本文整理匯總了Java中net.minecraft.entity.player.InventoryPlayer.setItemStack方法的典型用法代碼示例。如果您正苦於以下問題:Java InventoryPlayer.setItemStack方法的具體用法?Java InventoryPlayer.setItemStack怎麽用?Java InventoryPlayer.setItemStack使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.entity.player.InventoryPlayer
的用法示例。
在下文中一共展示了InventoryPlayer.setItemStack方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: onContainerClosed
import net.minecraft.entity.player.InventoryPlayer; //導入方法依賴的package包/類
/**
* Called when the container is closed.
*/
public void onContainerClosed(EntityPlayer playerIn)
{
InventoryPlayer inventoryplayer = playerIn.inventory;
if (inventoryplayer.getItemStack() != null)
{
playerIn.dropPlayerItemWithRandomChoice(inventoryplayer.getItemStack(), false);
inventoryplayer.setItemStack((ItemStack)null);
}
}
示例2: onContainerClosed
import net.minecraft.entity.player.InventoryPlayer; //導入方法依賴的package包/類
/**
* Called when the container is closed.
*/
public void onContainerClosed(EntityPlayer playerIn)
{
InventoryPlayer inventoryplayer = playerIn.inventory;
if (!inventoryplayer.getItemStack().func_190926_b())
{
playerIn.dropItem(inventoryplayer.getItemStack(), false);
inventoryplayer.setItemStack(ItemStack.field_190927_a);
}
}
示例3: onContainerClosed
import net.minecraft.entity.player.InventoryPlayer; //導入方法依賴的package包/類
/**
* Called when the container is closed.
*/
public void onContainerClosed(EntityPlayer playerIn)
{
InventoryPlayer inventoryplayer = playerIn.inventory;
if (inventoryplayer.getItemStack() != null)
{
playerIn.dropItem(inventoryplayer.getItemStack(), false);
inventoryplayer.setItemStack((ItemStack)null);
}
}
示例4: slotClick
import net.minecraft.entity.player.InventoryPlayer; //導入方法依賴的package包/類
@Override
public ItemStack slotClick(int index, int dragType, ClickType clickTypeIn, EntityPlayer player) {
InventoryPlayer inventoryplayer = player.inventory;
ItemStack heldStack = inventoryplayer.getItemStack();
if (index < 0) {
return super.slotClick(index, dragType, clickTypeIn, player);
}
Slot s = inventorySlots.get(index);
if (s.getStack() == inventoryDankNull.getDankNull()) {
return ItemStack.EMPTY;
}
if (isDankNullSlot(s)) {
if (heldStack.getItem() == ModItems.DANK_NULL) {
return ItemStack.EMPTY;
}
ItemStack thisStack = s.getStack();
if (!thisStack.isEmpty() && (thisStack.getItem() == ModItems.DANK_NULL)) {
return ItemStack.EMPTY;
}
if (!heldStack.isEmpty()) {
if (addStack(heldStack)) {
inventoryplayer.setItemStack(ItemStack.EMPTY);
return heldStack;
}
else {
if (thisStack.getCount() <= thisStack.getMaxStackSize()) {
inventoryplayer.setItemStack(thisStack);
s.putStack(heldStack);
}
return ItemStack.EMPTY;
}
}
else {
if (!thisStack.isEmpty() && clickTypeIn == ClickType.PICKUP) {
int max = thisStack.getMaxStackSize();
ItemStack newStack = thisStack.copy();
if (thisStack.getCount() >= max) {
newStack.setCount(max);
}
if (dragType == 1) {
int returnSize = Math.min(newStack.getCount() / 2, newStack.getCount());
if (getDankNullInventory() != null) {
DankNullUtils.decrDankNullStackSize(getDankNullInventory(), thisStack, newStack.getCount() - returnSize);
newStack.setCount(returnSize + ((newStack.getCount() % 2 == 0) ? 0 : 1));
}
}
else if (dragType == 0) {
if (getDankNullInventory() != null) {
DankNullUtils.decrDankNullStackSize(getDankNullInventory(), thisStack, newStack.getCount());
if (inventorySlots.get(index).getHasStack() && inventorySlots.get(index).getStack().getCount() <= 0) {
inventorySlots.get(index).putStack(ItemStack.EMPTY);
}
}
}
inventoryplayer.setItemStack(newStack);
DankNullUtils.reArrangeStacks(getDankNullInventory());
return newStack;
}
}
}
ItemStack ret = super.slotClick(index, dragType, clickTypeIn, player);
return ret;
}