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C# Actor.Unreveal方法代碼示例

本文整理匯總了C#中Mooege.Core.GS.Actors.Actor.Unreveal方法的典型用法代碼示例。如果您正苦於以下問題:C# Actor.Unreveal方法的具體用法?C# Actor.Unreveal怎麽用?C# Actor.Unreveal使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Mooege.Core.GS.Actors.Actor的用法示例。


在下文中一共展示了Actor.Unreveal方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Leave

        /// <summary>
        /// Allows an actor to leave the world.
        /// </summary>
        /// <param name="actor">The actor leaving the world.</param>
        public void Leave(Actor actor)
        {
            actor.OnLeave(this);

            foreach (var player in this.Players.Values)
            {
                if (actor != player)
                    actor.Unreveal(player);
            }

            this.RemoveActor(actor);

            if (!(actor is Player)) return;

            // if the leaving actors is a player, unreveal the actors revealed to him contained in the world.
            var revealedToPlayer = (actor as Player).RevealedObjects.Values.ToList(); // list of revealed actors.
            foreach (IRevealable revealable in revealedToPlayer)
                if (revealable is Actor)
                    if (revealable != actor)
                        revealable.Unreveal(actor as Player);
        }
開發者ID:elitepilot,項目名稱:mooege,代碼行數:25,代碼來源:World.cs

示例2: Leave

 public void Leave(Actor actor)
 {
     actor.OnLeave(this);
     // Broadcast unreveal
     //Logger.Debug("Leave {0}, unreveal to {1} players", actor.DynamicID, this.Players.Count);
     foreach (var player in this.Players.Values)
     {
         actor.Unreveal(player);
     }
     this.RemoveActor(actor);
 }
開發者ID:bryan77,項目名稱:mooege,代碼行數:11,代碼來源:World.cs

示例3: Leave

        public void Leave(Actor actor)
        {
            actor.OnLeave(this);
            // Broadcast unreveal
            //Logger.Debug("Leave {0}, unreveal to {1} players", actor.DynamicID, this.Players.Count);
            foreach (var player in this.Players.Values)
            {
                if(actor != player)
                    actor.Unreveal(player);
            }
            this.RemoveActor(actor);

            
            if(actor is Player.Player)
            {
                List<IRevealable> revealedToPlayer = new List<IRevealable>();
                foreach (IRevealable revealable in (actor as Player.Player).RevealedObjects.Values)
                    revealedToPlayer.Add(revealable);

                foreach (IRevealable revealable in revealedToPlayer)
                    if(revealable is Actor)
                        if(revealable != actor)
                            revealable.Unreveal(actor as Player.Player);
            }
             

        }
開發者ID:keltins,項目名稱:mooege,代碼行數:27,代碼來源:World.cs


注:本文中的Mooege.Core.GS.Actors.Actor.Unreveal方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。