本文整理匯總了Java中net.minecraft.entity.player.InventoryPlayer.isHotbar方法的典型用法代碼示例。如果您正苦於以下問題:Java InventoryPlayer.isHotbar方法的具體用法?Java InventoryPlayer.isHotbar怎麽用?Java InventoryPlayer.isHotbar使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.entity.player.InventoryPlayer
的用法示例。
在下文中一共展示了InventoryPlayer.isHotbar方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: handleHeldItemChange
import net.minecraft.entity.player.InventoryPlayer; //導入方法依賴的package包/類
/**
* Updates which hotbar slot of the player is currently selected
*/
public void handleHeldItemChange(SPacketHeldItemChange packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
if (InventoryPlayer.isHotbar(packetIn.getHeldItemHotbarIndex()))
{
this.gameController.player.inventory.currentItem = packetIn.getHeldItemHotbarIndex();
}
}
示例2: handleHeldItemChange
import net.minecraft.entity.player.InventoryPlayer; //導入方法依賴的package包/類
/**
* Updates which hotbar slot of the player is currently selected
*/
public void handleHeldItemChange(SPacketHeldItemChange packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
if (InventoryPlayer.isHotbar(packetIn.getHeldItemHotbarIndex()))
{
this.gameController.thePlayer.inventory.currentItem = packetIn.getHeldItemHotbarIndex();
}
}
示例3: logHotBarItems
import net.minecraft.entity.player.InventoryPlayer; //導入方法依賴的package包/類
private void logHotBarItems(EntityPlayer player) {
InventoryPlayer inv = player.inventory;
for (int i = 0; i < inv.getSizeInventory(); i++) {
if (InventoryPlayer.isHotbar(i)) {
ItemStack stack = inv.getStackInSlot(i);
System.out.println(stack.getTagCompound());
}
}
}
示例4: getHotBarItems
import net.minecraft.entity.player.InventoryPlayer; //導入方法依賴的package包/類
private List<ItemStack> getHotBarItems(EntityPlayer player) {
InventoryPlayer inv = player.inventory;
List<ItemStack> items = new ArrayList<>();
for (int i = 0; i < inv.getSizeInventory(); i++) {
if (InventoryPlayer.isHotbar(i)) {
items.add(inv.getStackInSlot(i));
}
}
return items;
}