本文整理匯總了C#中System.IO.BinaryWriter.Skip方法的典型用法代碼示例。如果您正苦於以下問題:C# BinaryWriter.Skip方法的具體用法?C# BinaryWriter.Skip怎麽用?C# BinaryWriter.Skip使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類System.IO.BinaryWriter
的用法示例。
在下文中一共展示了BinaryWriter.Skip方法的10個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
var inventory = _player.Inventory;
writer.WriteC(1);
writer.WriteC(1);
writer.WriteD(_player.GameSessionId);
writer.Skip(12);
writer.WriteH(inventory.Items.Count);
writer.WriteC(0);
for (short i = 0; i < inventory.Items.Count; i++)
{
var item = inventory.Items[(short) (i + 1)];
writer.WriteC(i);
writer.WriteD(item.ItemId);
writer.WriteQ(item.Count);
writer.Write("FFFFFFFFFFFFFFFF".ToBytes());
writer.WriteD(i == 0 ? 0 : 1);
writer.WriteD(0);
writer.WriteC(0);
writer.Write("0100FF7FFF7F3A38E56FF2862300FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000000000000000000000000000000000000000000000000000".ToBytes());
}
return stream.ToArray();
}
}
示例2: Write
public void Write(BinaryWriter writer)
{
writer.Write(OffsetX);
writer.Write(OffsetY);
writer.Write(OffsetZ);
writer.Write(Material);
writer.Write(Level);
writer.Skip(2);
}
示例3: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.Skip(4);
writer.WriteD(DateTime.Now.Millisecond);
writer.Skip(4);
var realms = NetworkService.WorldServers.Values.ToList();
writer.WriteH(realms.Count);
for (int i = 0; i < realms.Count; i++)
{
var realm = realms[i];
writer.WriteH(realm.ChannelId);
writer.WriteH(realm.Id);
writer.Write(BinaryExt.WriteFixedString($" {realm.ChannelName}", Encoding.Unicode, 62));
writer.Write(BinaryExt.WriteFixedString($" {realm.RealmName}", Encoding.Unicode, 62));
writer.Write("CB4B00".ToBytes());
writer.Write(BinaryExt.WriteFixedString(realm.RealmIp, Encoding.ASCII, 16));
writer.WriteH(realm.RealmPort);
writer.WriteC(1);
writer.WriteC(1);
writer.WriteC(1);
writer.WriteC(AuthProcessor.GetCharacterCount(_accInfo.Id));
writer.WriteC(_accInfo.MaxSlotCount);
writer.Write("0000FEFFFFFFFFFFFFFFD48D6155000000000000000000000000000000000000".ToBytes());
}
return stream.ToArray();
}
}
示例4: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.WriteQ(_character.Uid);
writer.WriteD(1);
writer.WriteH(1);
writer.WriteD(_character.GameSessionId);
writer.Write("8014BCC7".ToBytes()); //x
writer.Write("000072C5".ToBytes()); //y
writer.Write("80F99747".ToBytes()); //z
writer.Write("046788BE".ToBytes()); //cosinus
writer.WriteD(0);
writer.Write("80BF763F".ToBytes()); //sinus
writer.WriteD(_character.DatabaseCharacterData.ClassType.Ordinal());
writer.Write("0000803F00004743ABE7FFFFFFFFFFFFABE7FFFFFFFFFFFF02946DE4950000000000000000000000000000000003000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF0000000000000000000000000000000000000000000000000000000000FFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000000000FE00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFF000000000000000000000000000000000000000000000000000000000000FEFFFF00000000000000000000000000000000000000000000000000000000FFFFFF0000000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FF0000FF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FF00000000000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF0000000000000000000000000000000000000000000000000000000000FFFFFF00000000000000000000000000000000000000000000000000000000FFFFFFFF00000000000000000000000000000000000000000000000000000000000000FE00000000000000000000000000000000000000000000000000000000FFFFFFFFD3090000000000006F09170000000000".ToBytes());
writer.WriteD(1);
writer.WriteQ(_character.Uid);
