ? SC_FOLDLEVELBASE : SC_FOLDLEVELBASE+1;
int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
styler.SetLevel(lineCurrent, lev | flagsNext);
}
示例6: FoldPSDoc
static void FoldPSDoc(unsigned int startPos, int length, int, WordList *[],
Accessor &styler) {
bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
bool foldAtElse = styler.GetPropertyInt("fold.at.else", 0) != 0;
unsigned int endPos = startPos + length;
int visibleChars = 0;
int lineCurrent = styler.GetLine(startPos);
int levelCurrent = SC_FOLDLEVELBASE;
if (lineCurrent > 0)
levelCurrent = styler.LevelAt(lineCurrent-1) >> 16;
int levelMinCurrent = levelCurrent;
int levelNext = levelCurrent;
char chNext = styler[startPos];
int styleNext = styler.StyleAt(startPos);
int style;
for (unsigned int i = startPos; i < endPos; i++) {
char ch = chNext;
chNext = styler.SafeGetCharAt(i + 1);
style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n'); //mac??
if ((style & 31) == SCE_PS_PAREN_PROC) {
if (ch == '{') {
// Measure the minimum before a '{' to allow
// folding on "} {"
if (levelMinCurrent > levelNext) {
levelMinCurrent = levelNext;
}
levelNext++;
} else if (ch == '}') {
levelNext--;
}
}
if (atEOL) {
int levelUse = levelCurrent;
if (foldAtElse) {
levelUse = levelMinCurrent;
}
int lev = levelUse | levelNext << 16;
if (visibleChars == 0 && foldCompact)
lev |= SC_FOLDLEVELWHITEFLAG;
if (levelUse < levelNext)
lev |= SC_FOLDLEVELHEADERFLAG;
if (lev != styler.LevelAt(lineCurrent)) {
styler.SetLevel(lineCurrent, lev);
}
lineCurrent++;
levelCurrent = levelNext;
levelMinCurrent = levelCurrent;
visibleChars = 0;
}
if (!isspacechar(ch))
visibleChars++;
}
}
示例7: LineEnd
static int LineEnd(int line, Accessor &styler)
{
const int docLines = styler.GetLine(styler.Length() - 1); // Available last line
int eol_pos ;
// if the line is the last line, the eol_pos is styler.Length()
// eol will contain a new line, or a virtual new line
if ( docLines == line )
eol_pos = styler.Length() ;
else
eol_pos = styler.LineStart(line + 1) - 1;
return eol_pos ;
}
示例8: FoldGAPDoc
static void FoldGAPDoc( unsigned int startPos, int length, int initStyle, WordList** , Accessor &styler) {
unsigned int endPos = startPos + length;
int visibleChars = 0;
int lineCurrent = styler.GetLine(startPos);
int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;
int levelCurrent = levelPrev;
char chNext = styler[startPos];
int styleNext = styler.StyleAt(startPos);
int style = initStyle;
int lastStart = 0;
for (unsigned int i = startPos; i < endPos; i++) {
char ch = chNext;
chNext = styler.SafeGetCharAt(i + 1);
int stylePrev = style;
style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
if (stylePrev != SCE_GAP_KEYWORD && style == SCE_GAP_KEYWORD) {
// Store last word start point.
lastStart = i;
}
if (stylePrev == SCE_GAP_KEYWORD) {
if(iswordchar(ch) && !iswordchar(chNext)) {
char s[100];
GetRange(lastStart, i, styler, s, sizeof(s));
levelCurrent += ClassifyFoldPointGAP(s);
}
}
if (atEOL) {
int lev = levelPrev;
if ((levelCurrent > levelPrev) && (visibleChars > 0))
lev |= SC_FOLDLEVELHEADERFLAG;
if (lev != styler.LevelAt(lineCurrent)) {
styler.SetLevel(lineCurrent, lev);
}
lineCurrent++;
levelPrev = levelCurrent;
visibleChars = 0;
}
if (!isspacechar(ch))
visibleChars++;
}
int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
styler.SetLevel(lineCurrent, levelPrev | flagsNext);
}
示例9: FoldMySQLDoc
// Store both the current line's fold level and the next lines in the
// level store to make it easy to pick up with each increment.
