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PHP PlayerDeathEvent::getEventName方法代碼示例

本文整理匯總了PHP中pocketmine\event\player\PlayerDeathEvent::getEventName方法的典型用法代碼示例。如果您正苦於以下問題:PHP PlayerDeathEvent::getEventName方法的具體用法?PHP PlayerDeathEvent::getEventName怎麽用?PHP PlayerDeathEvent::getEventName使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在pocketmine\event\player\PlayerDeathEvent的用法示例。


在下文中一共展示了PlayerDeathEvent::getEventName方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的PHP代碼示例。

示例1: onPlayerDeath

 public function onPlayerDeath(PlayerDeathEvent $event)
 {
     $this->plugin->log("GameLevelListener: onPlayerDeath " . $event->getEventName());
     if ($event->getEntity() instanceof Player) {
         if ($this->plugin->gameLevelManager->handlePlayerDeath($event->getEntity())) {
             $event->setDeathMessage("");
         }
     }
 }
開發者ID:robozeri,項目名稱:SG,代碼行數:9,代碼來源:GameLevelListener.php

示例2: onPlayerDeath

 /**
  *
  * @param EntityDeathEvent $event        	
  */
 public function onPlayerDeath(PlayerDeathEvent $event)
 {
     $this->plugin->log("[HG] ScoreListener onPlayerDeath: " . $event->getEventName());
     try {
         if ($event->getEntity() instanceof Player) {
             $player = $event->getEntity();
             if ($player->getLastDamageCause() === EntityDamageEvent::CAUSE_ENTITY_ATTACK || $player->getLastDamageCause() === EntityDamageEvent::CAUSE_PROJECTILE) {
                 foreach ($this->plugin->getAvailableLevels() as &$lv) {
                     if (count($lv->joinedPlayers) == 0) {
                         continue;
                     }
                     if ($lv instanceof GameLevelModel) {
                         if (isset($lv->currentMap)) {
                             if (isset($lv->currentMap->killedPlayers[$player->getName()])) {
                                 $killerName = $lv->currentMap->killedPlayers[$player->getName()];
                                 if (isset($lv->currentMap->playerscores[$killerName])) {
                                     $scores = $lv->currentMap->playerscores[$killerName];
                                     $scores["kills"] = $scores["kills"] + 1;
                                     $lv->currentMap->playerscores[$killerName] = $scores;
                                 }
                                 break;
                             }
                         }
                     }
                 }
             }
         }
     } catch (\Exception $e) {
         $this->plugin->printError($e);
     }
 }
開發者ID:robozeri,項目名稱:SG,代碼行數:35,代碼來源:ScoreListener.php


注:本文中的pocketmine\event\player\PlayerDeathEvent::getEventName方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。