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C# CultureInfo.DefaultThreadCurrentCulture屬性代碼示例

本文整理匯總了C#中System.Globalization.CultureInfo.DefaultThreadCurrentCulture屬性的典型用法代碼示例。如果您正苦於以下問題:C# CultureInfo.DefaultThreadCurrentCulture屬性的具體用法?C# CultureInfo.DefaultThreadCurrentCulture怎麽用?C# CultureInfo.DefaultThreadCurrentCulture使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在System.Globalization.CultureInfo的用法示例。


在下文中一共展示了CultureInfo.DefaultThreadCurrentCulture屬性的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Main

//引入命名空間
using System;
using System.Globalization;
using System.Text;
using System.Threading;

public class Example
{
   public static void Main()
   {
      Console.OutputEncoding = Encoding.UTF8; 
      // Change current culture
      CultureInfo culture;
      if (Thread.CurrentThread.CurrentCulture.Name == "fr-FR")
         culture = CultureInfo.CreateSpecificCulture("en-US");
      else
         culture = CultureInfo.CreateSpecificCulture("fr-FR");

      Thread.CurrentThread.CurrentCulture = culture;
      Thread.CurrentThread.CurrentUICulture = culture;
      
      // Generate and display three random numbers on the current thread.
      DisplayRandomNumbers();
      Thread.Sleep(1000);
      
      Thread workerThread = new Thread(new ThreadStart(Example.DisplayRandomNumbers));
      workerThread.Start();
   }

   private static void DisplayRandomNumbers()
   {
      Console.WriteLine();
      Console.WriteLine("Current Culture:    {0}", 
                        Thread.CurrentThread.CurrentCulture);
      Console.WriteLine("Current UI Culture: {0}", 
                        Thread.CurrentThread.CurrentUICulture);

      Console.Write("Random Values: ");
      Random rand = new Random();
      for (int ctr = 0; ctr <= 2; ctr++)
         Console.Write("     {0:C2}     ", rand.NextDouble());

      Console.WriteLine();
   }
}
開發者ID:.NET開發者,項目名稱:System.Globalization,代碼行數:45,代碼來源:CultureInfo.DefaultThreadCurrentCulture

輸出:

Current Culture:    fr-FR
Current UI Culture: fr-FR
Random Values:      0,77 €          0,35 €          0,52 €     

Current Culture:    en-US
Current UI Culture: en-US
Random Values:      $0.30          $0.79          $0.65

示例2: Main

//引入命名空間
using System;
using System.Globalization;
using System.Text;
using System.Threading;

public class Example
{
   public static void Main()
   {
      Console.OutputEncoding = Encoding.UTF8; 
      // Change current culture
      CultureInfo culture;
      if (Thread.CurrentThread.CurrentCulture.Name == "fr-FR")
         culture = CultureInfo.CreateSpecificCulture("en-US");
      else
         culture = CultureInfo.CreateSpecificCulture("fr-FR");
      
      CultureInfo.DefaultThreadCurrentCulture = culture;
      CultureInfo.DefaultThreadCurrentUICulture = culture;

      Thread.CurrentThread.CurrentCulture = culture;
      Thread.CurrentThread.CurrentUICulture = culture;
      
      // Generate and display three random numbers on the current thread.
      DisplayRandomNumbers();
      Thread.Sleep(1000);
      
      Thread workerThread = new Thread(new ThreadStart(Example.DisplayRandomNumbers));
      workerThread.Start();
   }

   private static void DisplayRandomNumbers()
   {
      Console.WriteLine();
      Console.WriteLine("Current Culture:    {0}", 
                        Thread.CurrentThread.CurrentCulture);
      Console.WriteLine("Current UI Culture: {0}", 
                        Thread.CurrentThread.CurrentUICulture);

      Console.Write("Random Values: ");
      Random rand = new Random();
      for (int ctr = 0; ctr <= 2; ctr++)
         Console.Write("     {0:C2}     ", rand.NextDouble());

      Console.WriteLine();
   }
}
開發者ID:.NET開發者,項目名稱:System.Globalization,代碼行數:48,代碼來源:CultureInfo.DefaultThreadCurrentCulture

輸出:

Current Culture:    fr-FR
Current UI Culture: fr-FR
Random Values:      0,78 €          0,80 €          0,37 €

Current Culture:    fr-FR
Current UI Culture: fr-FR
Random Values:      0,52 €          0,32 €          0,15 €


注:本文中的System.Globalization.CultureInfo.DefaultThreadCurrentCulture屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。