static void FoldMySQLDoc(unsigned int startPos, int length, int initStyle,
WordList *[], Accessor &styler) {
bool foldComment = styler.GetPropertyInt("fold.comment") != 0;
bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
bool foldOnlyBegin = styler.GetPropertyInt("fold.sql.only.begin", 0) != 0;
unsigned int endPos = startPos + length;
int visibleChars = 0;
int lineCurrent = styler.GetLine(startPos);
int levelCurrent = SC_FOLDLEVELBASE;
if (lineCurrent > 0) {
levelCurrent = styler.LevelAt(lineCurrent - 1) >> 16;
}
示例10: FoldMetapostDoc
static void FoldMetapostDoc(unsigned int startPos, int length, int, WordList *keywordlists[], Accessor &styler)
{
bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
unsigned int endPos = startPos+length;
int visibleChars=0;
int lineCurrent=styler.GetLine(startPos);
int levelPrev=styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;
int levelCurrent=levelPrev;
char chNext=styler[startPos];
char buffer[100]="";
for (unsigned int i=startPos; i < endPos; i++) {
char ch=chNext;
chNext=styler.SafeGetCharAt(i+1);
char chPrev=styler.SafeGetCharAt(i-1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
if(i==0 || chPrev == '\r' || chPrev=='\n'|| chPrev==' '|| chPrev=='(' || chPrev=='$')
{
ParseMetapostWord(i, styler, buffer);
levelCurrent += classifyFoldPointMetapost(buffer,keywordlists);
}
if (atEOL) {
int lev = levelPrev;
if (visibleChars == 0 && foldCompact)
lev |= SC_FOLDLEVELWHITEFLAG;
if ((levelCurrent > levelPrev) && (visibleChars > 0))
lev |= SC_FOLDLEVELHEADERFLAG;
if (lev != styler.LevelAt(lineCurrent)) {
styler.SetLevel(lineCurrent, lev);
}
lineCurrent++;
levelPrev = levelCurrent;
visibleChars = 0;
}
if (!isspacechar(ch))
visibleChars++;
}
// Fill in the real level of the next line, keeping the current flags as they will be filled in later
int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
styler.SetLevel(lineCurrent, levelPrev | flagsNext);
}
示例11: Fold
void LexerModule::Fold(unsigned int startPos, int lengthDoc, int initStyle,
WordList *keywordlists[], Accessor &styler) const {
if (fnFolder) {
int lineCurrent = styler.GetLine(startPos);
// Move back one line in case deletion wrecked current line fold state
if (lineCurrent > 0) {
lineCurrent--;
int newStartPos = styler.LineStart(lineCurrent);
lengthDoc += startPos - newStartPos;
startPos = newStartPos;
initStyle = 0;
if (startPos > 0) {
initStyle = styler.StyleAt(startPos - 1);
}
}
fnFolder(startPos, lengthDoc, initStyle, keywordlists, styler);
}
}
示例12: FoldMatlabOctaveDoc
static void FoldMatlabOctaveDoc(unsigned int startPos, int length, int,
WordList *[], Accessor &styler,
bool (*IsComment)(Accessor&, int, int)) {
int endPos = startPos + length;
// Backtrack to previous line in case need to fix its fold status
int lineCurrent = styler.GetLine(startPos);
if (startPos > 0) {
if (lineCurrent > 0) {
lineCurrent--;
startPos = styler.LineStart(lineCurrent);
}
}
int spaceFlags = 0;
int indentCurrent = styler.IndentAmount(lineCurrent, &spaceFlags, IsComment);
char chNext = styler[startPos];
for (int i = startPos; i < endPos; i++) {
char ch = chNext;
chNext = styler.SafeGetCharAt(i + 1);
if ((ch == '\r' && chNext != '\n') || (ch == '\n') || (i == endPos)) {
int lev = indentCurrent;
int indentNext = styler.IndentAmount(lineCurrent + 1, &spaceFlags, IsComment);
if (!(indentCurrent & SC_FOLDLEVELWHITEFLAG)) {
// Only non whitespace lines can be headers
if ((indentCurrent & SC_FOLDLEVELNUMBERMASK) < (indentNext & SC_FOLDLEVELNUMBERMASK)) {
lev |= SC_FOLDLEVELHEADERFLAG;
} else if (indentNext & SC_FOLDLEVELWHITEFLAG) {
// Line after is blank so check the next - maybe should continue further?
