本文整理汇总了C++中AbstractCommand类的典型用法代码示例。如果您正苦于以下问题:C++ AbstractCommand类的具体用法?C++ AbstractCommand怎么用?C++ AbstractCommand使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了AbstractCommand类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: loadPuzzle
void GamePlayScene::loadGameState(const std::vector<char> *data) {
union change {
int i;
unsigned char buf[4];
} itoc;
itoc.buf[0] = data->at(0);
itoc.buf[1] = data->at(1);
itoc.buf[2] = data->at(2);
itoc.buf[3] = data->at(3);
loadPuzzle(itoc.i);
m_sudoku->loadGameFromBuffer(data);
AbstractCommand *cmd;
int pos = SUDOKU_SIZE * SUDOKU_SIZE * 3 + 4;
while (pos < data->size()) {
cmd = AbstractCommand::loadFromBuffer(this, data, pos);
m_logStack.push_back(cmd);
if (cmd->isPuzzleCmd()) {
m_undoStack.push_back(cmd->clone());
}
pos += cmd->getCommandBufSize();
}
m_puzzleLayer->resetValues();
m_inputLayer->setUndoButton(hasSomethingToUndo());
m_inputLayer->setNumberCompleted();
}
示例2: receiveData
void BattleInput::receiveData(QByteArray inf)
{
if (inf.isEmpty()) {
if (paused()) {
delayedCommands.push_back(inf);
return;
}
/* An empty array means raw Command */
if (commands.size() > 0) {
AbstractCommand *command = *commands.begin();
commands.pop_front();
command->apply();
delete command;
return;
}
}
if (paused() && inf[0] != char(BC::BattleChat) && inf[0] != char(BC::SpectatorChat) && inf[0] != char(BC::ClockStart)
&& inf[0] != char(BC::ClockStop)
&& inf[0] != char(BC::Spectating)) {
delayedCommands.push_back(inf);
return;
}
DataStream in (&inf, QIODevice::ReadOnly);
uchar command;
qint8 player;
in >> command >> player;
dealWithCommandInfo(in, command, player);
}
示例3: getCommandByName
AbstractCommand* Terminal::getCommandByName(char* commandName)
{
for(uint8_t q = 0 ; q < commands->getSize() ; q ++)
{
AbstractCommand* command = commands->get(q);
if(strcmp_P(commandName, (char*)command->getName()) == 0)
{
return command;
}
}
return 0;
}
示例4: processHelp
void Terminal::processHelp()
{
if(commands->getSize() == 0)
{
serial->println(F("No commands available."));
return;
}
for(uint8_t q = 0 ; q < commands->getSize() ; q ++)
{
AbstractCommand* command = commands->get(q);
serial->println(command->getName());
}
}
示例5: parseCommand
AbstractCommand *CommandFactory::parseCommand(QString const &command)
{
QString const normalizedCommand = command.toLower().trimmed();
QStringList const parts = normalizedCommand.split(" ", QString::SkipEmptyParts);
if (parts.isEmpty()) {
return 0;
}
AbstractCommand *result = parseCommand(parts);
if (result) {
result->setParent(this);
} else {
qDebug() << "Error while parsing command" << command;
}
return result;
}
示例6: while
void RegularBattleScene::unpause()
{
pauseCount -= 1;
if (pauseCount == 0 && !unpausing) {
unpausing = true;
while (commands.size() > 0) {
AbstractCommand *command = *commands.begin();
commands.pop_front();
command->apply();
delete command;
}
unpausing = false;
}
baseClass::unpause();
}
示例7: debugOutput
void Connection::receiveCommand()
{
QByteArray arr = m_connection->readAll();
debugOutput(1, QString::fromLatin1("Command received: ") + (arr));
QList<CommandInfo> commands = availableCommands();
for(QList<CommandInfo>::iterator it = commands.begin(); it != commands.end(); ++it) {
if (it->commandName == QString::fromLatin1(arr)) {
debugOutput(1, "Found command in list");
disconnect(m_connection, SIGNAL(readyRead()), this, SLOT(receiveCommand()));
AbstractCommand* command = (*it).commandFunc();
command->setSocket(m_connection);
m_command = command;
return;
}
}
debugOutput(2, QString::fromLatin1("Unknown command received: ") + (arr));
}
示例8:
AbstractCommand * Pilot::BuildOne(DataType data, CommandType command, const std::string & commandName){
// instanciate data
AbstractData * d = DataFactory::Create(data);
if ( !d ){
Logger::Instance() << "Error data not built";
return NULL;
}
// instanciate Command
AbstractCommand * c = CommandFactory::Create(command);
if ( !c ){
Logger::Instance() << "Error command not built";
return NULL;
}
// link data with command and delegate ownership
c->SetData(d);
// append to container (take ownership, will be deleted automatically)
_containerContainer.Set(commandName,c);
return c;
}
示例9: getCommand
/*
* Return the index number of occurrence of this command. If doesn't exists return NULL;
* The first command has number 0.
