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Python Path.create_with_single_territory方法代碼示例

本文整理匯總了Python中Path.Path.create_with_single_territory方法的典型用法代碼示例。如果您正苦於以下問題:Python Path.create_with_single_territory方法的具體用法?Python Path.create_with_single_territory怎麽用?Python Path.create_with_single_territory使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Path.Path的用法示例。


在下文中一共展示了Path.create_with_single_territory方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。

示例1: get_paths_accessible_by_player

# 需要導入模塊: from Path import Path [as 別名]
# 或者: from Path.Path import create_with_single_territory [as 別名]
    def get_paths_accessible_by_player(self, player, max_length=9999):
        paths = []
        seen_territory_ids = set()

        partial_paths = deque()
        for territory in player.territories:
            partial_paths.append(Path.create_with_single_territory(territory))
        while len(partial_paths) > 0:
            path = partial_paths.popleft()

            # prune paths that have less than 5% chance of being conquered
            if path.probability_of_conquering_path < 0.03:
                continue

            paths.append(path)
            for territory in path[-1].adjacent_territories:
                if territory.player != player and territory not in path:
                    partial_paths.append(Path.create_by_appending_path_with_territory(path, territory))

        return paths
開發者ID:arjun1985,項目名稱:brisk,代碼行數:22,代碼來源:BriskMap.py


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