本文整理匯總了PHP中pocketmine\event\player\PlayerDeathEvent::getCause方法的典型用法代碼示例。如果您正苦於以下問題:PHP PlayerDeathEvent::getCause方法的具體用法?PHP PlayerDeathEvent::getCause怎麽用?PHP PlayerDeathEvent::getCause使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類pocketmine\event\player\PlayerDeathEvent
的用法示例。
在下文中一共展示了PlayerDeathEvent::getCause方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的PHP代碼示例。
示例1: PlayerDeath
public function PlayerDeath(PlayerDeathEvent $event)
{
$p = $event->getEntity();
$light = new AddEntityPacket();
$light->type = 93;
$light->eid = Entity::$entityCount++;
$light->metadata = array();
$light->speedX = 0;
$light->speedY = 0;
$light->speedZ = 0;
$light->x = $p->x;
$light->y = $p->y;
$light->z = $p->z;
$p->dataPacket($light);
if ($this->gameStatus == 3 || $this->gameStatus == 4) {
if (isset($this->players[$event->getEntity()->getName()])) {
$this->ClearInv($event->getEntity());
$p = $event->getEntity();
unset($this->players[$event->getEntity()->getName()]);
if (count($this->players) > 1) {
$k = $event->getCause()->getDamager();
$p->teleport($k->getLocation());
$p->setGamemode(1);
$this->sendToAll("§3>§7 {$event->getEntity()->getName()} was demolished");
$this->sendToAll("§>§6 " . count($this->players) . "§7 Players left");
//$this->sendToAll("[SurvivalGame] Last time :".$this->lastTime." sec");
}
$this->changeStatusSign();
}
}
}