实例方法
projection
projectionEffect(_:)
将投影变换应用于此视图的渲染输出。
声明
func projectionEffect(_ transform: ProjectionTransform) -> some View
参数
transform
应用于视图的
ProjectionTransform
。
详述
使用 projectionEffect(_:)
将 3D 变换应用于视图。
下面的示例将文本围绕 z
轴旋转 30˚,该轴是指向屏幕外的轴:
// This transform represents a 30˚ rotation around the z axis.
let transform = CATransform3DMakeRotation(
-30 * (.pi / 180), 0.0, 0.0, 1.0)
Text("Projection effects using transforms")
.projectionEffect(.init(transform))
.border(Color.gray)
可用版本
iOS 13.0+, iPadOS 13.0+, macOS 10.15+, Mac Catalyst 13.0+, tvOS 13.0+, watchOS 6.0+
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注:本文由纯净天空筛选整理自apple.com大神的英文原创作品 Never projectionEffect(_:)。非经特殊声明,原始代码版权归原作者所有,本译文未经允许或授权,请勿转载或复制。