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Java CommandSender.getName方法代碼示例

本文整理匯總了Java中cn.nukkit.command.CommandSender.getName方法的典型用法代碼示例。如果您正苦於以下問題:Java CommandSender.getName方法的具體用法?Java CommandSender.getName怎麽用?Java CommandSender.getName使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在cn.nukkit.command.CommandSender的用法示例。


在下文中一共展示了CommandSender.getName方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: execute

import cn.nukkit.command.CommandSender; //導入方法依賴的package包/類
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
    if (!this.testPermission(sender)) {
        return true;
    }

    if (args.length < 2) {
        sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));

        return false;
    }

    String name = args[0].toLowerCase();

    Player player = sender.getServer().getPlayer(name);
    if (player == null) {
        sender.sendMessage(new TranslationContainer("commands.generic.player.notFound"));
        return true;
    }

    if (Objects.equals(player, sender)) {
        sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.message.sameTarget"));
        return true;
    }

    String msg = "";
    for (int i = 1; i < args.length; i++) {
        msg += args[i] + " ";
    }
    if (msg.length() > 0) {
        msg = msg.substring(0, msg.length() - 1);
    }

    String displayName = (sender instanceof Player ? ((Player) sender).getDisplayName() : sender.getName());

    sender.sendMessage("[" + sender.getName() + " -> " + player.getDisplayName() + "] " + msg);
    player.sendMessage("[" + displayName + " -> " + player.getName() + "] " + msg);

    return true;
}
 
開發者ID:Rsplwe,項目名稱:Nukkit-Java9,代碼行數:41,代碼來源:TellCommand.java

示例2: execute

import cn.nukkit.command.CommandSender; //導入方法依賴的package包/類
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
    if (!this.testPermission(sender)) {
        return true;
    }

    if (args.length == 0) {
        sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
        return false;
    }

    String senderString;
    if (sender instanceof Player) {
        senderString = ((Player) sender).getDisplayName();
    } else if (sender instanceof ConsoleCommandSender) {
        senderString = "Server";
    } else {
        senderString = sender.getName();
    }

    String msg = "";
    for (String arg : args) {
        msg += arg + " ";
    }
    if (msg.length() > 0) {
        msg = msg.substring(0, msg.length() - 1);
    }


    sender.getServer().broadcastMessage(new TranslationContainer(
            TextFormat.LIGHT_PURPLE + "%chat.type.announcement",
            new String[]{senderString, TextFormat.LIGHT_PURPLE + msg}
    ));
    return true;
}
 
開發者ID:Rsplwe,項目名稱:Nukkit-Java9,代碼行數:36,代碼來源:SayCommand.java

示例3: execute

import cn.nukkit.command.CommandSender; //導入方法依賴的package包/類
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
    if (!this.testPermission(sender)) {
        return true;
    }

    if (args.length == 0) {
        sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));

        return false;
    }

    String name;
    if (sender instanceof Player) {
        name = ((Player) sender).getDisplayName();
    } else {
        name = sender.getName();
    }

    String msg = "";
    for (String arg : args) {
        msg += arg + " ";
    }

    if (msg.length() > 0) {
        msg = msg.substring(0, msg.length() - 1);
    }

    sender.getServer().broadcastMessage(new TranslationContainer("chat.type.emote", new String[]{name, TextFormat.WHITE + msg}));

    return true;
}
 
開發者ID:Rsplwe,項目名稱:Nukkit-Java9,代碼行數:33,代碼來源:MeCommand.java

示例4: execute

import cn.nukkit.command.CommandSender; //導入方法依賴的package包/類
@Override
public boolean execute(CommandSender sender, String s, String[] args){
    if(!sender.hasPermission(this.getPermission())){
        sender.sendMessage(TextFormat.RED+"You don't have permission.");
        return true;
    }
    if(args.length == 0){
        if(plugin.status == 0){
            plugin.set = sender.getName();
            sender.sendMessage(TextFormat.GREEN+"你已經處於設置狀態下,請先設置一個4(寬)*5(高)的方框");
        }else{
            sender.sendMessage(TextFormat.RED+"已經設置 或 你處於設置狀態");
        }
    }else if(args[0].equals("b")){
        plugin.status = 0;
        plugin.set = "";
        plugin.player = null;
        plugin.line = null;
        plugin.start = null;
        plugin.top = null;
        plugin.pos1 = null;
        plugin.pos2 = null;
        plugin.first = 0.0D;
        sender.sendMessage(TextFormat.GREEN+"成功退出設置");
    }
    return true;
}
 
開發者ID:WetABQ,項目名稱:Nukkit-DontTapTheWhiteTile,代碼行數:28,代碼來源:SetGame.java


注:本文中的cn.nukkit.command.CommandSender.getName方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。