本文整理匯總了C#中UnityEngine.AndroidJavaObject.NullSafeCall方法的典型用法代碼示例。如果您正苦於以下問題:C# AndroidJavaObject.NullSafeCall方法的具體用法?C# AndroidJavaObject.NullSafeCall怎麽用?C# AndroidJavaObject.NullSafeCall使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類UnityEngine.AndroidJavaObject
的用法示例。
在下文中一共展示了AndroidJavaObject.NullSafeCall方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: onResult
public void onResult(AndroidJavaObject result) {
Logger.d("OnStateResultProxy.onResult, result=" + result);
int statusCode = GetStatusCode(result);
Logger.d("OnStateResultProxy: status code is " + statusCode);
if (result == null) {
Logger.e("OnStateResultProxy: result is null.");
return;
}
Logger.d("OnstateResultProxy: retrieving result objects...");
AndroidJavaObject loadedResult = result.NullSafeCall("getLoadedResult");
AndroidJavaObject conflictResult = result.NullSafeCall("getConflictResult");
Logger.d("Got result objects.");
Logger.d("loadedResult = " + loadedResult);
Logger.d("conflictResult = " + conflictResult);
if (conflictResult != null) {
Logger.d("OnStateResultProxy: processing conflict.");
int stateKey = conflictResult.Call<int>("getStateKey");
string ver = conflictResult.Call<string>("getResolvedVersion");
byte[] localData = ToByteArray(conflictResult.NullSafeCall("getLocalData"));
byte[] serverData = ToByteArray(conflictResult.NullSafeCall("getServerData"));
Logger.d("OnStateResultProxy: conflict args parsed, calling.");
OnStateConflict(stateKey, ver, localData, serverData);
} else if (loadedResult != null) {
Logger.d("OnStateResultProxy: processing normal load.");
int stateKey = loadedResult.Call<int>("getStateKey");
byte[] localData = ToByteArray(loadedResult.NullSafeCall("getLocalData"));
Logger.d("OnStateResultProxy: loaded args parsed, calling.");
OnStateLoaded(statusCode, stateKey, localData);
} else {
Logger.e("OnStateResultProxy: both loadedResult and conflictResult are null!");
}
}