本文整理匯總了C#中WCell.RealmServer.Entities.Unit.DoRawDamage方法的典型用法代碼示例。如果您正苦於以下問題:C# Unit.DoRawDamage方法的具體用法?C# Unit.DoRawDamage怎麽用?C# Unit.DoRawDamage使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類WCell.RealmServer.Entities.Unit
的用法示例。
在下文中一共展示了Unit.DoRawDamage方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: OnProc
public override void OnProc(Unit triggerer, IUnitAction action)
{
var dmgAction = action as DamageAction;
if (dmgAction == null) return;
dmgAction.ReferenceCount++;
Owner.AddMessage(() =>
{
var nextTarget = Owner.GetRandomVisibleUnit(Owner.MaxAttackRange, unit => Owner.MayAttack(unit) && unit != triggerer);
if (nextTarget != null)
{
dmgAction.Victim = nextTarget;
dmgAction.SpellEffect = m_spellEffect;
triggerer.DoRawDamage(dmgAction);
}
// TODO: To ensure correct pooling, must ensure that reference count gets counted down
// But object messages don't get executed if the object gets removed before execution
dmgAction.ReferenceCount--;
});
}