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TypeScript quat.add方法代碼示例

本文整理匯總了TypeScript中gl-matrix.quat.add方法的典型用法代碼示例。如果您正苦於以下問題:TypeScript quat.add方法的具體用法?TypeScript quat.add怎麽用?TypeScript quat.add使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在gl-matrix.quat的用法示例。


在下文中一共展示了quat.add方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的TypeScript代碼示例。

示例1:

outBool = mat4.exactEquals(mat4A, mat4B);
outBool = mat4.equals(mat4A, mat4B);

// quat
var deg90 = Math.PI / 2;
outQuat = quat.create();
outQuat = quat.clone(quatA);
outQuat = quat.fromValues(1, 2, 3, 4);
outQuat = quat.copy(outQuat, quatA);
outQuat = quat.set(outQuat, 1, 2, 3, 4);
outQuat = quat.identity(outQuat);
outQuat = quat.rotationTo(outQuat, vec3A, vec3B);
outQuat = quat.setAxes(outQuat, vec3A, vec3B, vec3A);
outQuat = quat.setAxisAngle(outQuat, vec3A, Math.PI * 0.5);
outVal = quat.getAxisAngle (outVec3, quatA);
outQuat = quat.add(outQuat, quatA, quatB);
outQuat = quat.multiply(outQuat, quatA, quatB);
outQuat = quat.mul(outQuat, quatA, quatB);
outQuat = quat.scale(outQuat, quatA, 2);
outVal = quat.length(quatA);
outVal = quat.len(quatA);
outVal = quat.squaredLength(quatA);
outVal = quat.sqrLen(quatA);
outQuat = quat.normalize(outQuat, quatA);
outVal = quat.dot(quatA, quatB);
outQuat = quat.lerp(outQuat, quatA, quatB, 0.5);
outQuat = quat.slerp(outQuat, quatA, quatB, 0.5);
outQuat = quat.invert(outQuat, quatA);
outQuat = quat.conjugate(outQuat, quatA);
outStr = quat.str(quatA);
outQuat = quat.rotateX(outQuat, quatA, deg90);
開發者ID:DenisCarriere,項目名稱:DefinitelyTyped,代碼行數:31,代碼來源:gl-matrix-tests.ts

示例2: add

  /**
  * Calculate add result of two quaternion
  */
  public static add(q1: Quaternion, q2: Quaternion): Quaternion {
    const newQuat = quat.create();

    return new Quaternion(quat.add(newQuat, q1.rawElements, q2.rawElements));
  }
開發者ID:kyasbal-1994,項目名稱:jThree,代碼行數:8,代碼來源:Quaternion.ts


注:本文中的gl-matrix.quat.add方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。