當前位置: 首頁>>代碼示例>>Java>>正文


Java Item.ToolMaterial方法代碼示例

本文整理匯總了Java中net.minecraft.item.Item.ToolMaterial方法的典型用法代碼示例。如果您正苦於以下問題:Java Item.ToolMaterial方法的具體用法?Java Item.ToolMaterial怎麽用?Java Item.ToolMaterial使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.item.Item的用法示例。


在下文中一共展示了Item.ToolMaterial方法的7個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: ToolRefinedSword

import net.minecraft.item.Item; //導入方法依賴的package包/類
public ToolRefinedSword(String name, Item.ToolMaterial material) {
    super(material);
    setUnlocalizedName(name);
    setCreativeTab(Statclock.TabStatclock);
    //setMaxDamage(100);
    GameRegistry.register(this, new ResourceLocation(References.MODID, "refined_sword"));
}
 
開發者ID:lucidagrande,項目名稱:statclock,代碼行數:8,代碼來源:ToolRefinedSword.java

示例2: getToolMaterial

import net.minecraft.item.Item; //導入方法依賴的package包/類
@Override
public Item.ToolMaterial getToolMaterial()
{
    return Arrays.stream(Item.ToolMaterial.values())
                 .filter(mat -> mat.name().equalsIgnoreCase(material))
                 .findFirst().orElse(null);

}
 
開發者ID:cubex2,項目名稱:customstuff4,代碼行數:9,代碼來源:WrappedToolMaterialImpl.java

示例3: load

import net.minecraft.item.Item; //導入方法依賴的package包/類
public static void load()
{
	Item.ToolMaterial compositeToolMaterial = EnumHelper.addToolMaterial("CG_COMPOSITE", 2, 1800, 6.0F, 2.0F, 13);
	Item.ToolMaterial compositeDaggerMaterial = EnumHelper.addToolMaterial("CG_COMPOSITE_DAGGER", 2, 600, 6.0F, 0.0F, 15);
	
	// TODO: Solve this garbage with materials.

	ItemArmor.ArmorMaterial accessoryArmorMaterial = EnumHelper.addArmorMaterial("CG_ACCESSORY", null, 100, new int[] { 1, 2, 2, 1 }, 15, null, 0);
	ItemArmor.ArmorMaterial compositeMaskArmorMaterial = EnumHelper.addArmorMaterial("CG_MASK_COMPOSITE", null, 50, new int[] { 3, 9, 6, 3 }, 12, null, 0);
	ItemArmor.ArmorMaterial compositeArmorMaterial = EnumHelper.addArmorMaterial("CG_COMPOSITE", null, 50, new int[] { 3, 9, 6, 3 }, 12, null, 0);

	// Armor
	compositeHelmet = new ItemCompositeArmor("composite_helmet", compositeArmorMaterial, COMPOSITE_NAME, 0, EntityEquipmentSlot.HEAD).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);
	compositeChestplate = new ItemCompositeArmor("composite_chestplate", compositeArmorMaterial, COMPOSITE_NAME , 0, EntityEquipmentSlot.CHEST).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);
	compositeLeggings = new ItemCompositeArmor("composite_leggings", compositeArmorMaterial, COMPOSITE_NAME, 0, EntityEquipmentSlot.LEGS).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);
	compositeBoots = new ItemCompositeArmor("composite_boots", compositeArmorMaterial, COMPOSITE_NAME, 0, EntityEquipmentSlot.FEET).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);

	// Respirators
	respiratorHalfMask = new ItemCGArmor("respirator_halfmask", accessoryArmorMaterial, "respirator_halfmask", 0, EntityEquipmentSlot.HEAD)
			.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setAirMask(true).setMinAir(80);

	respiratorMask = new ItemCGArmor("respirator_mask", accessoryArmorMaterial, "respirator_mask", 0, EntityEquipmentSlot.HEAD)
			.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setAirMask(true).setMinAir(20).setMaxDamage(150);
	
	respiratorMaskComposite = new ItemCGArmor("respirator_mask_composite", compositeMaskArmorMaterial, "respirator_mask_composite", 0, EntityEquipmentSlot.HEAD)
			.setItemClass(EnumItemClass.LIGHT_ARMOR).setAirMask(true).setMinAir(20).setRarity(EnumRarity.UNCOMMON).setMaxDamage(200);
	
	// Decorative
	ushankaHat = new ItemCompositeArmor("ushanka_hat", accessoryArmorMaterial, "ushanka_hat", 0, EntityEquipmentSlot.HEAD).setDefaultColor(8487297)
			.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setHasDescription(true).setMaxDamage(300);
	
	balaclavaMask = new ItemCompositeArmor("balaclava_mask", accessoryArmorMaterial, "balaclava_mask", 0, EntityEquipmentSlot.HEAD).setDefaultColor(8487297)
			.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setHasDescription(true);
	
	shemaghMask = new ItemCompositeArmor("shemagh_mask", accessoryArmorMaterial, "shemagh_mask", 0, EntityEquipmentSlot.HEAD).setDefaultColor(8487297)
			.setHasOverlayIcon(true).setItemClass(EnumItemClass.ACCESSORY_ARMOR).setHasDescription(true);

	// Weapons
	compositeSword = new ItemCGSword("composite_sword", compositeToolMaterial);
	compositeDagger = new ItemCGSword("composite_dagger", compositeDaggerMaterial);
	compositeBow = new ItemCGBow("composite_bow", 2000, 15);

	if (CompositeGear.proxy.isClient()) {
		registerMultiItem(compositeSword, "composite_sword", "items/tool/generic");
		registerMultiItem(compositeDagger, "composite_dagger", "items/tool/generic");
		registerItemModel(compositeBow, "tool/composite_bow");
	}
}
 
開發者ID:TwilightWingsStudio,項目名稱:CompositeGear,代碼行數:49,代碼來源:ItemsCG.java

示例4: ToolTestSword

import net.minecraft.item.Item; //導入方法依賴的package包/類
public ToolTestSword(String name, Item.ToolMaterial material, CreativeTabs tab) {
    super(name, material, tab);
}
 
開發者ID:inifire201,項目名稱:MagicWinds,代碼行數:4,代碼來源:ToolTestSword.java

示例5: of

import net.minecraft.item.Item; //導入方法依賴的package包/類
static WrappedToolMaterial of(Item.ToolMaterial material)
{
    return () -> material;
}
 
開發者ID:cubex2,項目名稱:customstuff4,代碼行數:5,代碼來源:WrappedToolMaterial.java

示例6: ItemHammer

import net.minecraft.item.Item; //導入方法依賴的package包/類
protected ItemHammer(Item.ToolMaterial material)
{
    super(2.0F, -3.1F, material, breakableBlocks);
    setHarvestLevel("pickaxe", 1);
}
 
開發者ID:einsteinsci,項目名稱:BetterBeginningsReborn,代碼行數:6,代碼來源:ItemHammer.java

示例7: getToolMaterial

import net.minecraft.item.Item; //導入方法依賴的package包/類
/**
 * Gets the material. Returns null if the material does not exist.
 */
Item.ToolMaterial getToolMaterial();
 
開發者ID:cubex2,項目名稱:customstuff4,代碼行數:5,代碼來源:WrappedToolMaterial.java


注:本文中的net.minecraft.item.Item.ToolMaterial方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。