本文整理匯總了Python中hearthbreaker.engine.Game.__from_json__方法的典型用法代碼示例。如果您正苦於以下問題:Python Game.__from_json__方法的具體用法?Python Game.__from_json__怎麽用?Python Game.__from_json__使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類hearthbreaker.engine.Game
的用法示例。
在下文中一共展示了Game.__from_json__方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: deserialize
# 需要導入模塊: from hearthbreaker.engine import Game [as 別名]
# 或者: from hearthbreaker.engine.Game import __from_json__ [as 別名]
def deserialize(json_string, agents):
"""
Decode the given game instance from a JSON formatted string.
:param string json_string: The string representation of the game
:rtype: :class:`hearthbreaker.engine.Game`
"""
d = json.loads(json_string)
return Game.__from_json__(d, agents)
示例2: _load_object
# 需要導入模塊: from hearthbreaker.engine import Game [as 別名]
# 或者: from hearthbreaker.engine.Game import __from_json__ [as 別名]
def _load_object(d):
return Game.__from_json__(d)
示例3: serialization_copy
# 需要導入模塊: from hearthbreaker.engine import Game [as 別名]
# 或者: from hearthbreaker.engine.Game import __from_json__ [as 別名]
def serialization_copy(old_game):
game_json = json.dumps(old_game, default=_save_object, indent=2)
d = json.loads(game_json)
game = Game.__from_json__(d, [player.agent for player in old_game.players])
game._has_turn_ended = old_game._has_turn_ended
return game