本文整理匯總了TypeScript中gl-matrix.quat.fromEuler方法的典型用法代碼示例。如果您正苦於以下問題:TypeScript quat.fromEuler方法的具體用法?TypeScript quat.fromEuler怎麽用?TypeScript quat.fromEuler使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類gl-matrix.quat
的用法示例。
在下文中一共展示了quat.fromEuler方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的TypeScript代碼示例。
示例1: addSystem
addSystem('state', (e, s) => {
if (e === events.FRAME) {
time += s.device.tpf
quat.fromEuler(
rotation,
Math.sin(0.0007 * time) * 1.1,
time * 0.001,
Math.sin(0.0008 * time) * 1.1
)
mat4.fromRotationTranslationScaleOrigin(
wallsTransform,
rotation,
[0, 0, 0],
[1, 1, 1],
[0, 100, 0]
)
}
})
示例2:
outQuat = quat.identity(outQuat);
outQuat = quat.rotationTo(outQuat, vec3A, vec3B);
outQuat = quat.setAxes(outQuat, vec3A, vec3B, vec3A);
outQuat = quat.setAxisAngle(outQuat, vec3A, Math.PI * 0.5);
outVal = quat.getAxisAngle (outVec3, quatA);
outQuat = quat.add(outQuat, quatA, quatB);
outQuat = quat.multiply(outQuat, quatA, quatB);
outQuat = quat.mul(outQuat, quatA, quatB);
outQuat = quat.scale(outQuat, quatA, 2);
outVal = quat.length(quatA);
outVal = quat.len(quatA);
outVal = quat.squaredLength(quatA);
outVal = quat.sqrLen(quatA);
outQuat = quat.normalize(outQuat, quatA);
outVal = quat.dot(quatA, quatB);
outQuat = quat.fromEuler(outQuat, deg90, deg90, deg90);
outQuat = quat.lerp(outQuat, quatA, quatB, 0.5);
outQuat = quat.slerp(outQuat, quatA, quatB, 0.5);
outQuat = quat.invert(outQuat, quatA);
outQuat = quat.conjugate(outQuat, quatA);
outStr = quat.str(quatA);
outQuat = quat.rotateX(outQuat, quatA, deg90);
outQuat = quat.rotateY(outQuat, quatA, deg90);
outQuat = quat.rotateZ(outQuat, quatA, deg90);
outQuat = quat.fromMat3(outQuat, mat3A);
outQuat = quat.calculateW(outQuat, quatA);
outBool = quat.exactEquals(quatA, quatB);
outBool = quat.equals(quatA, quatB);
// glMatrix
outVal = glMatrix.RANDOM();