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C# AndroidJavaObject.GetStatic方法代碼示例

本文整理匯總了C#中UnityEngine.AndroidJavaObject.GetStatic方法的典型用法代碼示例。如果您正苦於以下問題:C# AndroidJavaObject.GetStatic方法的具體用法?C# AndroidJavaObject.GetStatic怎麽用?C# AndroidJavaObject.GetStatic使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在UnityEngine.AndroidJavaObject的用法示例。


在下文中一共展示了AndroidJavaObject.GetStatic方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: GameHelperManager

        internal GameHelperManager(AndroidClient client) {
            mAndroidClient = client;
            Logger.d("Setting up GameHelperManager.");

            // create GameHelper
            Logger.d("GHM creating GameHelper.");
            mGameHelper = new AndroidJavaObject(GameHelperClass, mAndroidClient.GetActivity());
            if (mGameHelper == null) {
                throw new System.Exception("Failed to create GameHelper.");
            }

            // set up the GameHelper
            Logger.d("GHM setting up GameHelper.");
            mGameHelper.Call("enableDebugLog", Logger.DebugLogEnabled, "GameHelper");
            int flags = mGameHelper.GetStatic<int>("CLIENT_ALL");
            Logger.d("GHM client request flags: " + flags);
            GameHelperListener listenerProxy = new GameHelperListener(this, ORIGIN_MAIN_ACTIVITY);
            Logger.d("GHM calling GameHelper.setRequestedClients, " + flags);
            mGameHelper.Call("setRequestedClients", flags);
            Logger.d("GHM calling GameHelper.setup");
            mGameHelper.Call("setup", listenerProxy);

            // set up callbacks so we're informed of pause/unpause events
            PlayGamesHelperObject.SetPauseCallback((bool paused) => {
                if (paused) {
                    OnPause();
                } else {
                    OnResume();
                }
            });

            // start silent auth
            Logger.d("GHM calling GameHelper.onStart to try silent auth.");
            mConnectionState = ConnectionState.Connecting;
            mGameHelper.Call("onStart", mAndroidClient.GetActivity());
        }
開發者ID:nkbuth,項目名稱:PreviousSchoolProjects,代碼行數:36,代碼來源:GameHelperManager.cs


注:本文中的UnityEngine.AndroidJavaObject.GetStatic方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。