*/
AbstractCommand* SyncMLProcessor::getCommand(SyncBody* syncBody, const char*commandName, int index) {
int iterator = 0, found = 0;
ArrayList* list = syncBody->getCommands();
AbstractCommand* a = NULL;
const char* name = NULL;
do {
a = (AbstractCommand*)getArrayElement(list, iterator);
if (a) {
name = a->getName(); // is returned the pointer to the element not a new element
if (name && strcmp(name, commandName) == 0) {
if (found == index)
break;
else
found++;
}
}
++iterator;
} while(a);
return a;
}
示例10: useCommand
void BattleScene::useCommand()
{
if (commands.size() > 0) {
AbstractCommand *command = *commands.begin();
int val = command->val();
if (!onPeek(val)) {
return;
}
commands.pop_front();
command->apply();
delete command;
if (replayCount > 0 && misReplayingCommands) {
replayCount --;
if (replayCount == 0) {
misReplayingCommands = false;
}
}
}
}
示例11: qDebug
void Service::invokeCommand (const QString& cmd)
{
qDebug() << "[DesktopControl::Service::invokeCommand()] Heard " << cmd << "from the user.";
AbstractCategory* glbl = AbstractCategory::global();
CommandList commands = glbl->matchAllCommands (cmd);
if (!commands.isEmpty()) {
if (commands.count() == 1) {
AbstractCommand* onlyCommand = commands.first();
qDebug() << "[DesktopControl::Service::invokeCommand()] Only matched a command " << onlyCommand->id() << "matched with statements" << onlyCommand->statements();
emit commandFound (cmd, onlyCommand);
onlyCommand->invoke (cmd);
return;
}
else {
emit multipleCommandsFound (cmd, commands);
Q_FOREACH (AbstractCommand * command, commands) {
qDebug() << "[DesktopControl::Service::invokeCommand()] Command " << command->id() << "matched with statements" << command->statements();
}
}
}
else {
示例12: testExecute
void testExecute(){
Sequence sequence( "foo", 1, 4, 4, 500000 );
Track track( "name", "singer" );
track.events()->clear();
Event singer( 0, EventType::SINGER );
track.events()->add( singer, 1 );
Event note( 1920, EventType::NOTE );
note.note = 60;
track.events()->add( note, 2 );
*sequence.track(0) = track;
Event editedNote = note;
editedNote.note = 61;
EditEventCommand command( 0, 2, editedNote );
AbstractCommand *inverseCommand = command.execute( &sequence );
CPPUNIT_ASSERT_EQUAL(61, sequence.track(0)->events()->findFromId(2)->note);
AbstractCommand *garbage = inverseCommand->execute( &sequence );
CPPUNIT_ASSERT_EQUAL(60, sequence.track(0)->events()->findFromId(2)->note);
delete inverseCommand;
delete garbage;
}
示例13: performBackgroundCommands
void Terminal::loop() {
performBackgroundCommands();
// check for incoming commands
if(!readString())
{
return;
}
char* command = commandParams.getParam(0);
if(strcmp_P(command, (char*)F("break")) == 0)
{
cancelBackgroundCommands();
commandParams.reset();
printTerminalReadyIfNeeded();
return;
}
if(areBackgroundCommands())
{
commandParams.reset();
serial->println(F("terminal busy"));
return;
}
if(strcmp_P(command, (char*)F("")) == 0)
{
commandParams.reset();
printTerminalReadyIfNeeded();
return;
}
if(strcmp_P(command, (char*)F("help")) == 0)
{
processHelp();
commandParams.reset();
printTerminalReadyIfNeeded();
return;
}
AbstractCommand* commandToExecute = getCommandByName(command);
if(commandToExecute != 0)
{
commandToExecute->process(&commandParams, this->serial);
commandParams.reset();
if(commandToExecute->isBackground())
{
this->backgroundCommand = commandToExecute;
}
else
{
printTerminalReadyIfNeeded();
}
return;
}
serial->print(command);
serial->println(F(": unknown command"));
commandParams.reset();
printTerminalReady();
}