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Java SurfaceTexture.setOnFrameAvailableListener方法代碼示例

本文整理匯總了Java中android.graphics.SurfaceTexture.setOnFrameAvailableListener方法的典型用法代碼示例。如果您正苦於以下問題:Java SurfaceTexture.setOnFrameAvailableListener方法的具體用法?Java SurfaceTexture.setOnFrameAvailableListener怎麽用?Java SurfaceTexture.setOnFrameAvailableListener使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在android.graphics.SurfaceTexture的用法示例。


在下文中一共展示了SurfaceTexture.setOnFrameAvailableListener方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: onSurfaceCreated

import android.graphics.SurfaceTexture; //導入方法依賴的package包/類
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    Log.d(TAG, "onSurfaceCreated: ");
    mFullScreen = new FullFrameRect(
            new Texture2dProgram(Texture2dProgram.ProgramType.TEXTURE_EXT));
    mTextureId = mFullScreen.createTextureObject();
    mSurfaceTexture = new SurfaceTexture(mTextureId);

    mSurface = new Surface(mSurfaceTexture);

    mSurfaceTexture.setOnFrameAvailableListener(new SurfaceTexture.OnFrameAvailableListener() {
        @Override
        public void onFrameAvailable(SurfaceTexture surfaceTexture) {
            mGLSurfaceView.requestRender();
        }
    });
}
 
開發者ID:TobiasLee,項目名稱:FilterPlayer,代碼行數:18,代碼來源:VideoRenderer.java

示例2: surfaceInit

import android.graphics.SurfaceTexture; //導入方法依賴的package包/類
private void surfaceInit() {
    mTextureID = OpenGLUtil.createTextureID();

    mSurface = new SurfaceTexture(mTextureID);
    if (isStartRecorder) {
        mMediaHelper.startRecording(mTextureID);
    }
    // 這個接口就幹了這麽一件事,當有數據上來後會進到onFrameAvailable方法
    mSurface.setOnFrameAvailableListener(this);// 設置照相機有數據時進入
    mCameraMatrix = new CameraMatrix(mTextureID);
    mPointsMatrix = new PointsMatrix(isFaceCompare);
    mPointsMatrix.isShowFaceRect = isShowFaceRect;
    mICamera.startPreview(mSurface);// 設置預覽容器
    mICamera.actionDetect(this);
    if (isROIDetect)
        drawShowRect();
}
 
開發者ID:FacePlusPlus,項目名稱:MegviiFacepp-Android-SDK,代碼行數:18,代碼來源:OpenglActivity.java

示例3: FrameListener

import android.graphics.SurfaceTexture; //導入方法依賴的package包/類
public FrameListener(int textureId, GLSurfaceView glSurfaceView) {
    mSurfaceTexture = new SurfaceTexture(textureId);
    mSurfaceTexture.setOnFrameAvailableListener(this);
    mGlSurfaceView = glSurfaceView;
}
 
開發者ID:rkshuai,項目名稱:chromium-for-android-56-debug-video,代碼行數:6,代碼來源:VrShellImpl.java

示例4: initSurfaceTexture

import android.graphics.SurfaceTexture; //導入方法依賴的package包/類
private void initSurfaceTexture() {
    Log.d(LOGTAG, "initSurfaceTexture");
    deleteSurfaceTexture();
    initTexOES(texCamera);
    mSTexture = new SurfaceTexture(texCamera[0]);
    mSTexture.setOnFrameAvailableListener(this);
}
 
開發者ID:johnhany,項目名稱:MOAAP,代碼行數:8,代碼來源:CameraGLRendererBase.java

示例5: setOnFrameAvailableListener

import android.graphics.SurfaceTexture; //導入方法依賴的package包/類
@TargetApi(21)
private static void setOnFrameAvailableListener(SurfaceTexture surfaceTexture,
    SurfaceTexture.OnFrameAvailableListener listener, Handler handler) {
  if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
    surfaceTexture.setOnFrameAvailableListener(listener, handler);
  } else {
    // The documentation states that the listener will be called on an arbitrary thread, but in
    // pratice, it is always the thread on which the SurfaceTexture was constructed. There are
    // assertions in place in case this ever changes. For API >= 21, we use the new API to
    // explicitly specify the handler.
    surfaceTexture.setOnFrameAvailableListener(listener);
  }
}
 
開發者ID:Piasy,項目名稱:AppRTC-Android,代碼行數:14,代碼來源:SurfaceTextureHelper.java

示例6: onSurfaceCreated

import android.graphics.SurfaceTexture; //導入方法依賴的package包/類
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
    GLES20.glClearColor(0.0f, 1.0f, 0.0f, 0.0f);
    GLES20.glDisable(GLES20.GL_DEPTH_TEST);
    mTexture = OpenGLUtils.genOesTexture();
    mGLImageView.setImageTexture(mTexture);

    mSurfaceTexture = new SurfaceTexture(mTexture);
    mSurfaceTexture.setOnFrameAvailableListener(this);
    mVideoPlayer.setOutSurface(new Surface(mSurfaceTexture));
}
 
開發者ID:vipycm,項目名稱:mao-android,代碼行數:12,代碼來源:VideoPlayFragment.java


注:本文中的android.graphics.SurfaceTexture.setOnFrameAvailableListener方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。