本文整理匯總了Java中org.bukkit.entity.ArmorStand.setBasePlate方法的典型用法代碼示例。如果您正苦於以下問題:Java ArmorStand.setBasePlate方法的具體用法?Java ArmorStand.setBasePlate怎麽用?Java ArmorStand.setBasePlate使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類org.bukkit.entity.ArmorStand
的用法示例。
在下文中一共展示了ArmorStand.setBasePlate方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: makeFloatingText
import org.bukkit.entity.ArmorStand; //導入方法依賴的package包/類
public static ArmorStand makeFloatingText(String name, Location loc, double xzOffset, double yMin, double yMax, double durationSec) {
loc.add(-xzOffset / 2 + (Math.random() * (xzOffset)), (Math.random() * (yMax - yMin)) + yMin, -xzOffset / 2 + (Math.random() * (xzOffset)));
final ArmorStand as = (ArmorStand) REntities.createLivingEntity(CustomArmorStand.class, loc);
as.setVisible(false);
as.setSmall(true);
as.setMarker(true);
as.setGravity(false);
as.setArms(false);
as.setBasePlate(false);
as.setCanPickupItems(false);
as.setCustomName(name);
as.setCustomNameVisible(true);
as.setRemoveWhenFarAway(false);
RScheduler.schedule(SakiCore.plugin, new Runnable() {
public void run() {
if (as != null && as.isValid())
as.remove();
}
}, RTicks.seconds(durationSec));
return as;
}
示例2: makeStand
import org.bukkit.entity.ArmorStand; //導入方法依賴的package包/類
public static ArmorStand makeStand(String name, Location loc, boolean marker) {
ArmorStand as = (ArmorStand) REntities.createLivingEntity(CustomArmorStand.class, loc);
as.setVisible(false);
as.setSmall(true);
if (marker)
as.setMarker(true);
as.setGravity(false);
as.setArms(false);
as.setBasePlate(false);
as.setCanPickupItems(false);
as.setCustomName(name);
as.setCustomNameVisible(true);
as.setRemoveWhenFarAway(false);
return as;
}
示例3: onCommand
import org.bukkit.entity.ArmorStand; //導入方法依賴的package包/類
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
if (cmd.getName().equalsIgnoreCase("klotentoren")) {
sender.sendMessage("ja hoor");
Player p = (Player) sender;
ArmorStand armorStand = (ArmorStand) p.getLocation().getWorld().spawn(p.getLocation(), ArmorStand.class);
ItemStack is = new ItemStack(Material.LAPIS_ORE, 64);
armorStand.setHelmet(is);
armorStand.setPassenger((Entity) sender);
armorStand.setBasePlate(false);
ArmorStand armorStand2 = (ArmorStand) p.getLocation().getWorld().spawn(p.getLocation(), ArmorStand.class);
armorStand2.setHelmet(is);
armorStand2.setBasePlate(false);
ArmorStand armorStand3 = (ArmorStand) p.getLocation().getWorld().spawn(p.getLocation(), ArmorStand.class);
armorStand3.setHelmet(is);
armorStand3.setBasePlate(false);
ArmorStand armorStand4 = (ArmorStand) p.getLocation().getWorld().spawn(p.getLocation(), ArmorStand.class);
armorStand4.setHelmet(is);
armorStand4.setBasePlate(false);
degree = 0;
flyingheight = 28;
direction = false;
rotating = false;
uploopcounter = 0;
Bukkit.getScheduler().scheduleSyncRepeatingTask(main.getPL(), new Runnable() {
@Override
public void run() {
if (rotating == true) {
degree++;
degree++;
}
if (degree == 360 || degree > 360) {
degree = 0;
}
moveEntity(armorStand, degree + 1 * 90);
moveEntity(armorStand2, degree + 2 * 90);
moveEntity(armorStand3, degree + 3 * 90);
moveEntity(armorStand4, degree + 4 * 90);
}
}, 0, 1);
Bukkit.getScheduler().scheduleSyncRepeatingTask(main.getPL(), new Runnable() {
@Override
public void run() {
if (flyingheight == 60) {
direction = true;
} else if (flyingheight == 28 || flyingheight < 35) {
direction = false;
}
if (direction == true) {
rotating = true;
flyingheight--;
//flyingheight--;
} else {
smallBittUp();
}
}
}, 90, 1);
} else {}
return false;
}