本文整理匯總了C#中Terraria.Projectile.VanillaAI方法的典型用法代碼示例。如果您正苦於以下問題:C# Projectile.VanillaAI方法的具體用法?C# Projectile.VanillaAI怎麽用?C# Projectile.VanillaAI使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Terraria.Projectile
的用法示例。
在下文中一共展示了Projectile.VanillaAI方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: ProjectileAI
//in Terraria.Projectile rename AI to VanillaAI then make AI call ProjectileLoader.ProjectileAI(this)
internal static void ProjectileAI(Projectile projectile)
{
if (PreAI(projectile))
{
int type = projectile.type;
if (IsModProjectile(projectile) && projectile.modProjectile.aiType > 0)
{
projectile.type = projectile.modProjectile.aiType;
}
projectile.VanillaAI();
projectile.type = type;
AI(projectile);
}
PostAI(projectile);
}
示例2: ProjectileAI
//in Terraria.Projectile rename AI to VanillaAI then make AI call ProjectileLoader.ProjectileAI(this)
public static void ProjectileAI(Projectile projectile)
{
if (PreAI(projectile))
{
int type = projectile.type;
bool useAiType = IsModProjectile(projectile) && projectile.modProjectile.aiType > 0;
if (useAiType)
{
projectile.type = projectile.modProjectile.aiType;
}
projectile.VanillaAI();
if (useAiType)
{
projectile.type = type;
}
AI(projectile);
}
PostAI(projectile);
}