本文整理匯總了Java中org.newdawn.slick.GameContainer.setTargetFrameRate方法的典型用法代碼示例。如果您正苦於以下問題:Java GameContainer.setTargetFrameRate方法的具體用法?Java GameContainer.setTargetFrameRate怎麽用?Java GameContainer.setTargetFrameRate使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類org.newdawn.slick.GameContainer
的用法示例。
在下文中一共展示了GameContainer.setTargetFrameRate方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: init
import org.newdawn.slick.GameContainer; //導入方法依賴的package包/類
/**
* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
*/
public void init(GameContainer container) throws SlickException {
this.container = container;
image = new Image("testdata/logo.tga", true);
Image temp = new Image("testdata/palette_tool.png");
container.setMouseCursor(temp, 0, 0);
container.setIcons(new String[] {"testdata/icon.tga"});
container.setTargetFrameRate(100);
poly = new Polygon();
float len = 100;
for (int x=0;x<360;x+=30) {
if (len == 100) {
len = 50;
} else {
len = 100;
}
poly.addPoint((float) FastTrig.cos(Math.toRadians(x)) * len,
(float) FastTrig.sin(Math.toRadians(x)) * len);
}
}
示例2: showSpeedUpButton
import org.newdawn.slick.GameContainer; //導入方法依賴的package包/類
/**
* Show speedUp button
* @param gc GameContainer
* @param g Graphics
* @throws SlickException
*/
public static void showSpeedUpButton(GameContainer gc, Graphics g) throws SlickException {
speedUpButton.draw(speedUpButtonPosX, speedUpButtonPosY, speedUpButtonWidth, speedUpButtonHeight);
if (Controller.mouseInArea(speedUpButtonPosX, speedUpButtonPosY, speedUpButtonPosX + speedUpButtonWidth,
speedUpButtonPosY + speedUpButtonHeight)) {
speedUpButton.draw(speedUpButtonPosX, speedUpButtonPosY, speedUpButtonWidth, speedUpButtonHeight,
new Color(0, 0, 0, 50));
if (Mouse.getEventButtonState() && Mouse.getEventButton() == 0) {
gc.setTargetFrameRate(isSpeedUpClicked==false?180:60);
gc.setVSync(isSpeedUpClicked);
isSpeedUpClicked = !isSpeedUpClicked;
try {
TimeUnit.MILLISECONDS.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
if (isSpeedUpClicked == false) {
speedUpButton.draw(speedUpButtonPosX, speedUpButtonPosY, speedUpButtonWidth, speedUpButtonHeight, new Color(0, 0, 0, 100));
}
}
示例3: init
import org.newdawn.slick.GameContainer; //導入方法依賴的package包/類
/**
* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
*/
public void init(GameContainer container) throws SlickException {
container.setTargetFrameRate(100);
}
示例4: init
import org.newdawn.slick.GameContainer; //導入方法依賴的package包/類
/**
* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
*/
public void init(GameContainer container) throws SlickException {
container.setTargetFrameRate(100);
}