头文件graphics.h包含sector()函数,该函数绘制并填充以(x,y)为中心,(s_angle,e_angle)为起始和结束角以及(x_radius,y_radius)为x和y半径的椭圆形饼图。
用法:
void sector(int x, int y, int s_angle, int e_angle, int x_radius, int y_radius); where, (x, y) is center of the sector. (s_angle, e_angle) are starting and ending angles. (x_radius, y_radius) are x and y radius of sector.
例子:
Input:x = 200, y = 200, s_angle = 0, e_angle = 150, x_radius = 50, y_radius = 65 Output: Input:x = 200, y = 200, s_angle = 30, e_angle = 120, x_radius = 90, y_radius = 85 Output:
下面是sector()函数的实现:
// C Implementation for sector()
#include <graphics.h>
// driver code
int main()
{
// gm is Graphics mode which is
// a computer display mode that
// generates image using pixels.
// DETECT is a macro defined in
// "graphics.h" header file
int gd = DETECT, gm;
// initgraph initializes the
// graphics system by loading a
// graphics driver from disk
initgraph(&gd, &gm, "");
// sector function
sector(200, 200, 0, 150, 50, 65);
getch();
// closegraph function closes the
// graphics mode and deallocates
// all memory allocated by
// graphics system .
closegraph();
return 0;
}
输出:
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注:本文由纯净天空筛选整理自Sahil_Bansall大神的英文原创作品 sector() function in C。非经特殊声明,原始代码版权归原作者所有,本译文未经允许或授权,请勿转载或复制。