int spaceFlags2 = 0;
int indentNext2 = styler.IndentAmount(lineCurrent + 2, &spaceFlags2, IsComment);
if ((indentCurrent & SC_FOLDLEVELNUMBERMASK) < (indentNext2 & SC_FOLDLEVELNUMBERMASK)) {
lev |= SC_FOLDLEVELHEADERFLAG;
}
}
}
indentCurrent = indentNext;
styler.SetLevel(lineCurrent, lev);
lineCurrent++;
}
}
}
示例13: FoldRebolDoc
static void FoldRebolDoc(unsigned int startPos, int length, int /* initStyle */, WordList *[],
Accessor &styler) {
unsigned int lengthDoc = startPos + length;
int visibleChars = 0;
int lineCurrent = styler.GetLine(startPos);
int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;
int levelCurrent = levelPrev;
char chNext = styler[startPos];
int styleNext = styler.StyleAt(startPos);
for (unsigned int i = startPos; i < lengthDoc; i++) {
char ch = chNext;
chNext = styler.SafeGetCharAt(i + 1);
int style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
if (style == SCE_REBOL_DEFAULT) {
if (ch == '[') {
levelCurrent++;
} else if (ch == ']') {
levelCurrent--;
}
}
if (atEOL) {
int lev = levelPrev;
if (visibleChars == 0)
lev |= SC_FOLDLEVELWHITEFLAG;
if ((levelCurrent > levelPrev) && (visibleChars > 0))
lev |= SC_FOLDLEVELHEADERFLAG;
if (lev != styler.LevelAt(lineCurrent)) {
styler.SetLevel(lineCurrent, lev);
}
lineCurrent++;
levelPrev = levelCurrent;
visibleChars = 0;
}
if (!isspacechar(ch))
visibleChars++;
}
// Fill in the real level of the next line, keeping the current flags as they will be filled in later
int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
styler.SetLevel(lineCurrent, levelPrev | flagsNext);
}
示例14: ColouriseLuaDoc
static void ColouriseLuaDoc(
unsigned int startPos,
int length,
int initStyle,
WordList *keywordlists[],
Accessor &styler) {
WordList &keywords = *keywordlists[0];
WordList &keywords2 = *keywordlists[1];
WordList &keywords3 = *keywordlists[2];
WordList &keywords4 = *keywordlists[3];
WordList &keywords5 = *keywordlists[4];
WordList &keywords6 = *keywordlists[5];
WordList &keywords7 = *keywordlists[6];
WordList &keywords8 = *keywordlists[7];
// Accepts accented characters
CharacterSet setWordStart(CharacterSet::setAlpha, "_", 0x80, true);
CharacterSet setWord(CharacterSet::setAlphaNum, "_", 0x80, true);
// Not exactly following number definition (several dots are seen as OK, etc.)
// but probably enough in most cases. [pP] is for hex floats.
CharacterSet setNumber(CharacterSet::setDigits, ".-+abcdefpABCDEFP");
CharacterSet setExponent(CharacterSet::setNone, "eEpP");
CharacterSet setLuaOperator(CharacterSet::setNone, "*/-+()={}~[];<>,.^%:#");
CharacterSet setEscapeSkip(CharacterSet::setNone, "\"'\\");
int currentLine = styler.GetLine(startPos);
// Initialize long string [[ ... ]] or block comment --[[ ... ]] nesting level,
// if we are inside such a string. Block comment was introduced in Lua 5.0,
// blocks with separators [=[ ... ]=] in Lua 5.1.
// Continuation of a string (\z whitespace escaping) is controlled by stringWs.
int nestLevel = 0;
int sepCount = 0;
int stringWs = 0;
if (initStyle == SCE_LUA_LITERALSTRING || initStyle == SCE_LUA_COMMENT ||
initStyle == SCE_LUA_STRING || initStyle == SCE_LUA_CHARACTER) {
int lineState = styler.GetLineState(currentLine - 1);
nestLevel = lineState >> 9;
sepCount = lineState & 0xFF;
stringWs = lineState & 0x100;
}
示例15: ColouriseDocument
//
// ColouriseDocument
//
static void ColouriseDocument(
unsigned int startPos,
int length,
int initStyle,
WordList *keywordlists[],
Accessor &styler) {
WordList &keywords = *keywordlists[0];
WordList &keywords2 = *keywordlists[1];
WordList &keywords3 = *keywordlists[2];
StyleContext sc(startPos, length, initStyle, styler);
int lineCurrent = styler.GetLine(startPos);
bool apostropheStartsAttribute = (styler.GetLineState(lineCurrent) & 1) != 0;
while (sc.More()) {
if (sc.atLineEnd) {
// Go to the next line
sc.Forward();
lineCurrent++;
// Remember the line state for future incremental lexing
styler.SetLineState(lineCurrent, apostropheStartsAttribute);
// Don't continue any styles on the next line
sc.SetState(SCE_SPICE_DEFAULT);
}
// Comments
if ((sc.Match('*') && sc.atLineStart) || sc.Match('*','~')) {
ColouriseComment(sc, apostropheStartsAttribute);
// Whitespace
} else if (IsASpace(sc.ch)) {
ColouriseWhiteSpace(sc, apostropheStartsAttribute);
// Delimiters
} else if (IsDelimiterCharacter(sc.ch)) {
ColouriseDelimiter(sc, apostropheStartsAttribute);
// Numbers
} else if (IsADigit(sc.ch) || sc.ch == '#') {
ColouriseNumber(sc, apostropheStartsAttribute);
// Keywords or identifiers
} else {
ColouriseWord(sc, keywords, keywords2, keywords3, apostropheStartsAttribute);
}
}
sc.Complete();
}