writer.WriteD(1);
writer.WriteD(1);
writer.WriteD(2);
writer.WriteD(1);
writer.WriteD(0);
writer.WriteD(0);
writer.WriteD(0);
writer.Write("3B34000005FCFFFF2500000000000000000000000005511D0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000FCFFFF01".ToBytes());
writer.WriteD(_character.DatabaseCharacterData.Level);
writer.WriteD(0);
writer.Write("030000000000000000000000000000000000000000000000A05100000000000000000000000000000000000000FCFFFF000000000000000000000000020000000000000000000000000000000200000000000000000000000000".ToBytes());
writer.WriteD(1);
writer.Write(BinaryExt.WriteFixedString(_character.DatabaseCharacterData.Surname, Encoding.Unicode, 62));
writer.Skip(402); //zeros
writer.WriteD(1);
writer.Write(BinaryExt.WriteFixedString(_character.DatabaseCharacterData.CharacterName, Encoding.Unicode, 62));
writer.Write(_character.DatabaseCharacterData.AppearancePresets);
//TODO - inventory
writer.Write("3B340000FFFFFFFFFFFFFFFF6000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF002E330000FFFFFFFFFFFFFFFF6400FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00F72C0000FFFFFFFFFFFFFFFF2F00FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00F82C0000FFFFFFFFFFFFFFFF3200FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00382A0000FFFFFFFFFFFFFFFF6400FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00F62C0000FFFFFFFFFFFFFFFF3000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000FEFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000000060C9F67F0000000000000100FFFF18CE4A490100000000000000000000000019E9070000000040F3B8611800000052C460C8F67F00000000000000000000F018E9070000000000000000F10C000080C928C8FFFFFFFFFEFFFFFFFFFFFFFF38F4B86118000000010000000000000031EA5FC8F67F0000F08617091800000000000000000000001300000000000000000000000000000000000000FFFFFFFF18CE4A49010000000000000000000000B8F4B86118000000FEFFFFFFFFFFFFFF29E85FC8F67F00000100".ToBytes());
writer.WriteH(_character.DatabaseCharacterData.Zodiac.GetHashCode());
writer.Write("FCFFFF37010000000000001301000000000000000000000000000037010000000000000000000000000000000000000000FEFF01".ToBytes());
return stream.ToArray();
}
}
示例5: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.Write("ABE7FFFFFFFFFFFFABE7FFFFFFFFFFFF".ToBytes());//static field
writer.WriteD(_player.GameSessionId);
writer.WriteD(_player.DatabaseCharacterData.Level);
writer.WriteQ(0);
writer.WriteQ(1); //2626 percent todo
writer.Skip(9);
return stream.ToArray();
}
}
示例6: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.Write("04A4C200".ToBytes());
writer.Write("D309000000000000".ToBytes());
writer.Write("46B2C16FF2862300".ToBytes());
//writer.WriteQ(_character.CharacterId);
writer.Write("B1E57656".ToBytes()); //todo - static server date time
writer.Skip(12);
writer.Write("1E000000".ToBytes());
writer.Write(BinaryExt.WriteFixedString(_character.CharacterName, Encoding.Unicode, 62));
writer.Write(_character.Level);
writer.Write("ABE7FFFFFFFFFFFF".ToBytes());
writer.Write(BinaryExt.WriteFixedString(_character.Surname, Encoding.Unicode, 62));
writer.WriteH(4); //unk
writer.WriteH(_character.ClassType.Ordinal());
return stream.ToArray();
}
}
示例7: Write
public void Write(BinaryWriter writer)
{
writer.Write(EntityId);
writer.Write(PositionX);
writer.Write(PositionY);
writer.Write(PositionZ);
writer.Write(Pitch);
writer.Write(Roll);
writer.Write(Yaw);
writer.Write(Health);
writer.Write(Experience);
writer.Write(Level);
writer.Write((byte)Class);
writer.Write(Specialization);
writer.Write(unknown1);
writer.Write(unknown2);
