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C# Package.GetDistinctAssetFolderPaths方法代碼示例

本文整理匯總了C#中SiliconStudio.Assets.Package.GetDistinctAssetFolderPaths方法的典型用法代碼示例。如果您正苦於以下問題:C# Package.GetDistinctAssetFolderPaths方法的具體用法?C# Package.GetDistinctAssetFolderPaths怎麽用?C# Package.GetDistinctAssetFolderPaths使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在SiliconStudio.Assets.Package的用法示例。


在下文中一共展示了Package.GetDistinctAssetFolderPaths方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: ListAssetFiles

        private static List<Tuple<UFile, UDirectory>> ListAssetFiles(ILogger log, Package package, CancellationToken? cancelToken)
        {
            var listFiles = new List<Tuple<UFile, UDirectory>>();

            // TODO Check how to handle refresh correctly as a public API
            if (package.RootDirectory == null)
            {
                throw new InvalidOperationException("Package RootDirectory is null");
            }

            if (!Directory.Exists(package.RootDirectory))
            {
                throw new InvalidOperationException("Package RootDirectory [{0}] does not exist".ToFormat(package.RootDirectory));
            }

            // Iterate on each source folders
            foreach (var sourceFolder in package.GetDistinctAssetFolderPaths())
            {
                // Lookup all files
                foreach (var directory in FileUtility.EnumerateDirectories(sourceFolder, SearchDirection.Down))
                {
                    var files = directory.GetFiles();

                    foreach (var filePath in files)
                    {
                        // Don't load package via this method
                        if (filePath.FullName.EndsWith(PackageFileExtension))
                        {
                            continue;
                        }

                        // Make an absolute path from the root of this package
                        var fileUPath = new UFile(filePath.FullName);
                        if (fileUPath.GetFileExtension() == null)
                        {
                            continue;
                        }

                        // If this kind of file an asset file?
                        if (!AssetRegistry.IsAssetFileExtension(fileUPath.GetFileExtension()))
                        {
                            continue;
                        }

                        listFiles.Add(new Tuple<UFile, UDirectory>(fileUPath, sourceFolder));
                    }
                }
            }

            return listFiles;
        }
開發者ID:ItayGal2,項目名稱:paradox,代碼行數:51,代碼來源:Package.cs

示例2: ListAssetFiles

        public static List<PackageLoadingAssetFile> ListAssetFiles(ILogger log, Package package, CancellationToken? cancelToken)
        {
            var listFiles = new List<PackageLoadingAssetFile>();

            // TODO Check how to handle refresh correctly as a public API
            if (package.RootDirectory == null)
            {
                throw new InvalidOperationException("Package RootDirectory is null");
            }

            if (!Directory.Exists(package.RootDirectory))
            {
                return listFiles;
            }

            var sharedProfile = package.Profiles.FindSharedProfile();
            var hasProject = sharedProfile != null && sharedProfile.ProjectReferences.Count > 0;

            // Iterate on each source folders
            foreach (var sourceFolder in package.GetDistinctAssetFolderPaths())
            {
                // Lookup all files
                foreach (var directory in FileUtility.EnumerateDirectories(sourceFolder, SearchDirection.Down))
                {
                    var files = directory.GetFiles();

                    foreach (var filePath in files)
                    {
                        // Don't load package via this method
                        if (filePath.FullName.EndsWith(PackageFileExtension))
                        {
                            continue;
                        }

                        // Make an absolute path from the root of this package
                        var fileUPath = new UFile(filePath.FullName);
                        if (fileUPath.GetFileExtension() == null)
                        {
                            continue;
                        }

                        // If this kind of file an asset file?
                        var ext = fileUPath.GetFileExtension();

                        //make sure to add default shaders in this case, since we don't have a csproj for them
                        if (AssetRegistry.IsProjectCodeGeneratorAssetFileExtension(ext) && !hasProject)
                        {
                            listFiles.Add(new PackageLoadingAssetFile(fileUPath, sourceFolder));
                            continue;
                        }

                        if (!AssetRegistry.IsAssetFileExtension(ext) || AssetRegistry.IsProjectSourceCodeAssetFileExtension(ext)) //project source code assets follow the csproj pipeline
                        {
                            continue;
                        }

                        listFiles.Add(new PackageLoadingAssetFile(fileUPath, sourceFolder));
                    }
                }
            }

            //find also assets in the csproj
            FindCodeAssetsInProject(listFiles, package);

            return listFiles;
        }
開發者ID:cg123,項目名稱:xenko,代碼行數:66,代碼來源:Package.cs


注:本文中的SiliconStudio.Assets.Package.GetDistinctAssetFolderPaths方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。