本文整理匯總了Python中snake.Snake.gameLoop方法的典型用法代碼示例。如果您正苦於以下問題:Python Snake.gameLoop方法的具體用法?Python Snake.gameLoop怎麽用?Python Snake.gameLoop使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類snake.Snake
的用法示例。
在下文中一共展示了Snake.gameLoop方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: main
# 需要導入模塊: from snake import Snake [as 別名]
# 或者: from snake.Snake import gameLoop [as 別名]
def main():
# ---Initialize Screen---
screen = pygame.display.set_mode((300, 275), 0, 32)
pygame.display.set_caption('Snake')
mainMenu = ('Play Game', 'High Scores', 'Settings', 'Quit')
backgroundColor = (255, 255, 255)
settings = {'snakeLength':5, 'fontName':'inconsolata.otf',
'foodColor':(255,0,0)}
#List of tuples formatted (user, score)
highScoreList = []
readScoresFromFile(highScoreList)
sortScores(highScoreList)
mainMenu = SingleColumnMenu(screen, mainMenu, fontName = settings['fontName'])
while(True):
choice = mainMenu.run()
if choice == 'Play Game':
#Create instance of Snake.py
snake = Snake(screen)
displayCountdown(screen, backgroundColor)
#Runs game and returns player score
newScore = snake.gameLoop()
#Prompts user for name
userName = getUsername(screen, backgroundColor, settings)
#Adds to high Scores
highScoreList.append((userName, newScore))
sortScores(highScoreList)
elif choice == 'High Scores':
highScores = ScoreDisplay(screen, highScoreList,
fontName = settings['fontName'])
#highScores.setFont(settings['fontName'])
highScores.run()
elif choice == 'Quit':
break
choice == ""
saveScoresToFile(highScoreList)