本文整理匯總了Golang中github.com/desertbit/glue.Socket.DiscardRead方法的典型用法代碼示例。如果您正苦於以下問題:Golang Socket.DiscardRead方法的具體用法?Golang Socket.DiscardRead怎麽用?Golang Socket.DiscardRead使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/desertbit/glue.Socket
的用法示例。
在下文中一共展示了Socket.DiscardRead方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: onNewSocket
func onNewSocket(s *glue.Socket) {
// Set a function which is triggered as soon as the socket is closed.
s.OnClose(func() {
log.Printf("socket closed with remote address: %s", s.RemoteAddr())
})
// Discard all reads.
// If received data is not discarded, then the read buffer will block as soon
// as it is full, which will also block the keep-alive mechanism of the socket.
// The result would be a closed socket...
s.DiscardRead()
// Send a welcome string to the client.
s.Write("Hello Client")
}
示例2: onNewSocket
// onNewSocket is triggered as soon as a new socket connects.
func onNewSocket(s *glue.Socket) {
// Create the BitMonster Socket value.
socket := &Socket{
socket: s,
chanCall: s.Channel(channelCall),
chanEvent: s.Channel(channelEvent),
values: make(map[interface{}]interface{}),
valueTimeouts: make(map[interface{}]*time.Timer),
}
// Save itself to the glue Value.
s.Value = socket
// Set the emitter.
// Create a new emitter, set the recover function and the max listeners.
socket.emitter = emission.NewEmitter().
RecoverWith(recoverEmitter).
SetMaxListeners(emitterMaxListeners)
// We won't read any data from the socket itself.
// Discard the received data!
s.DiscardRead()
// Set the function which is triggered as soon as the socket is closed.
s.OnClose(func() {
onCloseSocket(socket)
})
// Prepare the call channel.
socket.chanCall.OnRead(func(data string) {
// Trigger the call request.
handleCallRequest(socket, data)
})
// Prepare the event channel.
socket.chanEvent.OnRead(func(data string) {
// Trigger the event request.
handleEventRequest(socket, data)
})
// Trigger the event.
emitter.Emit(emitterOnNewSocket, socket)
}