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Java Joystick.getY方法代碼示例

本文整理匯總了Java中edu.wpi.first.wpilibj.Joystick.getY方法的典型用法代碼示例。如果您正苦於以下問題:Java Joystick.getY方法的具體用法?Java Joystick.getY怎麽用?Java Joystick.getY使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在edu.wpi.first.wpilibj.Joystick的用法示例。


在下文中一共展示了Joystick.getY方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: arcadeDrive

import edu.wpi.first.wpilibj.Joystick; //導入方法依賴的package包/類
public void arcadeDrive(Joystick stick) {
	double y = stick.getY() * (((stick.getThrottle() * -1) + 1) / -2);
	double x = stick.getX() * (((stick.getThrottle() * -1) + 1) / 2);
	if (Math.abs(y) <= Constants.deadBand) {
		y = 0;
	}
	if (Math.abs(x) <= Constants.horDeadBand) {
		x = 0;
	}
	x *= Math.abs(x);
	arcadeDrive(y, x);
}
 
開發者ID:first95,項目名稱:FRC2016,代碼行數:13,代碼來源:Drive.java

示例2: arcade

import edu.wpi.first.wpilibj.Joystick; //導入方法依賴的package包/類
public void arcade(Joystick stick, boolean twostick)
{
	double y = stick.getY();
	double x;
	if (twostick)
		{
			x = stick.getRawAxis(4);
		}
	else
		{
			x = stick.getX();
		}

	if (Math.abs(y) <= Constants.JOYSTICK_DEADBAND_V)
		{
			y = 0;
		}

	if (Math.abs(x) <= Constants.JOYSTICK_HEADBAND_H)
		{
			x = 0;
		}

	// "Exponential" drive, where the movements are more sensitive during slow movement,
	// permitting easier fine control
	x = Math.pow(x, 3);
	y = Math.pow(y, 3);
	arcade(y, x);
}
 
開發者ID:first95,項目名稱:FRC2017,代碼行數:30,代碼來源:Drive.java

示例3: halfArcade

import edu.wpi.first.wpilibj.Joystick; //導入方法依賴的package包/類
public void halfArcade(Joystick stick, boolean twostick)
{
	double y = stick.getY();
	double x;
	if (twostick)
		{
			x = stick.getRawAxis(4);
		}
	else
		{
			x = stick.getX();
		}
	if (Math.abs(y) <= Constants.JOYSTICK_DEADBAND_V)
		{
			y = 0;
		}

	if (Math.abs(x) <= Constants.JOYSTICK_HEADBAND_H)
		{
			x = 0;
		}

	// "Exponential" drive, where the movements are more sensitive during slow movement,
	// permitting easier fine control
	x = Math.pow(x, 3);
	y = Math.pow(y, 3);
	halfArcade(y, x);
}
 
開發者ID:first95,項目名稱:FRC2017,代碼行數:29,代碼來源:Drive.java

示例4: JoystickInputs

import edu.wpi.first.wpilibj.Joystick; //導入方法依賴的package包/類
public void JoystickInputs(Joystick RightJoystick, Joystick LeftJoystick) { // teleop
																				// method

		// moveSpeed = stick.getY() * -1; // set variables = Joystick inputs
		// invert the y value to -1 so that pushing the joystick forward gives a
		// positive value

		// rotateSpeed = stick.getX() * -1; //also invert the x value so
		// right/left aren't inverted

		// returnData = arcadeDrive.calculateSpeed(moveSpeed, rotateSpeed);

		//these are the commands for inverting the drive, called into the Inversion command
		
		//if (isInverted) {
			rightTalon1.setInverted(isInverted);
			leftTalon1.setInverted(isInverted);
			if (!isInverted){
				leftMotorSpeed = LeftJoystick.getY();
				rightMotorSpeed = RightJoystick.getY() * -1;
			} else {
				leftMotorSpeed = RightJoystick.getY();
				rightMotorSpeed = LeftJoystick.getY() * -1;
			}
			
//		}
/*
		 else {
			rightTalon1.setInverted(false);
			leftTalon1.setInverted(false);
			leftMotorSpeed = LeftJoystick.getY() * -1;
			rightMotorSpeed = RightJoystick.getY();
		}
		*/
		
		
		SmartDashboard.putNumber("RightTalonPosition", rightTalon1.getPosition());
		SmartDashboard.putNumber("LeftTalonPosition", leftTalon1.getPosition());
		SmartDashboard.putNumber("YAW", (double) ahrs.getYaw());




		//leftMotorSpeed = LeftJoystick.getY() * -1;

		//rightMotorSpeed = RightJoystick.getY();

		leftMotorSpeed = joystickSensitivity.GetOutput(leftMotorSpeed);
		rightMotorSpeed = joystickSensitivity.GetOutput(rightMotorSpeed);
		//joystick sensitivity stuff

		// leftMotorSpeed *= -1; // invert motor speed command.

		// Drive the left and right sides of the robot at the specified speeds.
		rightTalon1.set(rightMotorSpeed * 586 * scale); //set to max RPM
		leftTalon1.set(leftMotorSpeed * 586 * scale);

		

	}
 
開發者ID:RobotsByTheC,項目名稱:CMonster2017,代碼行數:61,代碼來源:DriveBase.java


注:本文中的edu.wpi.first.wpilibj.Joystick.getY方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。