本文整理匯總了Java中net.minecraft.client.entity.AbstractClientPlayer.locationStevePng方法的典型用法代碼示例。如果您正苦於以下問題:Java AbstractClientPlayer.locationStevePng方法的具體用法?Java AbstractClientPlayer.locationStevePng怎麽用?Java AbstractClientPlayer.locationStevePng使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.client.entity.AbstractClientPlayer
的用法示例。
在下文中一共展示了AbstractClientPlayer.locationStevePng方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: renderSkull
import net.minecraft.client.entity.AbstractClientPlayer; //導入方法依賴的package包/類
@SuppressWarnings("unchecked")
public void renderSkull(float x, float y, float z, int meta, float rotation, int type, GameProfile profile) {
ModelHead model = model1;
switch (type) {
case 0:
default:
bindTexture(skeleton_texture);
break;
case 1:
bindTexture(wither_skeleton_texture);
break;
case 2:
bindTexture(zombie_texture);
model = model2;
break;
case 3:
ResourceLocation texture = AbstractClientPlayer.locationStevePng;
if (profile != null) {
Minecraft minecraft = Minecraft.getMinecraft();
Map<Type, MinecraftProfileTexture> map = minecraft.func_152342_ad().func_152788_a(profile);
if (map.containsKey(Type.SKIN))
texture = minecraft.func_152342_ad().func_152792_a(map.get(Type.SKIN), Type.SKIN);
}
bindTexture(texture);
break;
case 4:
bindTexture(creeper_texture);
}
OpenGLHelper.pushMatrix();
OpenGLHelper.disableCull();
if (meta != 1)
switch (meta) {
case 2:
OpenGLHelper.translate(x + 0.5F, y + 0.25F, z + 0.74F);
break;
case 3:
OpenGLHelper.translate(x + 0.5F, y + 0.25F, z + 0.26F);
rotation = 180.0F;
break;
case 4:
OpenGLHelper.translate(x + 0.74F, y + 0.25F, z + 0.5F);
rotation = 270.0F;
break;
case 5:
default:
OpenGLHelper.translate(x + 0.26F, y + 0.25F, z + 0.5F);
rotation = 90.0F;
}
else
GL11.glTranslatef(x + 0.5F, y, z + 0.5F);
OpenGLHelper.enableRescaleNormal();
OpenGLHelper.scale(-1.0F, -1.0F, 1.0F);
OpenGLHelper.enableAlpha();
model.render(rotation);
OpenGLHelper.popMatrix();
}