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Golang Socket.Channel方法代碼示例

本文整理匯總了Golang中github.com/desertbit/glue.Socket.Channel方法的典型用法代碼示例。如果您正苦於以下問題:Golang Socket.Channel方法的具體用法?Golang Socket.Channel怎麽用?Golang Socket.Channel使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在github.com/desertbit/glue.Socket的用法示例。


在下文中一共展示了Socket.Channel方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: onNewSocket

// onNewSocket is triggered as soon as a new socket connects.
func onNewSocket(s *glue.Socket) {
	// Create the BitMonster Socket value.
	socket := &Socket{
		socket:        s,
		chanCall:      s.Channel(channelCall),
		chanEvent:     s.Channel(channelEvent),
		values:        make(map[interface{}]interface{}),
		valueTimeouts: make(map[interface{}]*time.Timer),
	}

	// Save itself to the glue Value.
	s.Value = socket

	// Set the emitter.
	// Create a new emitter, set the recover function and the max listeners.
	socket.emitter = emission.NewEmitter().
		RecoverWith(recoverEmitter).
		SetMaxListeners(emitterMaxListeners)

	// We won't read any data from the socket itself.
	// Discard the received data!
	s.DiscardRead()

	// Set the function which is triggered as soon as the socket is closed.
	s.OnClose(func() {
		onCloseSocket(socket)
	})

	// Prepare the call channel.
	socket.chanCall.OnRead(func(data string) {
		// Trigger the call request.
		handleCallRequest(socket, data)
	})

	// Prepare the event channel.
	socket.chanEvent.OnRead(func(data string) {
		// Trigger the event request.
		handleEventRequest(socket, data)
	})

	// Trigger the event.
	emitter.Emit(emitterOnNewSocket, socket)
}
開發者ID:desertbit,項目名稱:bitmonster,代碼行數:44,代碼來源:socket.go

示例2: onNewSocket

func onNewSocket(s *glue.Socket) {
	// We won't read any data from the socket itself.
	// Discard received data!
	s.DiscardRead()

	// Set a function which is triggered as soon as the socket is closed.
	s.OnClose(func() {
		log.Printf("socket closed with remote address: %s", s.RemoteAddr())
	})

	// Create a channel.
	c := s.Channel("golang")

	// Set the channel on read event function.
	c.OnRead(func(data string) {
		// Echo the received data back to the client.
		c.Write("channel golang: " + data)
	})

	// Write to the channel.
	c.Write("Hello Gophers!")
}
開發者ID:e4x,項目名稱:glue,代碼行數:22,代碼來源:main.go


注:本文中的github.com/desertbit/glue.Socket.Channel方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。