本文整理匯總了C#中System.IO.BinaryWriter.WritePackString方法的典型用法代碼示例。如果您正苦於以下問題:C# BinaryWriter.WritePackString方法的具體用法?C# BinaryWriter.WritePackString怎麽用?C# BinaryWriter.WritePackString使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類System.IO.BinaryWriter
的用法示例。
在下文中一共展示了BinaryWriter.WritePackString方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: calcbodysize
public override void calcbodysize()
{
MemoryStream m = new MemoryStream();
BinaryWriter br = new BinaryWriter(m);
br.Write(lodMats.Count);
for (int i = 0; i < lodMats.Count; i++)
{
Lod texturenames = lodMats[i];
br.Write(texturenames.mats.Count);
for (int j = 0; j < texturenames.mats.Count; j++)
br.WritePackString(texturenames.mats[j].DiffuseTextureName);
}
size = Convert.ToInt32( br.BaseStream.Position);
br.Close();
}
示例2: saveheader
public override void saveheader(BinaryWriter br)
{
br.WritePackString(name);
br.Write(offset);
br.Write(forsavingformat);
calcheadersize();
br.Write(headersize);
calcbodysize();
br.Write(size);
}
示例3: savebody
public override void savebody(BinaryWriter br)
{
br.Write(lodMats.Count);
for (int i = 0; i < lodMats.Count; i++)
{
Lod texturenames = lodMats[i];
br.Write(texturenames.mats.Count);
for (int j = 0; j < texturenames.mats.Count; j++)
{
br.WritePackString(texturenames.mats[j].DiffuseTextureName);
}
}
}
示例4: saveheader
public override void saveheader(BinaryWriter bw)
{
bw.WritePackString(name);
bw.Write(offset);
bw.Write(ElementType.CollisionMesh);
calcheadersize();
bw.Write(headersize);
calcbodysize();
bw.Write(size);
}
示例5: savebody
public override void savebody(BinaryWriter bw)
{
bw.WritePackString(name);
bw.Write(Names.Count);
foreach (var meshName in Names)
{
bw.WritePackString(meshName);
}
}
示例6: saveheader
public override void saveheader(BinaryWriter bw)
{
bw.WritePackString(name);
bw.Write(offset);
bw.Write(ElementType.PNGTexture);
calcheadersize();
bw.Write(headersize);
bw.Write(data.Length);
}