本文整理匯總了Java中net.minecraft.entity.boss.EntityWither.getHeadYRotation方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityWither.getHeadYRotation方法的具體用法?Java EntityWither.getHeadYRotation怎麽用?Java EntityWither.getHeadYRotation使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.entity.boss.EntityWither
的用法示例。
在下文中一共展示了EntityWither.getHeadYRotation方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: setLivingAnimations
import net.minecraft.entity.boss.EntityWither; //導入方法依賴的package包/類
/**
* Used for easily adding entity-dependent animations. The second and third float params here are the same second
* and third as in the setRotationAngles method.
*/
public void setLivingAnimations(EntityLivingBase entitylivingbaseIn, float p_78086_2_, float p_78086_3_, float partialTickTime)
{
EntityWither entitywither = (EntityWither)entitylivingbaseIn;
for (int i = 1; i < 3; ++i)
{
this.heads[i].rotateAngleY = (entitywither.getHeadYRotation(i - 1) - entitylivingbaseIn.renderYawOffset) * 0.017453292F;
this.heads[i].rotateAngleX = entitywither.getHeadXRotation(i - 1) * 0.017453292F;
}
}
示例2: getHeadYaw
import net.minecraft.entity.boss.EntityWither; //導入方法依賴的package包/類
@Override
public float getHeadYaw(EntityWither living, float partialTick, int eye)
{
if(eye <= 1)
{
return super.getHeadYaw(living, partialTick, eye);
}
else
{
return living.getHeadYRotation(eye <= 3 ? 1 : 0) - (living.prevRenderYawOffset + ((living.renderYawOffset - living.prevRenderYawOffset) * partialTick));
}
}