本文整理匯總了Golang中github.com/MobRulesGames/golua.State.PushNumber方法的典型用法代碼示例。如果您正苦於以下問題:Golang State.PushNumber方法的具體用法?Golang State.PushNumber怎麽用?Golang State.PushNumber使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/MobRulesGames/golua.State
的用法示例。
在下文中一共展示了State.PushNumber方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: LuaDecodeValue
// Decodes a value from the reader and pushes it onto the stack
func LuaDecodeValue(r io.Reader, L *lua.State, g *Game) error {
var le luaEncodable
err := binary.Read(r, binary.LittleEndian, &le)
if err != nil {
return err
}
switch le {
case luaEncBool:
var v byte
err = binary.Read(r, binary.LittleEndian, &v)
L.PushBoolean(v == 1)
case luaEncNumber:
var f float64
err = binary.Read(r, binary.LittleEndian, &f)
L.PushNumber(f)
case luaEncNil:
L.PushNil()
case luaEncEntity:
var id uint64
err = binary.Read(r, binary.LittleEndian, &id)
ent := g.EntityById(EntityId(id))
LuaPushEntity(L, ent)
if ent != nil {
base.Log().Printf("LUA: Push Ent %s", ent.Name)
} else {
base.Log().Printf("LUA: Push Ent NIL")
}
case luaEncTable:
err = LuaDecodeTable(r, L, g)
case luaEncString:
var length uint32
err = binary.Read(r, binary.LittleEndian, &length)
if err != nil {
return err
}
sb := make([]byte, length)
err = binary.Read(r, binary.LittleEndian, &sb)
L.PushString(string(sb))
default:
return errors.New(fmt.Sprintf("Unknown lua value id == %d.", le))
}
if err != nil {
return err
}
return nil
}