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C# World.AddPhysicsTask方法代碼示例

本文整理匯總了C#中fCraft.World.AddPhysicsTask方法的典型用法代碼示例。如果您正苦於以下問題:C# World.AddPhysicsTask方法的具體用法?C# World.AddPhysicsTask怎麽用?C# World.AddPhysicsTask使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在fCraft.World的用法示例。


在下文中一共展示了World.AddPhysicsTask方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: VisitBlock

 public bool VisitBlock(World world, Vector3I pos, Block block, Player owner, ref int restDistance, IList<BlockUpdate> updates, Block sending)
 {
     if (Block.Air != block && Block.Water != block) //explode it
     {
         updates.Add(new BlockUpdate(null, pos, Block.TNT));
         world.AddPhysicsTask(new TNTTask(world, pos, owner, false, true), 0);
         restDistance = 0;
         return false;
     }
     return true;
 }
開發者ID:EricKilla,項目名稱:LegendCraft,代碼行數:11,代碼來源:ParticleSystem.cs

示例2: HitPlayer

 public void HitPlayer(World world, Vector3I pos, Player hitted, Player by, ref int restDistance, IList<BlockUpdate> updates)
 {
     hitted.Kill(world, String.Format("{0}&S was torn to pieces by {1}", hitted.ClassyName, hitted.ClassyName == by.ClassyName ? "theirself" : by.ClassyName));
     updates.Add(new BlockUpdate(null, pos, Block.TNT));
     world.AddPhysicsTask(new TNTTask(world, pos, by, false, true), 0);
     restDistance = 0;
 }
開發者ID:EricKilla,項目名稱:LegendCraft,代碼行數:7,代碼來源:ParticleSystem.cs

示例3: VisitBlock

 //true if not stopped
 public bool VisitBlock(World world, Vector3I pos, Block block, Player owner, ref int restDistance, IList<BlockUpdate> updates, Block sending)
 {
     if (Block.TNT == block) //explode it
     {
         world.AddPhysicsTask(new TNTTask(world, pos, owner, false, true), _r.Next(150, 300));
     }
     if (Block.Air != block && Block.Water != block && Block.Lava != block)
         if (owner.CanPlace(world.Map, pos, Block.Wood, BlockChangeContext.Manual) == CanPlaceResult.Allowed)
         updates.Add(new BlockUpdate(null, pos, Block.Air));
     return true;
 }
開發者ID:727021,項目名稱:800craft,代碼行數:12,代碼來源:ParticleSystem.cs


注:本文中的fCraft.World.AddPhysicsTask方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。