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Java SurfaceTexture.OnFrameAvailableListener方法代碼示例

本文整理匯總了Java中android.graphics.SurfaceTexture.OnFrameAvailableListener方法的典型用法代碼示例。如果您正苦於以下問題:Java SurfaceTexture.OnFrameAvailableListener方法的具體用法?Java SurfaceTexture.OnFrameAvailableListener怎麽用?Java SurfaceTexture.OnFrameAvailableListener使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在android.graphics.SurfaceTexture的用法示例。


在下文中一共展示了SurfaceTexture.OnFrameAvailableListener方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: setOnFrameAvailableListener

import android.graphics.SurfaceTexture; //導入方法依賴的package包/類
@TargetApi(21)
private static void setOnFrameAvailableListener(SurfaceTexture surfaceTexture,
    SurfaceTexture.OnFrameAvailableListener listener, Handler handler) {
  if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
    surfaceTexture.setOnFrameAvailableListener(listener, handler);
  } else {
    // The documentation states that the listener will be called on an arbitrary thread, but in
    // pratice, it is always the thread on which the SurfaceTexture was constructed. There are
    // assertions in place in case this ever changes. For API >= 21, we use the new API to
    // explicitly specify the handler.
    surfaceTexture.setOnFrameAvailableListener(listener);
  }
}
 
開發者ID:Piasy,項目名稱:AppRTC-Android,代碼行數:14,代碼來源:SurfaceTextureHelper.java


注:本文中的android.graphics.SurfaceTexture.OnFrameAvailableListener方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。