本文整理匯總了Java中net.minecraft.client.settings.KeyBinding.getKeyCode方法的典型用法代碼示例。如果您正苦於以下問題:Java KeyBinding.getKeyCode方法的具體用法?Java KeyBinding.getKeyCode怎麽用?Java KeyBinding.getKeyCode使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.client.settings.KeyBinding
的用法示例。
在下文中一共展示了KeyBinding.getKeyCode方法的7個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: drawScreen
import net.minecraft.client.settings.KeyBinding; //導入方法依賴的package包/類
/**
* Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks
*/
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
this.drawDefaultBackground();
this.keyBindingList.drawScreen(mouseX, mouseY, partialTicks);
this.drawCenteredString(this.fontRendererObj, this.screenTitle, this.width / 2, 8, 16777215);
boolean flag = true;
for (KeyBinding keybinding : this.options.keyBindings)
{
if (keybinding.getKeyCode() != keybinding.getKeyCodeDefault())
{
flag = false;
break;
}
}
this.buttonReset.enabled = !flag;
super.drawScreen(mouseX, mouseY, partialTicks);
}
示例2: call
import net.minecraft.client.settings.KeyBinding; //導入方法依賴的package包/類
@Override
public void call(KeyEvent event) {
int key = Keyboard.KEY_RSHIFT;
if (event.getKey() == key) {
if (mc.currentScreen == null) {
for (KeyBinding keyBinding : mc.gameSettings.keyBindings)
if (keyBinding.getKeyCode() == key)
return;
if (!wasSetUp) {
setup(guiManager);
wasSetUp = true;
}
mc.displayGuiScreen(new GuiSerenity(guiManager));
}
}
}
示例3: drawScreen
import net.minecraft.client.settings.KeyBinding; //導入方法依賴的package包/類
/**
* Draws the screen and all the components in it.
*/
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
this.drawDefaultBackground();
this.keyBindingList.drawScreen(mouseX, mouseY, partialTicks);
this.drawCenteredString(this.fontRendererObj, this.screenTitle, this.width / 2, 8, 16777215);
boolean flag = false;
for (KeyBinding keybinding : this.options.keyBindings)
{
if (keybinding.getKeyCode() != keybinding.getKeyCodeDefault())
{
flag = true;
break;
}
}
this.buttonReset.enabled = flag;
super.drawScreen(mouseX, mouseY, partialTicks);
}
示例4: create
import net.minecraft.client.settings.KeyBinding; //導入方法依賴的package包/類
/** Helper function to create a KeyHook object for a given KeyBinding object.
* @param key the Minecraft KeyBinding object we are wrapping
* @return an ExternalAIKey object to replace the original Minecraft KeyBinding object
*/
private KeyHook create(KeyBinding key)
{
if (key != null && key instanceof KeyHook)
{
return (KeyHook)key; // Don't create a KeyHook to replace this KeyBinding, since that has already been done at some point.
// (Minecraft keeps a pointer to every KeyBinding that gets created, and they never get destroyed - so we don't want to create
// any more than necessary.)
}
return new KeyHook(key.getKeyDescription(), key.getKeyCode(), key.getKeyCategory());
}
示例5: removeKey
import net.minecraft.client.settings.KeyBinding; //導入方法依賴的package包/類
public void removeKey(KeyBinding keyBinding)
{
KeyModifier keyModifier = keyBinding.getKeyModifier();
int keyCode = keyBinding.getKeyCode();
IntHashMap<Collection<KeyBinding>> bindingsMap = map.get(keyModifier);
Collection<KeyBinding> bindingsForKey = bindingsMap.lookup(keyCode);
if (bindingsForKey != null)
{
bindingsForKey.remove(keyBinding);
if (bindingsForKey.isEmpty())
{
bindingsMap.removeObject(keyCode);
}
}
}
示例6: isKeyDown
import net.minecraft.client.settings.KeyBinding; //導入方法依賴的package包/類
private static boolean isKeyDown(KeyBinding key) {
int i = key.getKeyCode();
return ((i != 0) && (i < 256)) ? ((i < 0) ? Mouse.isButtonDown(i + 100) : Keyboard.isKeyDown(i)) : false;
}
示例7: getKeyCode
import net.minecraft.client.settings.KeyBinding; //導入方法依賴的package包/類
public static int getKeyCode(KeyBinding kb) {
//return kb.keyCode; // < 1.8
return kb.getKeyCode();
}