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C# XmlSpawner.GetWorldLocation方法代碼示例

本文整理匯總了C#中Server.Mobiles.XmlSpawner.GetWorldLocation方法的典型用法代碼示例。如果您正苦於以下問題:C# XmlSpawner.GetWorldLocation方法的具體用法?C# XmlSpawner.GetWorldLocation怎麽用?C# XmlSpawner.GetWorldLocation使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Server.Mobiles.XmlSpawner的用法示例。


在下文中一共展示了XmlSpawner.GetWorldLocation方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: SpawnObject

			// command loggable constructor
			public SpawnObject( Mobile from, XmlSpawner spawner, string name, int maxamount )
			{

				if( from != null && spawner != null )
				{
					bool found = false;
					// go through the current spawner objects and see if this is a new entry
					if( spawner.m_SpawnObjects != null )
					{
						for( int i = 0; i < spawner.m_SpawnObjects.Count; i++ )
						{
							SpawnObject s = spawner.m_SpawnObjects[i] as SpawnObject;
							if( s != null && s.TypeName == name )
							{
								found = true;
								break;
							}
						}
					}

					if( !found )
					{
						CommandLogging.WriteLine( from, "{0} {1} added to XmlSpawner {2} '{3}' [{4}, {5}] ({6}) : {7}", from.AccessLevel, CommandLogging.Format( from ), spawner.Serial, spawner.Name, spawner.GetWorldLocation().X, spawner.GetWorldLocation().Y, spawner.Map, name );

					}
				}

				TypeName = name;
				MaxCount = maxamount;
				SubGroup = 0;
				SequentialResetTime = 0;
				SequentialResetTo = 0;
				KillsNeeded = 0;
				RestrictKillsToSubgroup = false;
				ClearOnAdvance = true;
				SpawnedObjects = new ArrayList();
			}
開發者ID:greeduomacro,項目名稱:hubroot,代碼行數:38,代碼來源:XmlSpawner2.cs


注:本文中的Server.Mobiles.XmlSpawner.GetWorldLocation方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。