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C# BinaryWriter.WritePackString方法代碼示例

本文整理匯總了C#中System.IO.BinaryWriter.WritePackString方法的典型用法代碼示例。如果您正苦於以下問題:C# BinaryWriter.WritePackString方法的具體用法?C# BinaryWriter.WritePackString怎麽用?C# BinaryWriter.WritePackString使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在System.IO.BinaryWriter的用法示例。


在下文中一共展示了BinaryWriter.WritePackString方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: calcbodysize

 public override void calcbodysize()
 {
     MemoryStream m = new MemoryStream();
     BinaryWriter br = new BinaryWriter(m);
     br.Write(lodMats.Count);
     for (int i = 0; i < lodMats.Count; i++)
     {
         Lod texturenames = lodMats[i];
         br.Write(texturenames.mats.Count);
         for (int j = 0; j < texturenames.mats.Count; j++)
             br.WritePackString(texturenames.mats[j].DiffuseTextureName);
     }
     size = Convert.ToInt32( br.BaseStream.Position);
     br.Close();
 }
開發者ID:KatekovAnton,項目名稱:ResourceCollector,代碼行數:15,代碼來源:Material.cs

示例2: saveheader

        public override void saveheader(BinaryWriter br)
        {
            br.WritePackString(name);
            br.Write(offset);
            br.Write(forsavingformat);

            calcheadersize();
            br.Write(headersize);
            calcbodysize();
            br.Write(size);
        }
開發者ID:KatekovAnton,項目名稱:ResourceCollector,代碼行數:11,代碼來源:Material.cs

示例3: savebody

 public override void savebody(BinaryWriter br)
 {
     br.Write(lodMats.Count);
     for (int i = 0; i < lodMats.Count; i++)
     {
         Lod texturenames = lodMats[i];
         br.Write(texturenames.mats.Count);
         for (int j = 0; j < texturenames.mats.Count; j++)
         {
             br.WritePackString(texturenames.mats[j].DiffuseTextureName);
         }
     }
 }
開發者ID:KatekovAnton,項目名稱:ResourceCollector,代碼行數:13,代碼來源:Material.cs

示例4: saveheader

        public override void saveheader(BinaryWriter bw)
        {
            bw.WritePackString(name);
            bw.Write(offset);
            bw.Write(ElementType.CollisionMesh);

            calcheadersize();
            bw.Write(headersize);
            calcbodysize();
            bw.Write(size);
        }
開發者ID:KatekovAnton,項目名稱:ResourceCollector,代碼行數:11,代碼來源:ConvexMesh.cs

示例5: savebody

        public override void savebody(BinaryWriter bw)
        {
            bw.WritePackString(name);
            bw.Write(Names.Count);
            foreach (var meshName in Names)
            {
                bw.WritePackString(meshName);

            }
        }
開發者ID:KatekovAnton,項目名稱:ResourceCollector,代碼行數:10,代碼來源:TextureListContent.cs

示例6: saveheader

        public override void saveheader(BinaryWriter bw)
        {
            bw.WritePackString(name);
            bw.Write(offset);
            bw.Write(ElementType.PNGTexture);

            calcheadersize();
            bw.Write(headersize);
            bw.Write(data.Length);
        }
開發者ID:KatekovAnton,項目名稱:ResourceCollector,代碼行數:10,代碼來源:ImageContent.cs


注:本文中的System.IO.BinaryWriter.WritePackString方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。