本文整理匯總了Java中net.minecraft.util.Vec3.distanceTo方法的典型用法代碼示例。如果您正苦於以下問題:Java Vec3.distanceTo方法的具體用法?Java Vec3.distanceTo怎麽用?Java Vec3.distanceTo使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.util.Vec3
的用法示例。
在下文中一共展示了Vec3.distanceTo方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: doFlightSFX
import net.minecraft.util.Vec3; //導入方法依賴的package包/類
@Override
public void doFlightSFX()
{
if (this.shootingEntity == null) { return; } // Shouldn't be a thing
Vec3 vec_entity = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
Vec3 vec_shooter = Vec3.createVectorHelper(this.shootingEntity.posX, this.shootingEntity.posY, this.shootingEntity.posZ);
double distance = vec_entity.distanceTo(vec_shooter); // The distance between this entity and the shooter
//System.out.println("[ENTITY] Distance to shooter: " + distance);
if (distance > this.ticksInAirMax - 2) { this.setDead(); } // Starting 0.5 blocks in front of the player and ends one+ block after the target. So ending now
NetHelper.sendParticleMessageToAllPlayers(this.worldObj, this.getEntityId(), (byte) 3, (byte) 1);
}