foreach (Item equipment in Equipment)
equipment.Write(writer);
writer.WriteLongString(Name);
writer.Write(Race);
writer.Write(Gender);
writer.Skip(3);
writer.Write(Face);
writer.Write(Hair);
writer.Write(Utility.ToAbgr(HairColor));
writer.Write(InventoryCount);
foreach (Inventory inventory in Inventories)
inventory.Write(writer);
writer.Write(Coins);
writer.Write(PlatinumCoins);
writer.Write(CraftingRecipes.Count);
foreach (Item recipe in CraftingRecipes)
recipe.Write(writer);
writer.Write(Worlds.Count);
foreach (World world in Worlds)
world.Write(writer);
writer.Write(LastWorld.Seed);
writer.WriteLongString(LastWorld.Name);
writer.Write(unknown3);
writer.Write(SkillCount);
writer.Write(PetMasterSkillLevel);
writer.Write(PetRidingSkillLevel);
writer.Write(ClimbingSkillLevel);
writer.Write(HangGlidingSkillLevel);
writer.Write(SwimmingSkillLevel);
writer.Write(SailingSkillLevel);
writer.Write(TierOneSkillLevel);
writer.Write(TierTwoSkillLevel);
writer.Write(TierThreeSkillLevel);
writer.Write(unknown4);
writer.Write(unknown5);
}
示例8: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.Write(_player.GameSessionId);
writer.Write("2873000000000000".ToBytes()); //unk
writer.WriteD(1);
writer.Write(BinaryExt.WriteFixedString(_accountInfo.FamilyName, Encoding.Unicode, 62));
writer.Skip(402);
return stream.ToArray();
}
}
示例9: Write
public void Write(BinaryWriter writer)
{
writer.Write(Type);
writer.Write(Subtype);
writer.Skip(2);
writer.Write(Modifier);
writer.Skip(2);
writer.Write(unknown1);
writer.Write(Rarity);
writer.Write(Material);
writer.Write(Flags);
writer.Skip(1);
writer.Write(Level);
writer.Skip(2);
foreach (ItemAttribute attribute in Attributes)
attribute.Write(writer);
writer.Write(Attributes.Count(attr => attr.Used));
}
示例10: WritedData
public override byte[] WritedData()
{
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
writer.Skip(24);
writer.Write(BinaryExt.WriteFixedString(_account.FamilyName, Encoding.Unicode, 62));
/*GAG || If charaters not exist */
if (!_characters.Any())
{
writer.WriteH(65535);
writer.WriteD(0);
writer.WriteQ(-1);
writer.WriteQ(0);
writer.WriteC(0);
writer.WriteQ(0);
writer.WriteH(0);
writer.WriteC(254);
writer.WriteD(65535);
writer.WriteC(0);
writer.WriteC(254);
writer.WriteQ(-1);
writer.WriteQ(0);
writer.WriteQ(0);
writer.WriteQ(0);
writer.WriteC(0);
writer.WriteC(254);
writer.WriteC(255);
writer.WriteH(65535);
writer.WriteQ(-1);
writer.Skip(51);
return stream.ToArray();
}
writer.Write(_staticField);
writer.WriteC(_characters.Count);
for (int index = 0; index < _characters.Count; index++)
{
var characterInfo = _characters[index];
var equipment = (EquipmentStorage)characterInfo.EquipmentData;
writer.WriteH(characterInfo.ClassType.Ordinal());
writer.WriteQ(characterInfo.CharacterId);
writer.WriteC(0); //unk flag
writer.Write(BinaryExt.WriteFixedString(characterInfo.CharacterName, Encoding.Unicode, 62));
writer.WriteD(characterInfo.Level);
writer.WriteD(0); //unk
using (equipment)
if (equipment.Items.Count != 0)
{
byte[] equipmentData = equipment.GetEquipmentData();
writer.Write(equipmentData);
writer.Skip(107);
}
else
writer.Write(_inventoryField);
writer.Write(characterInfo.AppearancePresets);
writer.WriteC((byte)characterInfo.Zodiac);
writer.Write(characterInfo.AppearanceOptions);
writer.Skip(62);
writer.Write("FFFFFFFFFFFFFFFF001E69745600000000717A715600000000805FF2C70000B8C40028DD47FFFFFFFFFFFFFFFF0000040E7456000000000000000000000000000000000000000000000000000000000000D0FFFF43".ToBytes());
}
return stream.ToArray();
}
}