本文整理匯總了Golang中github.com/google/flatbuffers/go.Builder類的典型用法代碼示例。如果您正苦於以下問題:Golang Builder類的具體用法?Golang Builder怎麽用?Golang Builder使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
在下文中一共展示了Builder類的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: CreateTest
func CreateTest(builder *flatbuffers.Builder, a int16, b int8) flatbuffers.UOffsetT {
builder.Prep(2, 4)
builder.Pad(1)
builder.PrependInt8(b)
builder.PrependInt16(a)
return builder.Offset()
}
示例2: CreateVec3
func CreateVec3(builder *flatbuffers.Builder, x float32, y float32, z float32) flatbuffers.UOffsetT {
builder.Prep(4, 12)
builder.PrependFloat32(z)
builder.PrependFloat32(y)
builder.PrependFloat32(x)
return builder.Offset()
}
示例3: serializeUsingFlatBuffers
func serializeUsingFlatBuffers(builder *flatbuffers.Builder, a *A) []byte {
builder.Reset()
name := builder.CreateString(a.Name)
phone := builder.CreateString(a.Phone)
FlatBufferAStart(builder)
FlatBufferAAddName(builder, name)
FlatBufferAAddPhone(builder, phone)
FlatBufferAAddBirthDay(builder, a.BirthDay.Unix())
FlatBufferAAddSiblings(builder, int32(a.Siblings))
var spouse byte
if a.Spouse {
spouse = byte(1)
}
FlatBufferAAddSpouse(builder, spouse)
FlatBufferAAddMoney(builder, a.Money)
builder.Finish(FlatBufferAEnd(builder))
return builder.Bytes[builder.Head():]
}
示例4: MakeMonster
func MakeMonster(builder *flatbuffers.Builder) []byte {
builder.Reset()
name := []byte("One Sample Monster")
name_position := builder.CreateByteString(name)
example.MonsterStart(builder)
example.MonsterAddPos(builder, example.CreateVec3(builder, 1.0, 2.0, 3.0))
example.MonsterAddHp(builder, 80)
example.MonsterAddName(builder, name_position)
monster_position := example.MonsterEnd(builder)
builder.Finish(monster_position)
return builder.Bytes[builder.Head():]
}
示例5: MakeUser
// main.go part 2 of 4
func MakeUser(b *flatbuffers.Builder, name []byte, id uint64) []byte {
// re-use the already-allocated Builder:
b.Reset()
// create the name object and get its offset:
name_position := b.CreateByteString(name)
// write the User object:
users.UserStart(b)
users.UserAddName(b, name_position)
users.UserAddId(b, id)
user_position := users.UserEnd(b)
// finish the write operations by our User the root object:
b.Finish(user_position)
// return the byte slice containing encoded data:
return b.Bytes[b.Head():]
}
示例6: StatAddCount
func StatAddCount(builder *flatbuffers.Builder, count uint16) { builder.PrependUint16Slot(2, count, 0) }
示例7: StatAddId
func StatAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(id), 0)
}
示例8: MonsterEnd
func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }
示例9: MonsterStartTestnestedflatbufferVector
func MonsterStartTestnestedflatbufferVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(1, numElems, 1)
}
示例10: MonsterAddEnemy
func MonsterAddEnemy(builder *flatbuffers.Builder, enemy flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(12, flatbuffers.UOffsetT(enemy), 0)
}
示例11: MonsterAddTestarrayoftables
func MonsterAddTestarrayoftables(builder *flatbuffers.Builder, testarrayoftables flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(11, flatbuffers.UOffsetT(testarrayoftables), 0)
}
示例12: MonsterAddMana
func MonsterAddMana(builder *flatbuffers.Builder, mana int16) { builder.PrependInt16Slot(1, mana, 150) }
示例13: MonsterAddPos
func MonsterAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT) {
builder.PrependStructSlot(0, flatbuffers.UOffsetT(pos), 0)
}
示例14: MonsterStart
func MonsterStart(builder *flatbuffers.Builder) { builder.StartObject(15) }
示例15: PostingEnd
func PostingEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }