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C# AnimatedSprite.xmlImport方法代碼示例

本文整理匯總了C#中AnimatedSprite.xmlImport方法的典型用法代碼示例。如果您正苦於以下問題:C# AnimatedSprite.xmlImport方法的具體用法?C# AnimatedSprite.xmlImport怎麽用?C# AnimatedSprite.xmlImport使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在AnimatedSprite的用法示例。


在下文中一共展示了AnimatedSprite.xmlImport方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: xmlImport

 public new void xmlImport(XmlReader xml_Reader, ContentManager Content)
 {
     //lPsycheQueue.Clear();
     while (xml_Reader.Read())
     {
         String attrib;
         //Console.WriteLine("Player : " + xml_Reader.Name);
         switch (xml_Reader.Name)
         {
             case "Variables":
                 //attrib = xml_Reader["PsycheMax"];
                 //if (attrib != null) { iPsycheMax = int.Parse(attrib); }
                 attrib = xml_Reader["ItemPickupRange"];
                 if (attrib != null) { fItemPickupRange = float.Parse(attrib); }
                 attrib = xml_Reader["ShieldDuration"];
                 if (attrib != null) { fShieldDuration = float.Parse(attrib); }
                 attrib = xml_Reader["HealAmount"];
                 if (attrib != null) { fHealAmount = float.Parse(attrib); }
                 attrib = xml_Reader["HealDuration"];
                 if (attrib != null) { fHealDuration = float.Parse(attrib); }
                 attrib = xml_Reader["InvisibleAmount"];
                 if (attrib != null) { fInvisibleAmount = float.Parse(attrib); }
                 attrib = xml_Reader["InvisibleDuration"];
                 if (attrib != null) { fInvisibleDuration = float.Parse(attrib); }
                 attrib = xml_Reader["Sound_AttackSwing"];
                 if (attrib != null) { Content.Load<SoundEffect>(attrib); }
                 break;
             case "Weapon":
                 wWeapon = new Items.Weapon();
                 wWeapon.xmlImport(xml_Reader, Content);
                 break;
             //case "Psyche":
             //if (lPsycheQueue.Count < iPsycheMax)
             //{
             //    Items.Psyche p = new Items.Psyche();
             //    p.xmlImport(xml_Reader, Content);
             //    lPsycheQueue.Add(p);
             //}
             //break;
             case "AnimatedSprite":
                 asAttackSprite = new AnimatedSprite();
                 asAttackSprite.xmlImport(xml_Reader, Content);
                 break;
             case "Entity":
                 base.xmlImport(xml_Reader, Content);
                 break;
             case "Player":
                 return;
         }
     }
 }
開發者ID:ChocMaltHoney,項目名稱:Neuroleptic,代碼行數:51,代碼來源:Player.cs


注:本文中的AnimatedSprite.xmlImport方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。