本文整理匯總了Java中cn.nukkit.command.CommandSender.equals方法的典型用法代碼示例。如果您正苦於以下問題:Java CommandSender.equals方法的具體用法?Java CommandSender.equals怎麽用?Java CommandSender.equals使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類cn.nukkit.command.CommandSender
的用法示例。
在下文中一共展示了CommandSender.equals方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: execute
import cn.nukkit.command.CommandSender; //導入方法依賴的package包/類
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
if (args.length == 0) {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
return false;
}
int gameMode = Server.getGamemodeFromString(args[0]);
if (gameMode == -1) {
sender.sendMessage("Unknown game mode");
return true;
}
CommandSender target = sender;
if (args.length > 1) {
if (sender.hasPermission("nukkit.command.gamemode.other")) {
target = sender.getServer().getPlayer(args[1]);
if (target == null) {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.player.notFound"));
return true;
}
} else {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.permission"));
return true;
}
} else if (!(sender instanceof Player)) {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
return true;
}
if ((gameMode == 0 && !sender.hasPermission("nukkit.command.gamemode.survival")) ||
(gameMode == 1 && !sender.hasPermission("nukkit.command.gamemode.creative")) ||
(gameMode == 2 && !sender.hasPermission("nukkit.command.gamemode.adventure")) ||
(gameMode == 3 && !sender.hasPermission("nukkit.command.gamemode.spectator"))) {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.permission"));
return true;
}
if (!((Player) target).setGamemode(gameMode)) {
sender.sendMessage("Game mode update for " + target.getName() + " failed");
} else {
if (target.equals(sender)) {
Command.broadcastCommandMessage(sender, new TranslationContainer("commands.gamemode.success.self", Server.getGamemodeString(gameMode)));
} else {
target.sendMessage(new TranslationContainer("gameMode.changed"));
Command.broadcastCommandMessage(sender, new TranslationContainer("commands.gamemode.success.other", new String[]{target.getName(), Server.getGamemodeString(gameMode)}));
}
}
return true;
}
示例2: execute
import cn.nukkit.command.CommandSender; //導入方法依賴的package包/類
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
if (args.length == 0) {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
return false;
}
int gameMode = Server.getGamemodeFromString(args[0]);
if (gameMode == -1) {
sender.sendMessage("Unknown game mode");
return true;
}
CommandSender target = sender;
if (args.length > 1) {
if (sender.hasPermission("nukkit.command.gamemode.other")) {
target = sender.getServer().getPlayer(args[1]);
if (target == null) {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.player.notFound"));
return true;
}
} else {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.permission"));
return true;
}
} else if (!(sender instanceof Player)) {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
return true;
}
if ((gameMode == 0 && !sender.hasPermission("nukkit.command.gamemode.survival")) ||
(gameMode == 1 && !sender.hasPermission("nukkit.command.gamemode.creative")) ||
(gameMode == 2 && !sender.hasPermission("nukkit.command.gamemode.adventure")) ||
(gameMode == 3 && !sender.hasPermission("nukkit.command.gamemode.spectator"))) {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.permission"));
return true;
}
if (!((Player) target).setGamemode(gameMode)) {
sender.sendMessage("" + target.getName() + "のゲームモード変更に失敗しました。");
} else {
if (target.equals(sender)) {
Command.broadcastCommandMessage(sender, new TranslationContainer("commands.gamemode.success.self", Server.getGamemodeString(gameMode)));
} else {
target.sendMessage(new TranslationContainer("gameMode.changed"));
Command.broadcastCommandMessage(sender, new TranslationContainer("commands.gamemode.success.other", new String[]{target.getName(), Server.getGamemodeString(gameMode)}));
}
}
return true;
}